| 1 | /* | 
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| 2 | * Box.cpp | 
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| 3 | * | 
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| 4 | *  Created on: Jun 30, 2010 | 
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| 5 | *      Author: crueger | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | //#include "Helpers/MemDebug.hpp" | 
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| 9 |  | 
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| 10 | #include "Box.hpp" | 
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| 11 |  | 
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| 12 | #include <cmath> | 
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| 13 | #include <iostream> | 
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| 14 | #include <cstdlib> | 
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| 15 |  | 
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| 16 | #include "LinearAlgebra/Matrix.hpp" | 
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| 17 | #include "LinearAlgebra/Vector.hpp" | 
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| 18 | #include "LinearAlgebra/Plane.hpp" | 
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| 19 |  | 
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| 20 | #include "Helpers/Assert.hpp" | 
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| 21 |  | 
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| 22 | using namespace std; | 
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| 23 |  | 
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| 24 | Box::Box() | 
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| 25 | { | 
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| 26 | M= new Matrix(); | 
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| 27 | M->one(); | 
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| 28 | Minv = new Matrix(); | 
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| 29 | Minv->one(); | 
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| 30 | conditions.resize(3); | 
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| 31 | conditions[0] = conditions[1] = conditions[2] = Wrap; | 
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| 32 | } | 
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| 33 |  | 
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| 34 | Box::Box(const Box& src){ | 
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| 35 | M=new Matrix(*src.M); | 
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| 36 | Minv = new Matrix(*src.Minv); | 
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| 37 | conditions = src.conditions; | 
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| 38 | } | 
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| 39 |  | 
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| 40 | Box::~Box() | 
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| 41 | { | 
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| 42 | delete M; | 
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| 43 | delete Minv; | 
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| 44 | } | 
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| 45 |  | 
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| 46 | const Matrix &Box::getM() const{ | 
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| 47 | return *M; | 
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| 48 | } | 
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| 49 | const Matrix &Box::getMinv() const{ | 
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| 50 | return *Minv; | 
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| 51 | } | 
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| 52 |  | 
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| 53 | void Box::setM(Matrix _M){ | 
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| 54 | ASSERT(_M.determinant()!=0,"Matrix in Box construction was not invertible"); | 
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| 55 | *M    =_M; | 
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| 56 | *Minv = M->invert(); | 
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| 57 | } | 
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| 58 |  | 
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| 59 | Vector Box::translateIn(const Vector &point) const{ | 
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| 60 | return (*M) * point; | 
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| 61 | } | 
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| 62 |  | 
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| 63 | Vector Box::translateOut(const Vector &point) const{ | 
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| 64 | return (*Minv) * point; | 
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| 65 | } | 
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| 66 |  | 
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| 67 | Vector Box::WrapPeriodically(const Vector &point) const{ | 
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| 68 | Vector helper = translateOut(point); | 
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| 69 | for(int i=NDIM;i--;){ | 
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| 70 |  | 
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| 71 | switch(conditions[i]){ | 
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| 72 | case Wrap: | 
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| 73 | helper.at(i)=fmod(helper.at(i),1); | 
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| 74 | helper.at(i)+=(helper.at(i)>=0)?0:1; | 
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| 75 | break; | 
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| 76 | case Bounce: | 
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| 77 | { | 
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| 78 | // there probably is a better way to handle this... | 
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| 79 | // all the fabs and fmod modf probably makes it very slow | 
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| 80 | double intpart,fracpart; | 
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| 81 | fracpart = modf(fabs(helper.at(i)),&intpart); | 
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| 82 | helper.at(i) = fabs(fracpart-fmod(intpart,2)); | 
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| 83 | } | 
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| 84 | break; | 
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| 85 | case Ignore: | 
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| 86 | break; | 
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| 87 | default: | 
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| 88 | ASSERT(0,"No default case for this"); | 
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| 89 | } | 
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| 90 |  | 
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| 91 | } | 
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| 92 | return translateIn(helper); | 
