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            Last change
 on this file since 1ae9aa was             6ba9ba, checked in by Frederik Heber <heber@…>, 13 years ago           | 
        
        
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Default values are properly set by the Action into their (Action)Parameters. 
 
- we changed the boost::preprocessor magic to accomplish this.
 - NODEFAULT -> NOPARAM_DEFAULT to be safe.
 - it has been a hell of a lot of work to make it possible to add a construct
such as ", default" to the call of a function, either the comma or the
default is easy but both could only be accomplished via a list contained
in the sequence of default values. Because the list has an explicit NIL
element which is taken as NOPARAM_DEFAULT.
 - PARAM_DEFAULT is a macro to wrap the default value into a list.
  
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| [3f9eba] | 1 | /*
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 | 2 |  * SetRandomNumbersEngineAction.def
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 | 3 |  *
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 | 4 |  *  Created on: Jan 01, 2011
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 | 5 |  *      Author: heber
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 | 6 |  */
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 | 7 | 
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 | 8 | // all includes and forward declarations necessary for non-integral types below
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 | 9 | 
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| [23958d] | 10 | #include "Parameters/Validators/Specific/RandomNumberValidators.hpp"
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 | 11 | #include "Parameters/Validators/Specific/KeyValueValidator.hpp"
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| [649aaa] | 12 | 
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| [3f9eba] | 13 | // i.e. there is an integer with variable name Z that can be found in
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 | 14 | // ValueStorage by the token "Z" -> first column: int, Z, "Z"
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| [6ba9ba] | 15 | // "undefine" if no parameters are required, use (NOPARAM_DEFAULT) for each (undefined) default value
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| [0275ad] | 16 | #define paramtypes (std::string)(std::string)
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 | 17 | #define paramtokens ("set-random-number-engine")("random-number-engine-parameters")
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| [6ff0c8] | 18 | #define paramdescriptions ("name of the pseudo-random engine from boost::random")("seed of the pseudo-random number sequence")
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| [6ba9ba] | 19 | #define paramdefaults (NOPARAM_DEFAULT)(PARAM_DEFAULT(std::string("seed=-1")))
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| [0275ad] | 20 | #define paramreferences (engine_type)(parameters)
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| [23958d] | 21 | #define paramvalids \
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 | 22 | (RandomNumberEngineNameValidator()) \
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 | 23 | (KeyValueValidator())
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| [3f9eba] | 24 | 
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| [0275ad] | 25 | #define statetypes (std::string)(std::string)
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 | 26 | #define statereferences (old_engine_type)(old_parameters)
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| [3f9eba] | 27 | 
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 | 28 | // some defines for all the names, you may use ACTION, STATE and PARAMS
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 | 29 | #define CATEGORY Command
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 | 30 | #define MENUNAME "command"
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 | 31 | #define MENUPOSITION 1
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 | 32 | #define ACTIONNAME SetRandomNumbersEngine
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 | 33 | #define TOKEN "set-random-number-engine"
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 | 34 | 
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 | 35 | 
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 | 36 | // finally the information stored in the ActionTrait specialization
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 | 37 | #define DESCRIPTION "specify the (pseudo)-random number engine to use henceforth"
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 | 38 | #undef SHORTFORM
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