| [db0833] | 1 | /* | 
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|  | 2 | * Project: MoleCuilder | 
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|  | 3 | * Description: creates and alters molecular systems | 
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|  | 4 | * Copyright (C)  2017 Frederik Heber. All rights reserved. | 
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|  | 5 | * | 
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|  | 6 | * | 
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|  | 7 | *   This file is part of MoleCuilder. | 
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|  | 8 | * | 
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|  | 9 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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|  | 10 | *    it under the terms of the GNU General Public License as published by | 
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|  | 11 | *    the Free Software Foundation, either version 2 of the License, or | 
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|  | 12 | *    (at your option) any later version. | 
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|  | 13 | * | 
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|  | 14 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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|  | 15 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 16 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 17 | *    GNU General Public License for more details. | 
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|  | 18 | * | 
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|  | 19 | *    You should have received a copy of the GNU General Public License | 
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|  | 20 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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|  | 21 | */ | 
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|  | 22 |  | 
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|  | 23 | /* | 
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|  | 24 | * RandomPerturbationAction.cpp | 
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|  | 25 | * | 
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|  | 26 | *  Created on: Apr 2, 2017 | 
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|  | 27 | *      Author: heber | 
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|  | 28 | */ | 
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|  | 29 |  | 
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|  | 30 | // include config.h | 
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|  | 31 | #ifdef HAVE_CONFIG_H | 
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|  | 32 | #include <config.h> | 
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|  | 33 | #endif | 
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|  | 34 |  | 
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|  | 35 | //#include "CodePatterns/MemDebug.hpp" | 
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|  | 36 |  | 
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|  | 37 | #include "CodePatterns/Log.hpp" | 
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|  | 38 | #include "CodePatterns/Verbose.hpp" | 
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|  | 39 | #include "LinearAlgebra/Vector.hpp" | 
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|  | 40 |  | 
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|  | 41 | #include "Actions/UndoRedoHelpers.hpp" | 
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|  | 42 | #include "Atom/atom.hpp" | 
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|  | 43 | #include "Atom/AtomicInfo.hpp" | 
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|  | 44 | #include "RandomNumbers/RandomNumberGenerator.hpp" | 
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|  | 45 | #include "RandomNumbers/RandomNumberGeneratorFactory.hpp" | 
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|  | 46 | #include "World.hpp" | 
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|  | 47 |  | 
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|  | 48 | #include <iostream> | 
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|  | 49 | #include <map> | 
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|  | 50 | #include <string> | 
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|  | 51 |  | 
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|  | 52 | #include "Actions/AtomAction/RandomPerturbationAction.hpp" | 
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|  | 53 |  | 
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|  | 54 | using namespace MoleCuilder; | 
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|  | 55 |  | 
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|  | 56 | // and construct the stuff | 
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|  | 57 | #include "RandomPerturbationAction.def" | 
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|  | 58 | #include "Action_impl_pre.hpp" | 
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|  | 59 | /** =========== define the function ====================== */ | 
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|  | 60 | ActionState::ptr AtomRandomPerturbationAction::performCall() { | 
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|  | 61 | // check preconditions | 
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|  | 62 | if (World::getInstance().countSelectedAtoms() == 0) { | 
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|  | 63 | STATUS("No atoms are selected whose positions to randomly perturb."); | 
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|  | 64 | return Action::failure; | 
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|  | 65 | } | 
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|  | 66 |  | 
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|  | 67 | // create undo state | 
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|  | 68 | std::vector<AtomicInfo> Walkers; | 
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|  | 69 | for (World::AtomSelectionConstIterator iter = World::getInstance().beginAtomSelection(); | 
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|  | 70 | iter != World::getInstance().endAtomSelection(); | 
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|  | 71 | ++iter) { | 
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|  | 72 | Walkers.push_back(AtomicInfo(*(iter->second))); | 
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|  | 73 | } | 
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|  | 74 |  | 
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|  | 75 | // prepare noise generator | 
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|  | 76 | RandomNumberGenerator &random = RandomNumberGeneratorFactory::getInstance().makeRandomNumberGenerator(); | 
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|  | 77 | const double rng_min = random.min(); | 
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|  | 78 | const double rng_max = random.max(); | 
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|  | 79 | const double range = (rng_max - rng_min); | 
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| [e59735] | 80 | const double offset = rng_min; | 
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| [db0833] | 81 |  | 
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|  | 82 | std::vector<AtomicInfo> NewWalkers; | 
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|  | 83 | for (World::AtomSelectionIterator iter = World::getInstance().beginAtomSelection(); iter != World::getInstance().endAtomSelection(); ++iter) { | 
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|  | 84 | atom *first = iter->second; | 
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|  | 85 | double noisecomponents[NDIM]; | 
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|  | 86 | for (size_t i=0;i<NDIM;++i) | 
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| [e59735] | 87 | noisecomponents[i] = params.noise.get()*((random()-offset)*2./range - 1.); | 
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| [db0833] | 88 | const Vector noisevector(noisecomponents); | 
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|  | 89 | LOG(3, "DEBUG: Changing atom " << *first << "'s position by " << noisevector << "."); | 
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|  | 90 | first->setPosition(first->getPosition() + noisevector); | 
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|  | 91 | NewWalkers.push_back(AtomicInfo(*first)); | 
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|  | 92 | } | 
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|  | 93 |  | 
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|  | 94 | AtomRandomPerturbationState *UndoState = new AtomRandomPerturbationState(Walkers, NewWalkers, params); | 
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|  | 95 | return ActionState::ptr(UndoState); | 
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|  | 96 | } | 
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|  | 97 |  | 
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|  | 98 | ActionState::ptr AtomRandomPerturbationAction::performUndo(ActionState::ptr _state) { | 
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|  | 99 | AtomRandomPerturbationState *state = assert_cast<AtomRandomPerturbationState*>(_state.get()); | 
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|  | 100 |  | 
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|  | 101 | // set stored old state | 
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|  | 102 | SetAtomsFromAtomicInfo(state->Walkers); | 
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|  | 103 |  | 
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|  | 104 | return ActionState::ptr(_state); | 
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|  | 105 | } | 
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|  | 106 |  | 
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|  | 107 | ActionState::ptr AtomRandomPerturbationAction::performRedo(ActionState::ptr _state){ | 
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|  | 108 | AtomRandomPerturbationState *state = assert_cast<AtomRandomPerturbationState*>(_state.get()); | 
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|  | 109 |  | 
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|  | 110 | // perturb with same noise vectors | 
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|  | 111 | SetAtomsFromAtomicInfo(state->NewWalkers); | 
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|  | 112 |  | 
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|  | 113 | return ActionState::ptr(_state); | 
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|  | 114 | } | 
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|  | 115 |  | 
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|  | 116 | bool AtomRandomPerturbationAction::canUndo() { | 
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|  | 117 | return true; | 
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|  | 118 | } | 
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|  | 119 |  | 
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|  | 120 | bool AtomRandomPerturbationAction::shouldUndo() { | 
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|  | 121 | return true; | 
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|  | 122 | } | 
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|  | 123 | /** =========== end of function ====================== */ | 
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