| [db0833] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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 | 4 |  * Copyright (C)  2017 Frederik Heber. All rights reserved.
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 | 5 |  * 
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 | 6 |  *
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 | 7 |  *   This file is part of MoleCuilder.
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 | 8 |  *
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 | 9 |  *    MoleCuilder is free software: you can redistribute it and/or modify
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 | 10 |  *    it under the terms of the GNU General Public License as published by
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 | 11 |  *    the Free Software Foundation, either version 2 of the License, or
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 | 12 |  *    (at your option) any later version.
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 | 13 |  *
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 | 14 |  *    MoleCuilder is distributed in the hope that it will be useful,
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 | 15 |  *    but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 16 |  *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 17 |  *    GNU General Public License for more details.
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 | 18 |  *
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 | 19 |  *    You should have received a copy of the GNU General Public License
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 | 20 |  *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>.
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 | 21 |  */
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 | 22 | 
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 | 23 | /*
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 | 24 |  * RandomPerturbationAction.cpp
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 | 25 |  *
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 | 26 |  *  Created on: Apr 2, 2017
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 | 27 |  *      Author: heber
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 | 28 |  */
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 | 29 | 
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 | 30 | // include config.h
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 | 31 | #ifdef HAVE_CONFIG_H
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 | 32 | #include <config.h>
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 | 33 | #endif
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 | 34 | 
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 | 35 | //#include "CodePatterns/MemDebug.hpp"
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 | 36 | 
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 | 37 | #include "CodePatterns/Log.hpp"
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 | 38 | #include "CodePatterns/Verbose.hpp"
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 | 39 | #include "LinearAlgebra/Vector.hpp"
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 | 40 | 
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 | 41 | #include "Actions/UndoRedoHelpers.hpp"
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 | 42 | #include "Atom/atom.hpp"
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 | 43 | #include "Atom/AtomicInfo.hpp"
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 | 44 | #include "RandomNumbers/RandomNumberGenerator.hpp"
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 | 45 | #include "RandomNumbers/RandomNumberGeneratorFactory.hpp"
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 | 46 | #include "World.hpp"
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 | 47 | 
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 | 48 | #include <iostream>
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 | 49 | #include <map>
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 | 50 | #include <string>
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 | 51 | 
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 | 52 | #include "Actions/AtomAction/RandomPerturbationAction.hpp"
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 | 53 | 
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 | 54 | using namespace MoleCuilder;
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 | 55 | 
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 | 56 | // and construct the stuff
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 | 57 | #include "RandomPerturbationAction.def"
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 | 58 | #include "Action_impl_pre.hpp"
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 | 59 | /** =========== define the function ====================== */
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 | 60 | ActionState::ptr AtomRandomPerturbationAction::performCall() {
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 | 61 |   // check preconditions
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 | 62 |   if (World::getInstance().countSelectedAtoms() == 0) {
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 | 63 |     STATUS("No atoms are selected whose positions to randomly perturb.");
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 | 64 |     return Action::failure;
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 | 65 |   }
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 | 66 | 
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 | 67 |   // create undo state
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 | 68 |   std::vector<AtomicInfo> Walkers;
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 | 69 |   for (World::AtomSelectionConstIterator iter = World::getInstance().beginAtomSelection();
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 | 70 |       iter != World::getInstance().endAtomSelection();
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 | 71 |       ++iter) {
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 | 72 |     Walkers.push_back(AtomicInfo(*(iter->second)));
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 | 73 |   }
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 | 74 | 
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 | 75 |   // prepare noise generator
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 | 76 |   RandomNumberGenerator &random = RandomNumberGeneratorFactory::getInstance().makeRandomNumberGenerator();
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 | 77 |   const double rng_min = random.min();
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 | 78 |   const double rng_max = random.max();
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 | 79 |   const double range = (rng_max - rng_min);
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 | 80 |   const double offset = (rng_max - rng_min);
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 | 81 | 
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 | 82 |   std::vector<AtomicInfo> NewWalkers;
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 | 83 |   for (World::AtomSelectionIterator iter = World::getInstance().beginAtomSelection(); iter != World::getInstance().endAtomSelection(); ++iter) {
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 | 84 |     atom *first = iter->second;
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 | 85 |     double noisecomponents[NDIM];
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 | 86 |     for (size_t i=0;i<NDIM;++i)
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 | 87 |       noisecomponents[i] = params.noise.get()*(random()*2./range - offset);
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 | 88 |     const Vector noisevector(noisecomponents);
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 | 89 |     LOG(3, "DEBUG: Changing atom " << *first << "'s position by " << noisevector << ".");
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 | 90 |     first->setPosition(first->getPosition() + noisevector);
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 | 91 |     NewWalkers.push_back(AtomicInfo(*first));
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 | 92 |   }
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 | 93 | 
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 | 94 |   AtomRandomPerturbationState *UndoState = new AtomRandomPerturbationState(Walkers, NewWalkers, params);
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 | 95 |   return ActionState::ptr(UndoState);
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 | 96 | }
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 | 97 | 
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 | 98 | ActionState::ptr AtomRandomPerturbationAction::performUndo(ActionState::ptr _state) {
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 | 99 |   AtomRandomPerturbationState *state = assert_cast<AtomRandomPerturbationState*>(_state.get());
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 | 100 | 
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 | 101 |   // set stored old state
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 | 102 |   SetAtomsFromAtomicInfo(state->Walkers);
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 | 103 | 
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 | 104 |   return ActionState::ptr(_state);
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 | 105 | }
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 | 106 | 
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 | 107 | ActionState::ptr AtomRandomPerturbationAction::performRedo(ActionState::ptr _state){
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 | 108 |   AtomRandomPerturbationState *state = assert_cast<AtomRandomPerturbationState*>(_state.get());
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 | 109 | 
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 | 110 |   // perturb with same noise vectors
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 | 111 |   SetAtomsFromAtomicInfo(state->NewWalkers);
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 | 112 | 
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 | 113 |   return ActionState::ptr(_state);
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 | 114 | }
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 | 115 | 
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 | 116 | bool AtomRandomPerturbationAction::canUndo() {
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 | 117 |   return true;
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 | 118 | }
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 | 119 | 
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 | 120 | bool AtomRandomPerturbationAction::shouldUndo() {
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 | 121 |   return true;
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 | 122 | }
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 | 123 | /** =========== end of function ====================== */
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