Candidate_v1.7.0
        stable
      
      
        
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            Last change
 on this file since 1ca493a was             6ba9ba, checked in by Frederik Heber <heber@…>, 13 years ago           | 
        
        
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Default values are properly set by the Action into their (Action)Parameters. 
 
- we changed the boost::preprocessor magic to accomplish this.
 - NODEFAULT -> NOPARAM_DEFAULT to be safe.
 - it has been a hell of a lot of work to make it possible to add a construct
such as ", default" to the call of a function, either the comma or the
default is easy but both could only be accomplished via a list contained
in the sequence of default values. Because the list has an explicit NIL
element which is taken as NOPARAM_DEFAULT.
 - PARAM_DEFAULT is a macro to wrap the default value into a list.
  
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            File size:
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| 1 | /*
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| 2 |  * ChangeBoxAction.def
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| 3 |  *
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| 4 |  *  Created on: Aug 26, 2010
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | // all includes and forward declarations necessary for non-integral types below
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| 9 | #include "LinearAlgebra/RealSpaceMatrix.hpp"
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| 10 | 
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| 11 | #include "Parameters/Validators/Ops_Validator.hpp"
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| 12 | #include "Parameters/Validators/Specific/RealSpaceMatrixSymmetricValidator.hpp"
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| 13 | #include "Parameters/Validators/Specific/RealSpaceMatrixInvertibleValidator.hpp"
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| 14 | 
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| 15 | // i.e. there is an integer with variable name Z that can be found in
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| 16 | // ValueStorage by the token "Z" -> first column: int, Z, "Z"
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| 17 | // "undefine" if no parameters are required, use (NOPARAM_DEFAULT) for each (undefined) default value
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| 18 | #define paramtypes (RealSpaceMatrix)
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| 19 | #define paramtokens ("change-box")
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| 20 | #define paramdescriptions ("symmetrc matrix of the new simulation domain")
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| 21 | #undef paramdefaults
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| 22 | #define paramreferences (cell_size)
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| 23 | #define paramvalids \
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| 24 | (RealSpaceMatrixSymmetricValidator() && RealSpaceMatrixInvertibleValidator())
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| 25 | 
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| 26 | #define statetypes (std::string)
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| 27 | #define statereferences (undostring)
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| 28 | 
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| 29 | // some defines for all the names, you may use ACTION, STATE and PARAMS
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| 30 | #define CATEGORY World
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| 31 | #define MENUNAME "world"
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| 32 | #define MENUPOSITION 5
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| 33 | #define ACTIONNAME ChangeBox
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| 34 | #define TOKEN "change-box"
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| 35 | 
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| 36 | 
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| 37 | // finally the information stored in the ActionTrait specialization
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| 38 | #define DESCRIPTION "change the symmetrc matrix of the simulation domain"
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| 39 | #define SHORTFORM "B"
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