| 1 | /*
|
|---|
| 2 | * ActionQueue.hpp
|
|---|
| 3 | *
|
|---|
| 4 | * Created on: Aug 16, 2013
|
|---|
| 5 | * Author: heber
|
|---|
| 6 | */
|
|---|
| 7 |
|
|---|
| 8 | #ifndef ACTIONQUEUE_HPP_
|
|---|
| 9 | #define ACTIONQUEUE_HPP_
|
|---|
| 10 |
|
|---|
| 11 | // include config.h
|
|---|
| 12 | #ifdef HAVE_CONFIG_H
|
|---|
| 13 | #include <config.h>
|
|---|
| 14 | #endif
|
|---|
| 15 |
|
|---|
| 16 | #include "CodePatterns/Singleton.hpp"
|
|---|
| 17 |
|
|---|
| 18 | #include "CodePatterns/Observer/Channels.hpp"
|
|---|
| 19 | #include "CodePatterns/Observer/Observable.hpp"
|
|---|
| 20 |
|
|---|
| 21 | #ifdef HAVE_ACTION_THREAD
|
|---|
| 22 | #include <boost/thread.hpp>
|
|---|
| 23 | #endif
|
|---|
| 24 | #include <vector>
|
|---|
| 25 |
|
|---|
| 26 | #include "Actions/Action.hpp"
|
|---|
| 27 | #include "Actions/ActionState.hpp"
|
|---|
| 28 | #include "Actions/ActionStatusList.hpp"
|
|---|
| 29 |
|
|---|
| 30 | #ifdef HAVE_ACTION_THREAD
|
|---|
| 31 | void stopQueue();
|
|---|
| 32 | void waitQueue();
|
|---|
| 33 | #endif
|
|---|
| 34 |
|
|---|
| 35 | class CommandLineParser;
|
|---|
| 36 |
|
|---|
| 37 | namespace MoleCuilder {
|
|---|
| 38 |
|
|---|
| 39 | class ActionHistory;
|
|---|
| 40 | class ActionRegistry;
|
|---|
| 41 | class ActionTrait;
|
|---|
| 42 |
|
|---|
| 43 | namespace Queuedetail {
|
|---|
| 44 | template <class T> const T* lastChanged()
|
|---|
| 45 | {
|
|---|
| 46 | ASSERT(0, "Queuedetail::lastChanged() - only specializations may be used.");
|
|---|
| 47 | return NULL;
|
|---|
| 48 | }
|
|---|
| 49 | }
|
|---|
| 50 |
|
|---|
| 51 | /** This class combines the whole handling of Actions into a single class.
|
|---|
| 52 | *
|
|---|
| 53 | * It spawns new Actions by its internal ActionRegistry. Spawned Actions are
|
|---|
| 54 | * automatically queued and placed into a History after execution.
|
|---|
| 55 | */
|
|---|
| 56 | class ActionQueue : public Singleton<ActionQueue>, public Observable
|
|---|
| 57 | {
|
|---|
| 58 | friend class Singleton<ActionQueue>;
|
|---|
| 59 | public:
|
|---|
| 60 | typedef std::vector<std::string> ActionTokens_t;
|
|---|
| 61 | typedef std::vector< Action * > ActionQueue_t;
|
|---|
| 62 |
|
|---|
| 63 | //!> channels for this observable
|
|---|
| 64 | enum NotificationType {
|
|---|
| 65 | ActionQueued, // new action was queued
|
|---|
| 66 | NotificationType_MAX // denotes the maximum of available notification types
|
|---|
| 67 | };
|
|---|
| 68 |
|
|---|
| 69 | //>! access to last changed element (atom or molecule)
|
|---|
| 70 | template <class T> const T* lastChanged() const
|
|---|
| 71 | { return Queuedetail::lastChanged<T>(); }
|
|---|
| 72 |
|
|---|
| 73 | /** Queues the Action with \a name to be called.
|
|---|
| 74 | *
|
|---|
| 75 | * \param name token of Action to actionqueue
|
|---|
| 76 | * \param state whether Actions needs to be filled via a Dialog or not
|
|---|
| 77 | */
|
|---|
| 78 | void queueAction(const std::string &name, enum Action::QueryOptions state = Action::Interactive);
|
|---|
| 79 |
|
|---|
| 80 | /** Queues the Action with \a name to be called.
|
|---|
| 81 | *
|
|---|
| 82 | * \param _action action to add
|
|---|
| 83 | * \param state whether Actions needs to be filled via a Dialog or not
|
|---|
| 84 | */
|
|---|
| 85 | void queueAction(const Action * const _action, enum Action::QueryOptions state = Action::Interactive);
|
|---|
| 86 |
|
|---|
| 87 | /** Returns the spawned action by token \a name.
|
|---|
| 88 | *
|
|---|
| 89 | * Action is checked into internal actionqueue.
|
|---|
| 90 | *
|
|---|
| 91 | * \return pointer to newly spawned action
|
|---|
| 92 | */
|
|---|
| 93 | Action* getActionByName(const std::string &name);
|
|---|
| 94 |
|
|---|
| 95 | /** Checks whether the Action is known by the given \a name.
