| 1 | /*
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| 2 |  * RotateToPrincipalAxisSystemAction.cpp
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| 3 |  *
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| 4 |  *  Created on: May 10, 2010
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | #include "Helpers/MemDebug.hpp"
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| 9 | 
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| 10 | #include "Actions/MoleculeAction/RotateToPrincipalAxisSystemAction.hpp"
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| 11 | #include "Actions/ActionRegistry.hpp"
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| 12 | #include "log.hpp"
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| 13 | #include "molecule.hpp"
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| 14 | #include "verbose.hpp"
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| 15 | 
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| 16 | 
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| 17 | #include <iostream>
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| 18 | #include <fstream>
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| 19 | #include <string>
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| 20 | 
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| 21 | using namespace std;
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| 22 | 
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| 23 | #include "UIElements/UIFactory.hpp"
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| 24 | #include "UIElements/Dialog.hpp"
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| 25 | #include "UIElements/ValueStorage.hpp"
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| 26 | 
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| 27 | /****** MoleculeRotateToPrincipalAxisSystemAction *****/
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| 28 | 
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| 29 | // memento to remember the state when undoing
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| 30 | 
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| 31 | //class MoleculeRotateToPrincipalAxisSystemState : public ActionState {
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| 32 | //public:
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| 33 | //  MoleculeRotateToPrincipalAxisSystemState(molecule* _mol,std::string _lastName) :
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| 34 | //    mol(_mol),
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| 35 | //    lastName(_lastName)
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| 36 | //  {}
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| 37 | //  molecule* mol;
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| 38 | //  std::string lastName;
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| 39 | //};
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| 40 | 
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| 41 | const char MoleculeRotateToPrincipalAxisSystemAction::NAME[] = "rotate-to-pas";
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| 42 | 
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| 43 | MoleculeRotateToPrincipalAxisSystemAction::MoleculeRotateToPrincipalAxisSystemAction() :
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| 44 |   Action(NAME)
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| 45 | {}
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| 46 | 
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| 47 | MoleculeRotateToPrincipalAxisSystemAction::~MoleculeRotateToPrincipalAxisSystemAction()
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| 48 | {}
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| 49 | 
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| 50 | void MoleculeRotateToPrincipalAxisSystem() {
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| 51 |   ActionRegistry::getInstance().getActionByName(MoleculeRotateToPrincipalAxisSystemAction::NAME)->call(Action::NonInteractive);
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| 52 | };
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| 53 | 
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| 54 | Dialog* MoleculeRotateToPrincipalAxisSystemAction::createDialog() {
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| 55 |   Dialog *dialog = UIFactory::getInstance().makeDialog();
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| 56 | 
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| 57 |   dialog->queryEmpty(NAME, MapOfActions::getInstance().getDescription(NAME));
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| 58 | 
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| 59 |   return dialog;
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| 60 | }
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| 61 | 
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| 62 | Action::state_ptr MoleculeRotateToPrincipalAxisSystemAction::performCall() {
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| 63 |   molecule *mol = NULL;
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| 64 | 
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| 65 |   for (World::MoleculeSelectionIterator iter = World::getInstance().beginMoleculeSelection(); iter != World::getInstance().endMoleculeSelection(); ++iter) {
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| 66 |     mol = iter->second;
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| 67 |     DoLog(0) && (Log() << Verbose(0) << "Converting to prinicipal axis system." << endl);
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| 68 |     mol->PrincipalAxisSystem(true);
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| 69 |   }
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| 70 |   return Action::success;
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| 71 | }
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| 72 | 
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| 73 | Action::state_ptr MoleculeRotateToPrincipalAxisSystemAction::performUndo(Action::state_ptr _state) {
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| 74 | //  MoleculeRotateToPrincipalAxisSystemState *state = assert_cast<MoleculeRotateToPrincipalAxisSystemState*>(_state.get());
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| 75 | 
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| 76 | //  string newName = state->mol->getName();
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| 77 | //  state->mol->setName(state->lastName);
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| 78 | 
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| 79 |   return Action::failure;
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| 80 | }
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| 81 | 
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| 82 | Action::state_ptr MoleculeRotateToPrincipalAxisSystemAction::performRedo(Action::state_ptr _state){
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| 83 |   // Undo and redo have to do the same for this action
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| 84 |   return performUndo(_state);
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| 85 | }
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| 86 | 
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| 87 | bool MoleculeRotateToPrincipalAxisSystemAction::canUndo() {
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| 88 |   return false;
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| 89 | }
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| 90 | 
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| 91 | bool MoleculeRotateToPrincipalAxisSystemAction::shouldUndo() {
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| 92 |   return false;
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| 93 | }
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| 94 | 
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| 95 | const string MoleculeRotateToPrincipalAxisSystemAction::getName() {
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| 96 |   return NAME;
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| 97 | }
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