| 1 | /*
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| 2 |  * Project: MoleCuilder
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| 3 |  * Description: creates and alters molecular systems
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| 4 |  * Copyright (C)  2012 University of Bonn. All rights reserved.
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| 5 |  * Copyright (C)  2013 Frederik Heber. All rights reserved.
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| 6 |  * Please see the COPYING file or "Copyright notice" in builder.cpp for details.
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| 7 |  * 
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| 8 |  *
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| 9 |  *   This file is part of MoleCuilder.
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| 10 |  *
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| 11 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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| 12 |  *    it under the terms of the GNU General Public License as published by
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| 13 |  *    the Free Software Foundation, either version 2 of the License, or
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| 14 |  *    (at your option) any later version.
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| 15 |  *
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| 16 |  *    MoleCuilder is distributed in the hope that it will be useful,
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| 17 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 18 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 19 |  *    GNU General Public License for more details.
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| 20 |  *
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| 21 |  *    You should have received a copy of the GNU General Public License
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| 22 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. 
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| 23 |  */
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| 24 | 
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| 25 | /*
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| 26 |  * WindowGrid_converter.cpp
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| 27 |  *
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| 28 |  *  Created on: Dec 20, 2012
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| 29 |  *      Author: heber
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| 30 |  */
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| 31 | 
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| 32 | 
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| 33 | // include config.h
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| 34 | #ifdef HAVE_CONFIG_H
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| 35 | #include <config.h>
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| 36 | #endif
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| 37 | 
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| 38 | #include "grid/grid.hpp"
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| 39 | 
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| 40 | #include "WindowGrid_converter.hpp"
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| 41 | 
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| 42 | #include "CodePatterns/MemDebug.hpp"
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| 43 | 
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| 44 | #include <iostream>
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| 45 | #include <iterator>
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| 46 | #include <limits>
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| 47 | 
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| 48 | #include "CodePatterns/Assert.hpp"
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| 49 | #include "CodePatterns/Log.hpp"
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| 50 | 
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| 51 | #include "Fragmentation/Summation/SetValues/SamplingGrid.hpp"
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| 52 | #include "Jobs/ChargeSmearer.hpp"
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| 53 | 
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| 54 | void WindowGrid_converter::addGridOntoWindow(
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| 55 |     VMG::Grid &grid,
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| 56 |     SamplingGrid &window,
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| 57 |     const double prefactor,
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| 58 |     const bool OpenBoundaryConditions)
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| 59 | {
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| 60 | #ifndef NDEBUG
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| 61 |   for(size_t index=0;index<3;++index) {
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| 62 |     ASSERT( window.begin[index] >= window.begin_window[index],
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| 63 |         "InterfaceVMGJob::addGridOntoWindow() - given grid starts earlier than window in component "
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| 64 |         +toString(index)+".");
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| 65 |     ASSERT( window.end[index] <= window.end_window[index],
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| 66 |         "InterfaceVMGJob::addGridOntoWindow() - given grid ends later than window in component "
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| 67 |         +toString(index)+".");
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| 68 |   }
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| 69 | #endif
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| 70 |   // the only issue are indices
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| 71 |   const size_t gridpoints_axis = window.getGridPointsPerAxis();
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| 72 |   size_t pre_offset[3];
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| 73 |   size_t post_offset[3];
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| 74 |   size_t length[3];
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| 75 |   size_t total[3];
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| 76 |   const double round_offset =
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| 77 |       (std::numeric_limits<size_t>::round_style == std::round_toward_zero) ?