|
|---|
| 96 | *
|
|---|
| 97 | * \param name token of action to check
|
|---|
| 98 | * \return true - token is known, false - else
|
|---|
| 99 | */
|
|---|
| 100 | bool isActionKnownByName(const std::string &name) const;
|
|---|
| 101 |
|
|---|
| 102 | /** Register an Action with the ActionRegistry.
|
|---|
| 103 | *
|
|---|
| 104 | * \param _action action to add
|
|---|
| 105 | */
|
|---|
| 106 | void registerAction(Action *_action);
|
|---|
| 107 |
|
|---|
| 108 | /** Returns the vector with the tokens of all currently known Actions.
|
|---|
| 109 | *
|
|---|
| 110 | * \return list of all tokens
|
|---|
| 111 | */
|
|---|
| 112 | const ActionTokens_t getListOfActions() const;
|
|---|
| 113 |
|
|---|
| 114 | /** Returns the trait to an Action.
|
|---|
| 115 | *
|
|---|
| 116 | * \param name name of Action
|
|---|
| 117 | * \return const ref to its default Trait.
|
|---|
| 118 | */
|
|---|
| 119 | const ActionTrait& getActionsTrait(const std::string &name) const;
|
|---|
| 120 |
|
|---|
| 121 | /** Print the current contents of the actionqueue as CLI instantiated list of Actions.
|
|---|
| 122 | *
|
|---|
| 123 | * This is useful for storing the current session.
|
|---|
| 124 | *
|
|---|
| 125 | * \param output output stream to print to
|
|---|
| 126 | */
|
|---|
| 127 | void outputAsCLI(std::ostream &output) const;
|
|---|
| 128 |
|
|---|
| 129 | /** Print the current contents of the actionqueue as Python instantiated list of Actions.
|
|---|
| 130 | *
|
|---|
| 131 | * This is useful for storing the current session.
|
|---|
| 132 | *
|
|---|
| 133 | * \param output output stream to print to
|
|---|
| 134 | */
|
|---|
| 135 | void outputAsPython(std::ostream &output) const;
|
|---|
| 136 |
|
|---|
| 137 | /** Undoes last called Acfriend void ::cleanUp();tion.
|
|---|
| 138 | *
|
|---|
| 139 | */
|
|---|
| 140 | void undoLast();
|
|---|
| 141 |
|
|---|
| 142 | /** Redoes last undone Action.
|
|---|
| 143 | *
|
|---|
| 144 | */
|
|---|
| 145 | void redoLast();
|
|---|
| 146 |
|
|---|
| 147 | /** Return status of last executed action.
|
|---|
| 148 | *
|
|---|
| 149 | * \return true - action executed correctly, false - else
|
|---|
| 150 | */
|
|---|
| 151 | bool getLastActionOk() const
|
|---|
| 152 | { return lastActionOk; }
|
|---|
| 153 |
|
|---|
| 154 | #ifdef HAVE_ACTION_THREAD
|
|---|
| 155 | boost::thread &getRunThread()
|
|---|
| 156 | { return run_thread; }
|
|---|
| 157 | #endif
|
|---|
| 158 |
|
|---|
| 159 | /** Getter to ref to list of status messages.
|
|---|
| 160 | *
|
|---|
| 161 | * This is meant for UIs to registers as Observables.
|
|---|
| 162 | *
|
|---|
| 163 | * \return ref to StatusList variable
|
|---|
| 164 | */
|
|---|
| 165 | ActionStatusList& getStatusList()
|
|---|
| 166 | { return StatusList; }
|
|---|
| 167 |
|
|---|
| 168 | private:
|
|---|
| 169 | //!> grant Action access to internal history functions.
|
|---|
| 170 | friend class Action;
|
|---|
| 171 | //!> grant CommandLineParser access to stop and clearQueue()
|
|---|
| 172 | friend class ::CommandLineParser;
|
|---|
| 173 |
|
|---|
| 174 | /** Wrapper function to add state to ActionHistory.
|
|---|
| 175 | *
|
|---|
| 176 | * \param _Action Action whose state to add
|
|---|
| 177 | * \param _state state to add
|
|---|
| 178 | */
|
|---|
| 179 | void addElement(Action* _Action, ActionState::ptr _state);
|
|---|
| 180 |
|
|---|
| 181 | /** Advocate function to add status message to the list.
|
|---|
| 182 | *
|
|---|
| 183 | */
|
|---|
| 184 | void pushStatus(const std::string &_msg)
|
|---|
| 185 | { StatusList.pushMessage(_msg); }
|
|---|
| 186 |
|
|---|
| 187 | /** Wrapper function to clear ActionHistory.
|
|---|
| 188 | *
|
|---|
| 189 | */
|
|---|
| 190 | void clear();
|
|---|
| 191 |
|
|---|
| 192 | /** Clears all actions currently present in the actionqueues.
