| 1 | /*
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| 2 |  * ActionQueue.hpp
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| 3 |  *
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| 4 |  *  Created on: Aug 16, 2013
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| 5 |  *      Author: heber
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| 6 |  */
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| 7 | 
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| 8 | #ifndef ACTIONQUEUE_HPP_
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| 9 | #define ACTIONQUEUE_HPP_
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| 10 | 
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| 11 | // include config.h
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| 12 | #ifdef HAVE_CONFIG_H
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| 13 | #include <config.h>
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| 14 | #endif
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| 15 | 
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| 16 | #include "CodePatterns/Singleton.hpp"
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| 17 | 
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| 18 | #include <list>
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| 19 | #include <vector>
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| 20 | 
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| 21 | #include "Actions/ActionRegistry.hpp"
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| 22 | 
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| 23 | namespace MoleCuilder {
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| 24 | 
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| 25 | class Action;
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| 26 | 
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| 27 | /** This class combines the whole handling of Actions into a single class.
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| 28 |  *
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| 29 |  * It spawns new Actions by its internal ActionRegistry. Spawned Actions are
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| 30 |  * automatically queued and placed into a History after execution.
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| 31 |  */
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| 32 | class ActionQueue : public Singleton<ActionQueue>
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| 33 | {
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| 34 |   friend class Singleton<ActionQueue>;
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| 35 | public:
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| 36 |   typedef std::vector<std::string> ActionTokens_t;
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| 37 |   typedef std::list<Action *> ActionQueue_t;
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| 38 | 
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| 39 |   /** Returns the spawned action by token \a name.
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| 40 |    *
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| 41 |    * Action is checked into internal queue.
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| 42 |    *
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| 43 |    * \return pointer to newly spawned action
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| 44 |    */
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| 45 |   Action* getActionByName(const std::string name);
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| 46 | 
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| 47 |   /** Checks whether the Action is known by the given \a name.
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| 48 |    *
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| 49 |    * \param name token of action to check
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| 50 |    * \return true - token is known, false - else
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| 51 |    */
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| 52 |   bool isActionKnownByName(const std::string name) const;
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| 53 | 
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| 54 |   /** Returns the last taken position for the Menu with \a MenuName.
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| 55 |    *
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| 56 |    * \param MenuName name of menu to check for last position
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| 57 |    * \return index of last position
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| 58 |    */
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| 59 |   int getLastPosition(const std::string &MenuName) const;
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| 60 | 
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| 61 |   /** Returns the vector with the tokens of all currently known Actions.
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| 62 |    *
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| 63 |    * \return list of all tokens
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| 64 |    */
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| 65 |   const ActionTokens_t getListOfActions() const;
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| 66 | 
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| 67 |   /** Returns the trait to an Action.
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| 68 |    *
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| 69 |    * \param name name of Action
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| 70 |    * \return const ref to its default Trait.
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| 71 |    */
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| 72 |   const ActionTrait& getActionsTrait(const std::string name) const;
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| 73 | 
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| 74 |   /** Getter function for the ActionRegistry for transitional purpose.
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| 75 |    *
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| 76 |    * \return ref to internal ActionRegistry
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| 77 |    */
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| 78 |   ActionRegistry& getActionRegistry() {
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| 79 |     return AR;
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| 80 |   }
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| 81 | 
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| 82 | private:
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| 83 |   /** Private cstor for ActionQueue.
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| 84 |    *
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| 85 |    * Must be private as is singleton.
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| 86 |    *
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| 87 |    */
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| 88 |   ActionQueue();
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| 89 | 
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| 90 |   /** Dstor for ActionQueue.
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| 91 |    *
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| 92 |    */
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| 93 |   ~ActionQueue();
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| 94 | 
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| 95 |   //!> ActionRegistry to spawn new actions
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| 96 |   ActionRegistry AR;
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| 97 | 
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| 98 |   //!> internal queue of actions
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| 99 |   ActionQueue_t queue;
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| 100 | };
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| 101 | 
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| 102 | };
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| 103 | 
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| 104 | #endif /* ACTIONQUEUE_HPP_ */
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