| [0ad4781] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
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 | 5 |  * 
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 | 6 |  *
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 | 7 |  *   This file is part of MoleCuilder.
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 | 8 |  *
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 | 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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 | 10 |  *    it under the terms of the GNU General Public License as published by
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 | 11 |  *    the Free Software Foundation, either version 2 of the License, or
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 | 12 |  *    (at your option) any later version.
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 | 13 |  *
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 | 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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 | 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 17 |  *    GNU General Public License for more details.
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 | 18 |  *
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 | 19 |  *    You should have received a copy of the GNU General Public License
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 | 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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 | 21 |  */
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 | 22 | 
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 | 23 | /*
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 | 24 |  * AtomByRandomAction.cpp
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 | 25 |  *
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 | 26 |  *  Created on: Sep 11, 2020
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 | 27 |  *      Author: heber
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 | 28 |  */
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 | 29 | 
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 | 30 | // include config.h
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 | 31 | #ifdef HAVE_CONFIG_H
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 | 32 | #include <config.h>
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 | 33 | #endif
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 | 34 | 
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 | 35 | //#include "CodePatterns/MemDebug.hpp"
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 | 36 | 
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 | 37 | #include "Atom/atom.hpp"
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 | 38 | #include "CodePatterns/Log.hpp"
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 | 39 | #include "CodePatterns/Verbose.hpp"
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 | 40 | #include "World.hpp"
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 | 41 | 
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 | 42 | #include "Descriptors/AtomOrderDescriptor.hpp"
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 | 43 | #include "RandomNumbers/RandomNumberDistributionFactory.hpp"
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 | 44 | #include "RandomNumbers/RandomNumberDistribution.hpp"
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 | 45 | #include "RandomNumbers/RandomNumberDistribution_Parameters.hpp"
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 | 46 | #include "RandomNumbers/RandomNumberGenerator.hpp"
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 | 47 | #include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
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 | 48 | 
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 | 49 | #include <algorithm>
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 | 50 | #include <iostream>
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 | 51 | #include <string>
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 | 52 | 
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 | 53 | #include <boost/bind.hpp>
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 | 54 | #include <boost/shared_ptr.hpp>
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 | 55 | 
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 | 56 | #include "AtomByRandomAction.hpp"
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 | 57 | 
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 | 58 | using namespace MoleCuilder;
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 | 59 | 
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 | 60 | // and construct the stuff
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 | 61 | #include "AtomByRandomAction.def"
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 | 62 | #include "Action_impl_pre.hpp"
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 | 63 | /** =========== define the function ====================== */
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 | 64 | ActionState::ptr SelectionAtomByRandomAction::performCall()
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 | 65 | {
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 | 66 |   // get range of ids
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 | 67 |   const int number_atoms = World::getConstInstance().numAtoms();
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 | 68 |   LOG(2, "DEBUG: There are " << number_atoms << " to choose from.");
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 | 69 | 
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 | 70 |   // sensibility check: atoms present to select?
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 | 71 |   if (number_atoms <= 0) {
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 | 72 |     STATUS("No atoms are present.");
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 | 73 |     return Action::failure;
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 | 74 |   }
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 | 75 | 
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 | 76 |   const int number_requested = params.number_requested.get();
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 | 77 | 
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 | 78 |   std::vector<atomId_t> atom_ids;
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 | 79 |   if (number_requested >= number_atoms) {
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 | 80 |     STATUS("Desired number is equal or exceeds present atom count, selecting all.");
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 | 81 | 
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 | 82 |     // select all atoms
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 | 83 |     World::getInstance().selectAllAtoms(AllAtoms());
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 | 84 | 
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 | 85 |     // note down set of all ids for undo
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 | 86 |     const std::vector<const atom *> atoms = World::getConstInstance().getAllAtoms(AllAtoms());
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 | 87 |     std::transform(atoms.begin(), atoms.end(),
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 | 88 |           std::back_inserter(atom_ids), boost::bind( &atom::getId, _1) );
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 | 89 |     std::sort(atom_ids.begin(), atom_ids.end());
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 | 90 |   } else {
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 | 91 |     STATUS("Randomly selecting "+toString(number_requested)+" atoms.");
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 | 92 | 
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 | 93 |     // get present type and parameter set for restore
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 | 94 |     const std::string oldtype = RandomNumberDistributionFactory::getConstInstance().getCurrentTypeName();
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 | 95 |     RandomNumberDistributionFactory::getInstance().setCurrentType("uniform_01");
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 | 96 |     const RandomNumberGenerator& rng = RandomNumberGeneratorFactory::getConstInstance().makeRandomNumberGenerator();
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 | 97 | 
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 | 98 |     // randomly generate ids and select
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 | 99 |     std::set<atomId_t> unique_ids;
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 | 100 |     while (unique_ids.size() < number_requested) {
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 | 101 |       const int current_id = (int)(rng()*number_atoms)+1;
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 | 102 |       const atom * const Walker = World::getConstInstance().getAtom(AtomByOrder(current_id));
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 | 103 |       if (Walker != NULL) {
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 | 104 |         LOG(1, "Selecting " << current_id << "th atom " << Walker->getName()
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 | 105 |             << " from [1," << number_atoms << "]");
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 | 106 |         World::getInstance().selectAtom(Walker);
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 | 107 |         unique_ids.insert( Walker->getId() );
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 | 108 |       }
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 | 109 |     }
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 | 110 |     atom_ids.insert(atom_ids.begin(), unique_ids.begin(), unique_ids.end());
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 | 111 | 
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 | 112 |     // restore old type and parameter set
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 | 113 |     RandomNumberDistributionFactory::getInstance().setCurrentType(oldtype);
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 | 114 |   }
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 | 115 | 
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 | 116 |   return ActionState::ptr(new SelectionAtomByRandomState(atom_ids, params));
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 | 117 | }
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 | 118 | 
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 | 119 | ActionState::ptr SelectionAtomByRandomAction::performUndo(ActionState::ptr _state) {
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 | 120 |   SelectionAtomByRandomState *state = assert_cast<SelectionAtomByRandomState*>(_state.get());
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 | 121 | 
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 | 122 |   for (atomids_t::const_iterator iter = state->undoatomids.begin();
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 | 123 |       iter != state->undoatomids.end(); ++iter)
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 | 124 |     World::getInstance().unselectAllAtoms(AtomById(*iter));
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 | 125 | 
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 | 126 |   return ActionState::ptr(_state);
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 | 127 | }
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 | 128 | 
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 | 129 | ActionState::ptr SelectionAtomByRandomAction::performRedo(ActionState::ptr _state){
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 | 130 |   SelectionAtomByRandomState *state = assert_cast<SelectionAtomByRandomState*>(_state.get());
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 | 131 | 
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 | 132 |   for (atomids_t::const_iterator iter = state->undoatomids.begin();
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 | 133 |       iter != state->undoatomids.end(); ++iter)
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 | 134 |     World::getInstance().selectAllAtoms(AtomById(*iter));
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 | 135 | 
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 | 136 |   return ActionState::ptr(_state);
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 | 137 | }
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 | 138 | 
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 | 139 | bool SelectionAtomByRandomAction::canUndo() {
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 | 140 |   return true;
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 | 141 | }
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 | 142 | 
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 | 143 | bool SelectionAtomByRandomAction::shouldUndo() {
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 | 144 |   return true;
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 | 145 | }
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 | 146 | /** =========== end of function ====================== */
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