| [bcf653] | 1 | /*
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 | 2 |  * Project: MoleCuilder
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 | 3 |  * Description: creates and alters molecular systems
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| [0aa122] | 4 |  * Copyright (C)  2010-2012 University of Bonn. All rights reserved.
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| [bcf653] | 5 |  * Please see the LICENSE file or "Copyright notice" in builder.cpp for details.
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 | 6 |  */
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 | 7 | 
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| [cc04b7] | 8 | /*
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| [b2d8d0] | 9 |  * Registry<Action>.cpp
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| [cc04b7] | 10 |  *
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 | 11 |  *  Created on: Jan 7, 2010
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 | 12 |  *      Author: crueger
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 | 13 |  */
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 | 14 | 
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| [bf3817] | 15 | // include config.h
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 | 16 | #ifdef HAVE_CONFIG_H
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 | 17 | #include <config.h>
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 | 18 | #endif
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 | 19 | 
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| [ad011c] | 20 | #include "CodePatterns/MemDebug.hpp"
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| [112b09] | 21 | 
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| [cc04b7] | 22 | #include "Actions/ActionRegistry.hpp"
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| [ad011c] | 23 | #include "CodePatterns/Singleton_impl.hpp"
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 | 24 | #include "CodePatterns/Registry_impl.hpp"
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| [cc04b7] | 25 | 
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| [83e90c] | 26 | #include "GlobalListOfActions.hpp"
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 | 27 | 
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 | 28 | #include "AllActionHeaders.hpp"
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 | 29 | 
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 | 30 | #include <boost/preprocessor/iteration/local.hpp>
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 | 31 | #include <boost/preprocessor/seq/elem.hpp>
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 | 32 | #include <boost/preprocessor/seq/size.hpp>
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 | 33 | 
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| [ce7fdc] | 34 | using namespace MoleCuilder;
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 | 35 | 
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| [d0fbec] | 36 | /** Constructor for class ActionRegistry.
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 | 37 |  */
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| [cc04b7] | 38 | ActionRegistry::ActionRegistry()
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| [83e90c] | 39 | {
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 | 40 |   //std::cout << "ActionRegistry::ActionRegistry() called, instance is " << this << "." << std::endl;
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 | 41 |   fillRegistry();
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 | 42 | }
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| [cc04b7] | 43 | 
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| [d0fbec] | 44 | /** Destructor for class ActionRegistry.
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 | 45 |  */
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| [cc04b7] | 46 | ActionRegistry::~ActionRegistry()
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| [95c0ab] | 47 | {
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| [83e90c] | 48 |   //std::cout << "ActionRegistry::~ActionRegistry() called, instance is " << this << "." << std::endl;
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| [95c0ab] | 49 |   cleanup();
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 | 50 | }
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| [cc04b7] | 51 | 
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| [83e90c] | 52 | 
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 | 53 | /** Instantiates each existing Action.
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 | 54 |  *
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 | 55 |  */
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 | 56 | void ActionRegistry::fillRegistry()
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 | 57 | {
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 | 58 | #define instance_print(z,n,list) \
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 | 59 |         { \
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 | 60 |         Action * presentAction = new \
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 | 61 |         BOOST_PP_CAT(BOOST_PP_SEQ_ELEM(n, list), Action) \
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 | 62 |         (); \
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 | 63 |         registerInstance(presentAction); \
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 | 64 |         }
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 | 65 | #define BOOST_PP_LOCAL_MACRO(n) instance_print(~, n, GLOBALLISTOFACTIONS)
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 | 66 | #define BOOST_PP_LOCAL_LIMITS  (0, BOOST_PP_DEC(BOOST_PP_SEQ_SIZE(GLOBALLISTOFACTIONS)))
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 | 67 | #include BOOST_PP_LOCAL_ITERATE()
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 | 68 | #undef instance_print  
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 | 69 | }
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 | 70 | 
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| [b2d8d0] | 71 | /** Just passes on call to Registry<Action>::getByName().
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 | 72 |  * \param name name of Action
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| [d0fbec] | 73 |  * \return pointer to Action
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 | 74 |  */
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| [b2d8d0] | 75 | Action* ActionRegistry::getActionByName(const std::string name)
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| [d0fbec] | 76 | {
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| [b2d8d0] | 77 |   return getByName(name);
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| [d0fbec] | 78 | }
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 | 79 | 
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| [b2d8d0] | 80 | /** Just passes on call to Registry<Action>::isPresentByName().
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 | 81 |  * \param name name of Action
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 | 82 |  * \return true - Action instance present, false - not
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| [d0fbec] | 83 |  */
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| [e4afb4] | 84 | bool ActionRegistry::isActionPresentByName(const std::string name) const
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| [d0fbec] | 85 | {
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| [b2d8d0] | 86 |   return isPresentByName(name);
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| [d0fbec] | 87 | }
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 | 88 | 
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| [b59da6] | 89 | /** Returns the last present action position in the requested menu.
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 | 90 |  * \param &token token of the menu
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 | 91 |  * \return last used position
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 | 92 |  */
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 | 93 | int ActionRegistry::getLastPosition(const std::string &token) const
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 | 94 | {
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 | 95 |   int position = 0;
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 | 96 |   for (const_iterator iter = getBeginIter();
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 | 97 |       iter != getEndIter();
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 | 98 |       ++iter) {
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 | 99 |     const std::string &MenuName = (iter->second)->Traits.getMenuName();
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 | 100 |     const int &MenuPosition = (iter->second)->Traits.getMenuPosition();
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 | 101 |     if ((MenuName == token) && (position < MenuPosition))
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 | 102 |       position = MenuPosition;
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 | 103 |   }
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 | 104 |   return position;
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 | 105 | }
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 | 106 | 
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 | 107 | 
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| [e73a8a2] | 108 | CONSTRUCT_SINGLETON(ActionRegistry)
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| [b2d8d0] | 109 | CONSTRUCT_REGISTRY(Action)
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