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| 78 |           0.5 : 0.; // need offset to get to round_toward_nearest behavior
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| 79 |   for(size_t index=0;index<3;++index) {
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| 80 |     const double delta = (double)gridpoints_axis/(window.end[index] - window.begin[index]);
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| 81 |     // delta is conversion factor from box length to discrete length, i.e. number of points
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| 82 |     pre_offset[index] = delta*(window.begin[index] - window.begin_window[index])+round_offset;
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| 83 |     length[index] = delta*(window.end[index] - window.begin[index])+round_offset;
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| 84 |     post_offset[index] = delta*(window.end_window[index] - window.end[index])+round_offset;
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| 85 |     total[index] = delta*(window.end_window[index] - window.begin_window[index])+round_offset;
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| 86 |     // total is used as safe-guard against loss due to discrete conversion
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| 87 |     ASSERT( pre_offset[index]+post_offset[index]+length[index] == total[index],
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| 88 |         "InterfaceVMGJob::addGridOntoWindow() - pre, post, and length don't sum up to total for "
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| 89 |         +toString(index)+"th component.");
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| 90 |   }
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| 91 | #ifndef NDEBUG
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| 92 |   const size_t calculated_size = length[0]*length[1]*length[2];
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| 93 | //  const size_t given_size = std::distance(grid_begin, grid_end);
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| 94 | //  ASSERT( calculated_size == given_size,
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| 95 | //      "InterfaceVMGJob::addGridOntoWindow() - not enough sampled values given: "
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| 96 | //      +toString(calculated_size)+" != "+toString(given_size)+".");
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| 97 |   ASSERT( calculated_size <=  window.sampled_grid.size(),
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| 98 |       "InterfaceVMGJob::addGridOntoWindow() - not enough sampled values available: "
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| 99 |       +toString(calculated_size)+" <= "+toString(window.sampled_grid.size())+".");
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| 100 |   const size_t total_size = total[0]*total[1]*total[2];
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| 101 |   ASSERT( total_size == window.sampled_grid.size(),
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| 102 |       "InterfaceVMGJob::addGridOntoWindow() - total size is not equal to number of present points: "
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| 103 |       +toString(total_size)+" != "+toString(window.sampled_grid.size())+".");
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| 104 | #endif
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| 105 |   size_t N[3];
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| 106 |   SamplingGrid::sampledvalues_t::iterator griditer = window.sampled_grid.begin();
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| 107 |   std::advance(griditer, pre_offset[0]*total[1]*total[2]);
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| 108 | 
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| 109 |   VMG::Grid::iterator copyiter = grid.Iterators().Local().Begin();
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| 110 |   const VMG::Index size = grid.Local().Size();
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| 111 |   if (OpenBoundaryConditions)
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| 112 |     for(N[0]=(size_t)0; N[0] < (size_t)size[0]/(size_t)4; ++N[0])
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| 113 |       for(N[1]=(size_t)0; N[1] < (size_t)size[1]; ++N[1])
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| 114 |         for(N[2]=(size_t)0; N[2] < (size_t)size[2]; ++N[2]) {
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| 115 |           ASSERT( copyiter != grid.Iterators().Local().End(),
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| 116 |               "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window.");
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| 117 |           ++copyiter;
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| 118 |         }
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| 119 |   for(N[0]=(size_t)0; N[0] < length[0]; ++N[0]) {
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| 120 |     std::advance(griditer, pre_offset[1]*total[2]);
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| 121 |     if (OpenBoundaryConditions)
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| 122 |       for(N[1]=(size_t)0; N[1] < (size_t)size[1]/(size_t)4; ++N[1])
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| 123 |         for(N[2]=(size_t)0; N[2] < (size_t)size[2]; ++N[2]) {
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| 124 |           ASSERT( copyiter != grid.Iterators().Local().End(),
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| 125 |               "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window.");
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| 126 |           ++copyiter;
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| 127 |         }
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| 128 |     for(N[1]=(size_t)0; N[1] < length[1]; ++N[1]) {
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| 129 |       std::advance(griditer, pre_offset[2]);
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| 130 |       if (OpenBoundaryConditions)
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| 131 |         for(N[2]=(size_t)0; N[2] < (size_t)size[2]/(size_t)4; ++N[2]) {
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| 132 |           ASSERT( copyiter != grid.Iterators().Local().End(),
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| 133 |               "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window.");
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| 134 |           ++copyiter;
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| 135 |         }
