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            Last change
 on this file since 9cc4ac was             9b8fa4, checked in by Frederik Heber <heber@…>, 14 years ago           | 
        
        
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Huge update of file structure to place installation header files into right folder. 
 
- The problem ist that we desire use as include "CodePatterns/...". For this to
work, especially with the new Observer subfolder structure, it has been
necessary to place all header files away from their source files into a
distinct folder called CodePatterns. This emulates the later, after make
install present structure.
 - essentially all source and header files had to be changed to adapt the
include.
 - all Makefile.am's had to be changed.
 - nobase_ ... was removed such that header files are installed flat and not
creating their subfolder along the process.
 - We placed Observer into its own convenience library and own folder Observer
away from Patterns.
 
 
Some other changes: 
 
- FIX: MemDebug.hpp inclusion has been removed in all stubs.
  
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| 1 | /*
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| 2 |  * Clone.hpp
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| 3 |  *
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| 4 |  *  Created on: Jan 4, 2011
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | #ifndef CLONE_HPP_
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| 9 | #define CLONE_HPP_
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| 10 | 
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| 11 | /**  \section <Clone> (Clone Howto)
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| 12 |  *
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| 13 |  * Prototypes serves as templates in object creation, i.e. new objects are
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| 14 |  * created by coping the prototype. Therefore each prototypical type has to
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| 15 |  * implement a clone() function.
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| 16 |  *
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| 17 |  * By inheriting this pattern and implementing the clone function you make
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| 18 |  * sure that the prototypes, e.g. to be stored in a factory table, can be
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| 19 |  * safely copied (the factory just calls clone of the prototype) and can
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| 20 |  * be handed out by the abstract and common interface.
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| 21 |  *
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| 22 |  * <h2> Howto </h2.
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| 23 |  *
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| 24 |  * Basically, you if you have your Prototype types, e.g. \a Prototype1 that
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| 25 |  * all have a common interface, \a IPrototype, you just inherit additionally
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| 26 |  * the specific Clone<IPrototype> class as follows:
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| 27 |  *
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| 28 |  * @code
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| 29 |  * class Prototype1 :
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| 30 |  *   public IPrototype,
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| 31 |  *   public Clone<IPrototype>
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| 32 |  * {
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| 33 |  * public:
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| 34 |  *   IPrototype clone()
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| 35 |  *   {
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| 36 |  *     ... do something to clone the class ...
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| 37 |  *   };
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| 38 |  * };
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| 39 |  * @endcode
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| 40 |  *
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| 41 |  * \link <ManipulableClone> {See also at ManipulableClones if changes to the
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| 42 |  * prototype instance can only be accomplished through its constructor. }
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| 43 |  *
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| 44 |  */
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| 45 | template <class interface>
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| 46 | class Clone
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| 47 | {
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| 48 | public:
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| 49 |   virtual ~Clone() {};
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| 50 |   virtual interface* clone() const = 0;
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| 51 | };
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| 52 | 
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| 53 | #endif /* CLONE_HPP_ */
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