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| 93 | } | 
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| 94 |  | 
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| 95 | bool Box::isInside(const Vector &point) const | 
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| 96 | { | 
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| 97 | bool result = true; | 
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| 98 | Vector tester = translateOut(point); | 
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| 99 |  | 
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| 100 | for(int i=0;i<NDIM;i++) | 
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| 101 | result = result && | 
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| 102 | ((conditions[i] == Ignore) || | 
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| 103 | ((tester[i] >= -MYEPSILON) && | 
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| 104 | ((tester[i] - 1.) < MYEPSILON))); | 
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| 105 |  | 
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| 106 | return result; | 
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| 107 | } | 
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| 108 |  | 
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| 109 |  | 
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| 110 | VECTORSET(std::list) Box::explode(const Vector &point,int n) const{ | 
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| 111 | ASSERT(isInside(point),"Exploded point not inside Box"); | 
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| 112 | VECTORSET(std::list) res; | 
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| 113 |  | 
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| 114 | Vector translater = translateOut(point); | 
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| 115 | Vector mask; // contains the ignored coordinates | 
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| 116 |  | 
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| 117 | // count the number of coordinates we need to do | 
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| 118 | int dims = 0; // number of dimensions that are not ignored | 
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| 119 | vector<int> coords; | 
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| 120 | vector<int> index; | 
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| 121 | for(int i=0;i<NDIM;++i){ | 
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| 122 | if(conditions[i]==Ignore){ | 
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| 123 | mask[i]=translater[i]; | 
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| 124 | continue; | 
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| 125 | } | 
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| 126 | coords.push_back(i); | 
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| 127 | index.push_back(-n); | 
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| 128 | dims++; | 
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| 129 | } // there are max vectors in total we need to create | 
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| 130 |  | 
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| 131 | if(!dims){ | 
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| 132 | // all boundaries are ignored | 
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| 133 | res.push_back(point); | 
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| 134 | return res; | 
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| 135 | } | 
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| 136 |  | 
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| 137 | bool done = false; | 
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| 138 | while(!done){ | 
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| 139 | // create this vector | 
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| 140 | Vector helper; | 
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| 141 | for(int i=0;i<dims;++i){ | 
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| 142 | switch(conditions[coords[i]]){ | 
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| 143 | case Wrap: | 
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| 144 | helper[coords[i]] = index[i]+translater[coords[i]]; | 
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| 145 | break; | 
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| 146 | case Bounce: | 
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| 147 | { | 
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| 148 | // Bouncing the coordinate x produces the series: | 
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| 149 | // 0 -> x | 
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| 150 | // 1 -> 2-x | 
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| 151 | // 2 -> 2+x | 
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| 152 | // 3 -> 4-x | 
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| 153 | // 4 -> 4+x | 
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| 154 | // the first number is the next bigger even number (n+n%2) | 
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| 155 | // the next number is the value with alternating sign (x-2*(n%2)*x) | 
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| 156 | // the negative numbers produce the same sequence reversed and shifted | 
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| 157 | int n = abs(index[i]) + ((index[i]<0)?-1:0); | 
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| 158 | int sign = (index[i]<0)?-1:+1; | 
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| 159 | int even = n%2; | 
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| 160 | helper[coords[i]]=n+even+translater[coords[i]]-2*even*translater[coords[i]]; | 
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| 161 | helper[coords[i]]*=sign; | 
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| 162 | } | 
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| 163 | break; | 
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| 164 | case Ignore: | 
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| 165 | ASSERT(0,"Ignored coordinate handled in generation loop"); | 
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| 166 | default: | 
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| 167 | ASSERT(0,"No default case for this switch-case"); | 
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| 168 | } | 
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| 169 |  | 
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| 170 | } | 
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| 171 | // add back all ignored coordinates (not handled in above loop) | 
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| 172 | helper+=mask; | 
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| 173 | res.push_back(translateIn(helper)); | 
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| 174 | // set the new indexes | 
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| 175 | int pos=0; | 