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| 136 |       for(N[2]=(size_t)0; N[2] < length[2]; ++N[2]) {
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| 137 |         ASSERT( griditer != window.sampled_grid.end(),
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| 138 |             "InterfaceVMGJob::addGridOntoWindow() - griditer is already at end of window.");
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| 139 |         ASSERT( copyiter != grid.Iterators().Local().End(),
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| 140 |             "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window.");
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| 141 |         *griditer++ += prefactor*grid(*copyiter++);
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| 142 |       }
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| 143 |       std::advance(griditer, post_offset[2]);
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| 144 |       if (OpenBoundaryConditions)
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| 145 |         for(N[2]=(size_t)0; N[2] < (size_t)size[2] - (size_t)size[2]/(size_t)4 - length[2]; ++N[2]) {
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| 146 |           ASSERT( copyiter != grid.Iterators().Local().End(),
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| 147 |               "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window.");
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| 148 |           ++copyiter;
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| 149 |         }
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| 150 |     }
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| 151 |     std::advance(griditer, post_offset[1]*total[2]);
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| 152 |     if (OpenBoundaryConditions)
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| 153 |       for(N[1]=(size_t)0; N[1] < (size_t)size[1] - (size_t)size[1]/(size_t)4 - length[1]; ++N[1])
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| 154 |         for(N[2]=(size_t)0; N[2] < (size_t)size[2]; ++N[2]) {
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| 155 |           ASSERT( copyiter != grid.Iterators().Local().End(),
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| 156 |               "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window.");
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| 157 |           ++copyiter;
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| 158 |         }
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| 159 |   }
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| 160 |   if (OpenBoundaryConditions)
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| 161 |     for(N[0]=(size_t)0; N[0] < (size_t)size[0] - (size_t)size[0]/(size_t)4 - length[0]; ++N[0])
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| 162 |       for(N[1]=(size_t)0; N[1] < (size_t)size[1]; ++N[1])
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| 163 |         for(N[2]=(size_t)0; N[2] < (size_t)size[2]; ++N[2]) {
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| 164 |           ASSERT( copyiter != grid.Iterators().Local().End(),
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| 165 |               "InterfaceVMGJob::addGridOntoWindow() - copyiter is already at end of window.");
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| 166 |           ++copyiter;
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| 167 |         }
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| 168 | #ifndef NDEBUG
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| 169 |   std::advance(griditer, post_offset[0]*total[1]*total[2]);
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| 170 |   ASSERT( griditer == window.sampled_grid.end(),
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| 171 |       "InterfaceVMGJob::addGridOntoWindow() - griditer is not at end of window.");
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| 172 |   ASSERT( copyiter == grid.Iterators().Local().End(),
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| 173 |       "InterfaceVMGJob::addGridOntoWindow() - copyiter is not at end of window.");
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| 174 | #endif
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| 175 | }
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| 176 | 
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| 177 | void WindowGrid_converter::addWindowOntoGrid(
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| 178 |     VMG::Grid& window,
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| 179 |     const SamplingGrid &grid,
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| 180 |     const double prefactor,
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| 181 |     const bool OpenBoundaryConditions,
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| 182 |     const bool DoSmearCharges)
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| 183 | {
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| 184 | #ifndef NDEBUG
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| 185 |   for(size_t index=0;index<3;++index) {
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| 186 |     ASSERT( grid.begin_window[index] >= grid.begin[index],
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| 187 |         "InterfaceVMGJob::addWindowOntoGrid() - given window starts earlier than grid in component "
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| 188 |         +toString(index)+".");
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| 189 |     ASSERT( grid.end_window[index] <= grid.end[index],
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| 190 |         "InterfaceVMGJob::addWindowOntoGrid() - given window ends later than grid in component "
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| 191 |         +toString(index)+".");
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| 192 |   }
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| 193 | #endif
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| 194 |   // the only issue are indices
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| 195 |   const size_t gridpoints_axis = grid.getGridPointsPerAxis();
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| 196 |   size_t pre_offset[3];
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| 197 |   size_t post_offset[3];
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| 198 |   size_t length[3];
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| 199 |   size_t total[3];
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| 200 |   const double round_offset =
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| 201 |       (std::numeric_limits<size_t>::round_style == std::round_toward_zero) ?
