| [595cfd] | 1 | /* | 
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|  | 2 | * Project: MoleCuilder | 
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|  | 3 | * Description: creates and alters molecular systems | 
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|  | 4 | * Copyright (C)  2012 University of Bonn. All rights reserved. | 
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| [94d5ac6] | 5 | * | 
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|  | 6 | * | 
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|  | 7 | *   This file is part of MoleCuilder. | 
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|  | 8 | * | 
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|  | 9 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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|  | 10 | *    it under the terms of the GNU General Public License as published by | 
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|  | 11 | *    the Free Software Foundation, either version 2 of the License, or | 
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|  | 12 | *    (at your option) any later version. | 
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|  | 13 | * | 
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|  | 14 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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|  | 15 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 16 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 17 | *    GNU General Public License for more details. | 
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|  | 18 | * | 
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|  | 19 | *    You should have received a copy of the GNU General Public License | 
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|  | 20 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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| [595cfd] | 21 | */ | 
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|  | 22 |  | 
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|  | 23 | /* | 
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|  | 24 | * NodeGenerator.cpp | 
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|  | 25 | * | 
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|  | 26 | * | 
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|  | 27 | *  Created on: Jan 16, 2012 | 
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|  | 28 | *      Author: heber | 
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|  | 29 | */ | 
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|  | 30 |  | 
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|  | 31 |  | 
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|  | 32 | // include config.h | 
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|  | 33 | #ifdef HAVE_CONFIG_H | 
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|  | 34 | #include <config.h> | 
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|  | 35 | #endif | 
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|  | 36 |  | 
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|  | 37 | #include "CodePatterns/MemDebug.hpp" | 
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|  | 38 |  | 
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|  | 39 | #include "NodeGenerator.hpp" | 
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|  | 40 |  | 
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|  | 41 | #include <cmath> | 
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|  | 42 | #include <vector> | 
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|  | 43 |  | 
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|  | 44 | #include "Shapes/Shape.hpp" | 
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|  | 45 | #include "Shapes/ShapeOps.hpp" | 
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|  | 46 |  | 
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|  | 47 | /** Constructor for NodeGenerator. | 
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|  | 48 | * | 
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|  | 49 | * @param _shape Shape which is to be filled with nodes | 
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|  | 50 | */ | 
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|  | 51 | NodeGenerator::NodeGenerator(const Shape &_shape) : | 
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|  | 52 | shape(_shape) | 
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|  | 53 | {} | 
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|  | 54 |  | 
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|  | 55 | /** Destructor for NodeGenerator. | 
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|  | 56 | * | 
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|  | 57 | */ | 
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|  | 58 | NodeGenerator::~NodeGenerator() | 
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|  | 59 | {} | 
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|  | 60 |  | 
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|  | 61 | /** Returns a set of points contained in the \a NodeGenerator::_shape | 
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|  | 62 | * with a homogeneous density. | 
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|  | 63 | * | 
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|  | 64 | * The central idea of the algorithm is to make use of the present function | 
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|  | 65 | * for obtaining homogeneously distributed points on all surfaces of | 
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|  | 66 | * presently implemented Shape's. | 
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|  | 67 | * | 
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|  | 68 | * The given \a _shape is shrinked such that eventually the volume is filled | 
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|  | 69 | * with points. Points filled in that actually reside outside the given | 
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|  | 70 | * Shape are eventually extracted as all are checked for inclusion. | 
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|  | 71 | * | 
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|  | 72 | * \note Although a certain density of points given as it has to be converted | 
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|  | 73 | * to an discrete regime this density can in general be matched only | 
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|  | 74 | * approximately. | 
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|  | 75 | * | 
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|  | 76 | * @param density desired density of points, the unit is the inverse of the | 
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|  | 77 | * required volume per point | 
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|  | 78 | * @return set of nodes | 
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|  | 79 | */ | 
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|  | 80 | NodeSet  NodeGenerator::operator()(const double density) | 
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|  | 81 | { | 
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|  | 82 | // calculate volume and surface of the given Shape | 
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|  | 83 | const double volume = shape.getVolume(); | 
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|  | 84 | const double surface = shape.getSurfaceArea(); | 
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|  | 85 |  | 
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|  | 86 | // calculate the number of shrinking operations | 
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|  | 87 | const double radius = shape.getRadius(); | 
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|  | 88 | const double fraction = surface/volume; | 
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|  | 89 | const int factor = floor(radius * fraction); | 
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|  | 90 |  | 
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|  | 91 | // calculate correction for surface density due to discrete number of layers | 
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|  | 92 | const double surfaceDensity = volume/(double)factor; | 
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|  | 93 |  | 
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|  | 94 | // fill the shrinking vector | 
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|  | 95 | std::vector<double> shrinking_factors; | 
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|  | 96 | for(int f=0; f < factor; ++f) | 
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|  | 97 | shrinking_factors.push_back(radius*((double)f/(double)factor)); | 
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|  | 98 |  | 
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|  | 99 | // go through the shrinking operations | 
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|  | 100 | NodeSet nodes; | 
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|  | 101 | for (std::vector<double>::const_iterator iter = shrinking_factors.begin(); | 
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|  | 102 | iter != shrinking_factors.end(); ++iter) { | 
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|  | 103 | const Shape currentShape = resize(shape, *iter); | 
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|  | 104 | std::vector<Vector> pointsOnSurface = | 
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|  | 105 | currentShape.getHomogeneousPointsOnSurface(surfaceDensity); | 
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|  | 106 | nodes.insert(nodes.end(), pointsOnSurface.begin(), pointsOnSurface.end()); | 
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|  | 107 | } | 
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|  | 108 |  | 
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|  | 109 | // check each point whether its inside the surface | 
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|  | 110 | return filterOutsidePoints(nodes); | 
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|  | 111 | } | 
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|  | 112 |  | 
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|  | 113 | /** Filters out all points that are not contained inside NodeGenerator::shape. | 
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|  | 114 | * | 
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|  | 115 | * @param nodes nodes to check | 
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|  | 116 | * @return subset of nodes that fulfill Shape::isInisde(). | 
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|  | 117 | */ | 
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|  | 118 | NodeSet NodeGenerator::filterOutsidePoints(const NodeSet &nodes) const | 
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|  | 119 | { | 
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|  | 120 | NodeSet return_nodes; | 
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|  | 121 | return_nodes.reserve(nodes.size()); | 
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|  | 122 | for (NodeSet::const_iterator iter = nodes.begin(); iter != nodes.end(); ++iter) { | 
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|  | 123 | if (shape.isInside(*iter)) | 
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|  | 124 | return_nodes.push_back(*iter); | 
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|  | 125 | } | 
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|  | 126 |  | 
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|  | 127 | return return_nodes; | 
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|  | 128 | } | 
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