| 1 | /*
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| 2 | * Box.cpp
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| 3 | *
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| 4 | * Created on: Jun 30, 2010
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| 5 | * Author: crueger
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| 6 | */
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| 7 |
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| 8 | //#include "Helpers/MemDebug.hpp"
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| 9 |
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| 10 | #include "Box.hpp"
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| 11 |
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| 12 | #include <cmath>
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| 13 |
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| 14 | #include "Matrix.hpp"
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| 15 | #include "vector.hpp"
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| 16 | #include "Shapes/BaseShapes.hpp"
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| 17 | #include "Shapes/ShapeOps.hpp"
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| 18 |
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| 19 | #include "Helpers/Assert.hpp"
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| 20 |
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| 21 | Box::Box()
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| 22 | {
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| 23 | M= new Matrix();
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| 24 | M->one();
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| 25 | Minv = new Matrix();
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| 26 | Minv->one();
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| 27 | }
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| 28 |
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| 29 | Box::Box(const Box& src){
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| 30 | M=new Matrix(*src.M);
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| 31 | Minv = new Matrix(*src.Minv);
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| 32 | }
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| 33 |
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| 34 | Box::~Box()
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| 35 | {
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| 36 | delete M;
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| 37 | delete Minv;
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| 38 | }
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| 39 |
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| 40 | const Matrix &Box::getM() const{
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| 41 | return *M;
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| 42 | }
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| 43 | const Matrix &Box::getMinv() const{
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| 44 | return *Minv;
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| 45 | }
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| 46 |
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| 47 | void Box::setM(Matrix _M){
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| 48 | ASSERT(_M.determinant()!=0,"Matrix in Box construction was not invertible");
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| 49 | *M =_M;
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| 50 | *Minv = M->invert();
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| 51 | }
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| 52 |
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| 53 | Vector Box::translateIn(const Vector &point) const{
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| 54 | return (*M) * point;
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| 55 | }
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| 56 |
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| 57 | Vector Box::translateOut(const Vector &point) const{
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| 58 | return (*Minv) * point;
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| 59 | }
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| 60 |
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| 61 | Vector Box::WrapPeriodically(const Vector &point) const{
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| 62 | Vector helper = translateOut(point);
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| 63 | for(int i=NDIM;i--;){
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| 64 | double intpart,fracpart;
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| 65 | fracpart = modf(helper.at(i),&intpart);
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| 66 | if(fracpart<0.)
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| 67 | fracpart+=1.;
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| 68 | helper.at(i)=fracpart;
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| 69 | }
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| 70 | return translateIn(helper);
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| 71 | }
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| 72 |
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| 73 | bool Box::isInside(const Vector &point) const
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| 74 | {
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| 75 | bool result = true;
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| 76 | Vector tester = (*Minv) * point;
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| 77 |
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| 78 | for(int i=0;i<NDIM;i++)
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| 79 | result = result && ((tester[i] >= -MYEPSILON) && ((tester[i] - 1.) < MYEPSILON));
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| 80 |
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| 81 | return result;
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| 82 | }
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| 83 |
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| 84 |
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| 85 | VECTORSET(std::list) Box::explode(const Vector &point,int n) const{
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| 86 | VECTORSET(std::list) res;
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| 87 |
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| 88 | // translate the Vector into each of the 27 neighbourhoods
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| 89 |
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| 90 | // first create all translation Vectors
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| 91 | // there are (n*2+1)^3 such vectors
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| 92 | int max_dim = (n*2+1);
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| 93 | int max_dim2 = max_dim*max_dim;
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| 94 | int max = max_dim2*max_dim;
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| 95 | // only one loop to avoid unneccessary jumps
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| 96 | for(int i = 0;i<max;++i){
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| 97 | // get all coordinates for this iteration
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| 98 | int n1 = (i%max_dim)-n;
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| 99 | int n2 = ((i/max_dim)%max_dim)-n;
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| 100 | int n3 = ((i/max_dim2))-n;
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| 101 | Vector translation = translateIn(Vector(n1,n2,n3));
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| 102 | res.push_back(translation);
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| 103 | }
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| 104 | // translate all the translation vector by the offset defined by point
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| 105 | res.translate(point);
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| 106 | return res;
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| 107 | }
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| 108 |
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| 109 | VECTORSET(std::list) Box::explode(const Vector &point) const{
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| 110 | VECTORSET(std::list) res;
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| 111 |
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| 112 | // translate the Vector into each of the 27 neighbourhoods
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| 113 |
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| 114 | // first create all 27 translation Vectors
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| 115 | // these loops depend on fixed parameters and can easily be expanded
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| 116 | // by the compiler to allow code without jumps
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| 117 | for(int n1 = -1;n1<=1;++n1){
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| 118 | for(int n2 = -1;n2<=1;++n2){
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| 119 | for(int n3 = -1;n3<=1;++n3){
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| 120 | // get all coordinates for this iteration
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| 121 | Vector translation = translateIn(Vector(n1,n2,n3));
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| 122 | res.push_back(translation);
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| 123 | }
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| 124 | }
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| 125 | }
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| 126 | // translate all the translation vector by the offset defined by point
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| 127 | res.translate(point);
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| 128 | return res;
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| 129 | }
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| 130 |
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| 131 | double Box::periodicDistanceSquared(const Vector &point1,const Vector &point2) const{
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| 132 | VECTORSET(std::list) expansion = explode(point1);
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| 133 | double res = expansion.minDistSquared(point2);
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| 134 | return res;
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| 135 | }
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| 136 |
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| 137 | double Box::periodicDistance(const Vector &point1,const Vector &point2) const{
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| 138 | double res;
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| 139 | res = sqrt(periodicDistanceSquared(point1,point2));
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| 140 | return res;
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| 141 | }
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| 142 |
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| 143 | Shape Box::getShape() const{
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| 144 | return transform(Cuboid(Vector(0,0,0),Vector(1,1,1)),(*M));
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| 145 |
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| 146 | }
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| 147 |
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| 148 | Box &Box::operator=(const Box &src){
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| 149 | if(&src!=this){
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| 150 | delete M;
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| 151 | delete Minv;
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| 152 | M = new Matrix(*src.M);
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| 153 | Minv = new Matrix(*src.Minv);
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| 154 | }
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| 155 | return *this;
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| 156 | }
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| 157 |
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| 158 | Box &Box::operator=(const Matrix &mat){
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| 159 | setM(mat);
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| 160 | return *this;
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| 161 | }
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