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| 202 |           0.5 : 0.; // need offset to get to round_toward_nearest behavior
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| 203 |   for(size_t index=0;index<3;++index) {
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| 204 |     const double delta = (double)gridpoints_axis/(grid.end[index] - grid.begin[index]);
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| 205 |     // delta is conversion factor from box length to discrete length, i.e. number of points
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| 206 |     pre_offset[index] = delta*(grid.begin_window[index] - grid.begin[index])+round_offset;
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| 207 |     length[index] = delta*(grid.end_window[index] - grid.begin_window[index])+round_offset;
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| 208 |     post_offset[index] = delta*(grid.end[index] - grid.end_window[index])+round_offset;
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| 209 |     total[index] = delta*(grid.end[index] - grid.begin[index])+round_offset;
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| 210 |     // total is used as safe-guard against loss due to discrete conversion
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| 211 |     ASSERT( pre_offset[index]+post_offset[index]+length[index] == total[index],
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| 212 |         "InterfaceVMGJob::addWindowOntoGrid() - pre, post, and length don't sum up to total for "
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| 213 |         +toString(index)+"th component.");
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| 214 |   }
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| 215 | #ifndef NDEBUG
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| 216 |   const size_t calculated_size = length[0]*length[1]*length[2];
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| 217 |   ASSERT( calculated_size == grid.sampled_grid.size(),
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| 218 |       "InterfaceVMGJob::addWindowOntoGrid() - not enough sampled values given: "
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| 219 |       +toString(calculated_size)+" != "+toString(grid.sampled_grid.size())+".");
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| 220 | //  ASSERT( calculated_size <=  given_size,
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| 221 | //      "InterfaceVMGJob::addWindowOntoGrid() - not enough sampled values available: "
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| 222 | //      +toString(calculated_size)+" <= "+toString(given_size)+".");
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| 223 | //  const size_t total_size = total[0]*total[1]*total[2];
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| 224 | //  ASSERT( total_size == given_size,
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| 225 | //      "InterfaceVMGJob::addWindowOntoGrid() - total size is not equal to number of present points: "
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| 226 | //      +toString(total_size)+" != "+toString(given_size)+".");
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| 227 | #endif
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| 228 |   size_t N[3];
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| 229 |   // in open boundary case grid.Local() contains more than just the inner area. The grid
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| 230 |   // is actually twice as large to allow for the FV discretization to work. Hence, we first
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| 231 |   // have to seek our starting point ... see VMG::Grid::GetSpatialPos()
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| 232 |   if (OpenBoundaryConditions) {
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| 233 |     const VMG::Index size = window.Local().Size();
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| 234 | //    const VMG::Index boundary1size = window.Local().BoundarySize1();
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| 235 | //    const VMG::Index boundary2size = window.Local().BoundarySize2();
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| 236 | //    const VMG::Index halo1size = window.Local().HaloSize1();
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| 237 | //    const VMG::Index halo2size = window.Local().HaloSize2();
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| 238 |     // this mimicks VMG::GridIndexTranslations::EndOffset()
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| 239 |     const size_t off = OpenBoundaryConditions ? 1 : 0;
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| 240 |     for (size_t i=0;i<3;++i)
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| 241 |       pre_offset[i] += ((size_t)size[i] - off) / 4;
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| 242 |     for (size_t i=0;i<3;++i)
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| 243 |       total[i] = ((size_t)size[i]);
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| 244 |     for (size_t i=0;i<3;++i)
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| 245 |       post_offset[i] = ((size_t)size[i]) - pre_offset[i] - length[i];
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| 246 |   }
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| 247 | 
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| 248 |   /// reset grid to zero everywhere
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| 249 | 
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| 250 |   VMG::Grid::iterator griditer = window.Iterators().Local().Begin();
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| 251 | //  griditer.advance(pre_offset[0]*total[1]*total[2]);
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| 252 |   for(N[0]=0; N[0] < total[0]; ++N[0])
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| 253 |     for(N[1]=0; N[1] < total[1]; ++N[1])
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| 254 |       for(N[2]=0; N[2] < total[2]; ++N[2]) {
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| 255 |         ASSERT( griditer != window.Iterators().Local().End(),
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| 256 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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| 257 |         window(*griditer++) = 0.;
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| 258 |       }
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| 259 | 
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| 260 | #ifndef NDEBUG
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| 261 |   ASSERT( griditer == window.Iterators().Local().End(),
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| 262 |       "InterfaceVMGJob::addWindowOntoGrid() - griditer is not at end of window.");
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| 263 | #endif
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| 264 | 
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| 265 |   /// then apply charges onto grid
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| 266 | 
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| 267 |   griditer = window.Iterators().Local().Begin();
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| 268 |   SamplingGrid::sampledvalues_t::const_iterator copyiter = grid.sampled_grid.begin();
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| 269 |   const ChargeSmearer &smearer = ChargeSmearer::getInstance();
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| 270 |   // NOTE: GridIterator::operator+=()'s implementation in vmg is broken. DON'T USE!
