| [0ec9f5] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2021 Frederik Heber. All rights reserved.
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 | 5 |  * 
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 | 6 |  *
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 | 7 |  *   This file is part of MoleCuilder.
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 | 8 |  *
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 | 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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 | 10 |  *    it under the terms of the GNU General Public License as published by
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 | 11 |  *    the Free Software Foundation, either version 2 of the License, or
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 | 12 |  *    (at your option) any later version.
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 | 13 |  *
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 | 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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 | 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 17 |  *    GNU General Public License for more details.
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 | 18 |  *
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 | 19 |  *    You should have received a copy of the GNU General Public License
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 | 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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 | 21 |  */
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 | 22 | 
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 | 23 | /*
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 | 24 |  * UndoMarkAction.cpp
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 | 25 |  *
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 | 26 |  *  Created on: Apr 06, 2021
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 | 27 |  *      Author: heber
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 | 28 |  */
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 | 29 | 
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 | 30 | // include config.h
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 | 31 | #ifdef HAVE_CONFIG_H
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 | 32 | #include <config.h>
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 | 33 | #endif
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 | 34 | 
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 | 35 | //#include "CodePatterns/MemDebug.hpp"
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 | 36 | 
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 | 37 | #include "Actions/CommandAction/UndoMarkAction.hpp"
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 | 38 | 
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 | 39 | #include "Actions/ActionQueue.hpp"
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 | 40 | 
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 | 41 | using namespace MoleCuilder;
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 | 42 | 
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 | 43 | // and construct the stuff
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 | 44 | #include "UndoMarkAction.def"
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 | 45 | #include "Action_impl_pre.hpp"
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 | 46 | /** =========== define the function ====================== */
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 | 47 | ActionState::ptr CommandUndoMarkAction::performCall() {
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 | 48 |   // set ActionQueue on to last element (hence skipping all in between)
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 | 49 | 
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 | 50 |   if (params.doSet.get()) {
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 | 51 |     LOG(1, "INFO: Marking current state in action history.");
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 | 52 |     ActionQueue::getInstance().setMark();
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 | 53 |   } else {
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 | 54 |     LOG(1, "INFO: Resetting marked state in action history.");
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 | 55 |     ActionQueue::getInstance().unsetMark();
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 | 56 |   }
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 | 57 | 
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 | 58 |   return Action::success;
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 | 59 | }
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 | 60 | 
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 | 61 | ActionState::ptr CommandUndoMarkAction::performUndo(ActionState::ptr _state) {
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 | 62 |   return Action::success;
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 | 63 | }
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 | 64 | 
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 | 65 | ActionState::ptr CommandUndoMarkAction::performRedo(ActionState::ptr _state){
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 | 66 |   return Action::success;
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 | 67 | }
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 | 68 | 
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 | 69 | bool CommandUndoMarkAction::canUndo() {
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 | 70 |   return false;
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 | 71 | }
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 | 72 | 
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 | 73 | bool CommandUndoMarkAction::shouldUndo() {
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 | 74 |   return false;
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 | 75 | }
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 | 76 | /** =========== end of function ====================== */
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