|
|---|
| 193 | *
|
|---|
| 194 | */
|
|---|
| 195 | void clearQueue();
|
|---|
| 196 |
|
|---|
| 197 | #ifdef HAVE_ACTION_THREAD
|
|---|
| 198 | /** Runs the ActionQueue.
|
|---|
| 199 | *
|
|---|
| 200 | */
|
|---|
| 201 | void run();
|
|---|
| 202 |
|
|---|
| 203 | friend void ::stopQueue();
|
|---|
| 204 |
|
|---|
| 205 | /** Stops the internal thread.
|
|---|
| 206 | *
|
|---|
| 207 | */
|
|---|
| 208 | void stop();
|
|---|
| 209 |
|
|---|
| 210 | friend void ::waitQueue();
|
|---|
| 211 |
|
|---|
| 212 | /** Wait till all currently queued actions are processed.
|
|---|
| 213 | *
|
|---|
| 214 | */
|
|---|
| 215 | void wait();
|
|---|
| 216 | #endif
|
|---|
| 217 |
|
|---|
| 218 | /** Insert an action after CurrentAction.
|
|---|
| 219 | *
|
|---|
| 220 | * This is implemented only to allow action's COMMAND to work. If we
|
|---|
| 221 | * were to use queueAction, actions would come after all other already
|
|---|
| 222 | * present actions.
|
|---|
| 223 | */
|
|---|
| 224 | void insertAction(Action *_action, enum Action::QueryOptions state);
|
|---|
| 225 |
|
|---|
| 226 | /** Moves all action from tempqueue into real queue.
|
|---|
| 227 | *
|
|---|
| 228 | */
|
|---|
| 229 | void insertTempQueue();
|
|---|
| 230 |
|
|---|
| 231 | private:
|
|---|
| 232 | /** Private cstor for ActionQueue.
|
|---|
| 233 | *
|
|---|
| 234 | * Must be private as is singleton.
|
|---|
| 235 | *
|
|---|
| 236 | */
|
|---|
| 237 | ActionQueue();
|
|---|
| 238 |
|
|---|
| 239 | /** Dstor for ActionQueue.
|
|---|
| 240 | *
|
|---|
| 241 | */
|
|---|
| 242 | ~ActionQueue();
|
|---|
| 243 |
|
|---|
| 244 | private:
|
|---|
| 245 | friend const Action *Queuedetail::lastChanged<Action>();
|
|---|
| 246 | static const Action *_lastchangedaction;
|
|---|
| 247 |
|
|---|
| 248 | //!> ActionRegistry to spawn new actions
|
|---|
| 249 | ActionRegistry *AR;
|
|---|
| 250 |
|
|---|
| 251 | //!> ActionHistory is for undoing and redoing actions, requires ActionRegistry fully initialized
|
|---|
| 252 | ActionHistory *history;
|
|---|
| 253 |
|
|---|
| 254 | //!> internal actionqueue of actions
|
|---|
| 255 | ActionQueue_t actionqueue;
|
|---|
| 256 |
|
|---|
| 257 | //!> point to current action in actionqueue
|
|---|
| 258 | size_t CurrentAction;
|
|---|
| 259 |
|
|---|
| 260 | //!> internal temporary actionqueue of actions used by insertAction()
|
|---|
| 261 | ActionQueue_t tempqueue;
|
|---|
| 262 |
|
|---|
| 263 | //!> indicates that the last action has failed
|
|---|
| 264 | bool lastActionOk;
|
|---|
| 265 |
|
|---|
| 266 | #ifdef HAVE_ACTION_THREAD
|
|---|
| 267 | //!> internal thread to call Actions
|
|---|
| 268 | boost::thread run_thread;
|
|---|
| 269 |
|
|---|
| 270 | //!> internal mutex to synchronize access to queue
|
|---|
| 271 | boost::mutex mtx_queue;
|
|---|
| 272 |
|
|---|
| 273 | //!> conditional variable notifying when run_thread is idling
|
|---|
| 274 | boost::condition_variable cond_idle;
|
|---|
| 275 |
|
|---|
| 276 | //!> flag indicating whether run_thread is idle or not
|
|---|
| 277 | bool run_thread_isIdle;
|
|---|
| 278 |
|
|---|
| 279 | //!> internal mutex to synchronize access to run_thread_isIdle
|
|---|
| 280 | boost::mutex mtx_idle;
|
|---|
| 281 | #endif
|
|---|
| 282 |
|
|---|
| 283 | //!> internal list of status messages from Actions for UIs to display
|
|---|
| 284 | ActionStatusList StatusList;
|
|---|
| 285 | };
|
|---|
| 286 | namespace Queuedetail {
|
|---|
| 287 | template <> inline const Action* lastChanged<Action>() { return ActionQueue::_lastchangedaction; }
|
|---|
| 288 | }
|
|---|
| 289 |
|
|---|
| 290 | };
|
|---|
| 291 |
|
|---|
| 292 | #endif /* ACTIONQUEUE_HPP_ */
|
|---|