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| 271 | //  griditer += pre_offset[0] * total[1] * total[2];
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| 272 |   for(N[0]=0; N[0] < pre_offset[0]; ++N[0])
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| 273 |     for(N[1]=0; N[1] < total[1]; ++N[1])
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| 274 |       for(N[2]=0; N[2] < total[2]; ++N[2]) {
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| 275 |         ASSERT( griditer != window.Iterators().Local().End(),
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| 276 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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| 277 |         griditer++;
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| 278 |       }
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| 279 |   for(N[0]=0; N[0] < length[0]; ++N[0]) {
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| 280 | //    griditer += pre_offset[1] * total[2];
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| 281 |       for(N[1]=0; N[1] < pre_offset[1]; ++N[1])
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| 282 |         for(N[2]=0; N[2] < total[2]; ++N[2]) {
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| 283 |           ASSERT( griditer != window.Iterators().Local().End(),
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| 284 |               "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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| 285 |           griditer++;
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| 286 |         }
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| 287 |     for(N[1]=0; N[1] < length[1]; ++N[1]) {
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| 288 | //      griditer += pre_offset[2];
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| 289 |       for(N[2]=0; N[2] < pre_offset[2]; ++N[2]) {
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| 290 |         griditer++;
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| 291 |       }
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| 292 | 
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| 293 |       for(N[2]=0; N[2] < length[2]; ++N[2]) {
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| 294 |         ASSERT( griditer != window.Iterators().Local().End(),
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| 295 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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| 296 |         ASSERT( copyiter != grid.sampled_grid.end(),
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| 297 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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| 298 |         // either smear out charges or not.
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| 299 |         if (DoSmearCharges) {
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| 300 |           smearer(window, griditer++, prefactor*(*copyiter++));
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| 301 |         } else {
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| 302 |           window(*griditer++) += prefactor*(*copyiter++);
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| 303 |         }
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| 304 |       }
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| 305 | //      griditer += post_offset[2];
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| 306 |       for(N[2]=0; N[2] < post_offset[2]; ++N[2]) {
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| 307 |         ASSERT( griditer != window.Iterators().Local().End(),
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| 308 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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| 309 |         griditer++;
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| 310 |       }
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| 311 |     }
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| 312 | //    griditer += post_offset[1] * total[2];
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| 313 |     for(N[1]=0; N[1] < post_offset[1]; ++N[1])
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| 314 |       for(N[2]=0; N[2] < total[2]; ++N[2]) {
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| 315 |         ASSERT( griditer != window.Iterators().Local().End(),
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| 316 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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| 317 |         griditer++;
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| 318 |       }
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| 319 |   }
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| 320 | //  griditer += post_offset[0] * total[1] * total[2];
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| 321 |   for(N[0]=0; N[0] < post_offset[0]; ++N[0])
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| 322 |     for(N[1]=0; N[1] < total[1]; ++N[1])
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| 323 |       for(N[2]=0; N[2] < total[2]; ++N[2]) {
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| 324 |         ASSERT( griditer != window.Iterators().Local().End(),
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| 325 |             "InterfaceVMGJob::addWindowOntoGrid() - griditer is already at end of window.");
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| 326 |         griditer++;
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| 327 |       }
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| 328 | #ifndef NDEBUG
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| 329 |   ASSERT( griditer == window.Iterators().Local().End(),
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| 330 |       "InterfaceVMGJob::addWindowOntoGrid() - griditer is not at end of window.");
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| 331 |   ASSERT( copyiter == grid.sampled_grid.end(),
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| 332 |       "InterfaceVMGJob::addWindowOntoGrid() - copyiter is not at end of window.");
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| 333 | #endif
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| 334 | 
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| 335 |   //  LOG(2, "DEBUG: Grid after adding other is " << grid << ".");
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| 336 | }
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