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| 176 | ++index[pos]; | 
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| 177 | while(index[pos]>n){ | 
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| 178 | index[pos++]=-n; | 
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| 179 | if(pos>=dims) { // it's trying to increase one beyond array... all vectors generated | 
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| 180 | done = true; | 
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| 181 | break; | 
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| 182 | } | 
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| 183 | ++index[pos]; | 
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| 184 | } | 
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| 185 | } | 
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| 186 | return res; | 
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| 187 | } | 
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| 188 |  | 
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| 189 | VECTORSET(std::list) Box::explode(const Vector &point) const{ | 
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| 190 | ASSERT(isInside(point),"Exploded point not inside Box"); | 
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| 191 | return explode(point,1); | 
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| 192 | } | 
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| 193 |  | 
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| 194 | double Box::periodicDistanceSquared(const Vector &point1,const Vector &point2) const{ | 
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| 195 | Vector helper1 = WrapPeriodically(point1); | 
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| 196 | Vector helper2 = WrapPeriodically(point2); | 
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| 197 | VECTORSET(std::list) expansion = explode(helper1); | 
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| 198 | double res = expansion.minDistSquared(helper2); | 
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| 199 | return res; | 
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| 200 | } | 
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| 201 |  | 
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| 202 | double Box::periodicDistance(const Vector &point1,const Vector &point2) const{ | 
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| 203 | double res; | 
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| 204 | res = sqrt(periodicDistanceSquared(point1,point2)); | 
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| 205 | return res; | 
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| 206 | } | 
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| 207 |  | 
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| 208 | const Box::Conditions_t Box::getConditions(){ | 
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| 209 | return conditions; | 
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| 210 | } | 
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| 211 |  | 
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| 212 | void Box::setCondition(int i,Box::BoundaryCondition_t condition){ | 
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| 213 | conditions[i]=condition; | 
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| 214 | } | 
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| 215 |  | 
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| 216 | const vector<pair<Plane,Plane> >  Box::getBoundingPlanes(){ | 
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| 217 | vector<pair<Plane,Plane> > res; | 
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| 218 | for(int i=0;i<NDIM;++i){ | 
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| 219 | Vector base1,base2,base3; | 
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| 220 | base2[(i+1)%NDIM] = 1.; | 
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| 221 | base3[(i+2)%NDIM] = 1.; | 
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| 222 | Plane p1(translateIn(base1), | 
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| 223 | translateIn(base2), | 
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| 224 | translateIn(base3)); | 
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| 225 | Vector offset; | 
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| 226 | offset[i]=1; | 
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| 227 | Plane p2(translateIn(base1+offset), | 
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| 228 | translateIn(base2+offset), | 
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| 229 | translateIn(base3+offset)); | 
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| 230 | res.push_back(make_pair(p1,p2)); | 
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| 231 | } | 
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| 232 | return res; | 
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| 233 | } | 
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| 234 |  | 
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| 235 | void Box::setCuboid(const Vector &endpoint){ | 
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| 236 | ASSERT(endpoint[0]>0 && endpoint[1]>0 && endpoint[2]>0,"Vector does not define a full cuboid"); | 
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| 237 | M->one(); | 
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| 238 | M->diagonal()=endpoint; | 
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| 239 | Vector &dinv = Minv->diagonal(); | 
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| 240 | for(int i=NDIM;i--;) | 
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| 241 | dinv[i]=1/endpoint[i]; | 
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| 242 | } | 
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| 243 |  | 
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| 244 | Box &Box::operator=(const Box &src){ | 
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| 245 | if(&src!=this){ | 
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| 246 | delete M; | 
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| 247 | delete Minv; | 
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| 248 | M    = new Matrix(*src.M); | 
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| 249 | Minv = new Matrix(*src.Minv); | 
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| 250 | conditions = src.conditions; | 
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| 251 | } | 
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| 252 | return *this; | 
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| 253 | } | 
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| 254 |  | 
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| 255 | Box &Box::operator=(const Matrix &mat){ | 
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| 256 | setM(mat); | 
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| 257 | return *this; | 
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| 258 | } | 
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