| [628577] | 1 | /*
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 | 2 |  * ActionQueue.hpp
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 | 3 |  *
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 | 4 |  *  Created on: Aug 16, 2013
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 | 5 |  *      Author: heber
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 | 6 |  */
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 | 7 | 
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 | 8 | #ifndef ACTIONQUEUE_HPP_
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 | 9 | #define ACTIONQUEUE_HPP_
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 | 10 | 
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 | 11 | // include config.h
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 | 12 | #ifdef HAVE_CONFIG_H
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 | 13 | #include <config.h>
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 | 14 | #endif
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 | 15 | 
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 | 16 | #include "CodePatterns/Singleton.hpp"
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 | 17 | 
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| [1d3563] | 18 | #include <list>
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| [690741] | 19 | #include <vector>
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| [1d3563] | 20 | 
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| [f54cda] | 21 | #include "Actions/Action.hpp"
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| [b5b01e] | 22 | #include "Actions/ActionState.hpp"
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| [628577] | 23 | 
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 | 24 | namespace MoleCuilder {
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 | 25 | 
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| [6367dd] | 26 | class ActionHistory;
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| [ed3944] | 27 | class ActionRegistry;
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 | 28 | class ActionTrait;
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| [628577] | 29 | 
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 | 30 | /** This class combines the whole handling of Actions into a single class.
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 | 31 |  *
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| [1d3563] | 32 |  * It spawns new Actions by its internal ActionRegistry. Spawned Actions are
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 | 33 |  * automatically queued and placed into a History after execution.
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| [628577] | 34 |  */
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 | 35 | class ActionQueue : public Singleton<ActionQueue>
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 | 36 | {
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 | 37 |   friend class Singleton<ActionQueue>;
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 | 38 | public:
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| [690741] | 39 |   typedef std::vector<std::string> ActionTokens_t;
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| [1d3563] | 40 |   typedef std::list<Action *> ActionQueue_t;
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 | 41 | 
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| [05c989] | 42 |   /** Queues the Action with \a name to be called.
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 | 43 |    *
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| [f54cda] | 44 |    * \param name token of Action to queue
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 | 45 |    * \param state whether Actions needs to be filled via a Dialog or not
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| [05c989] | 46 |    */
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| [f54cda] | 47 |   void queueAction(const std::string &name, enum Action::QueryOptions state = Action::Interactive);
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 | 48 | 
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 | 49 |   /** Queues the Action with \a name to be called.
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 | 50 |    *
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 | 51 |    * \param _action action to add
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 | 52 |    * \param state whether Actions needs to be filled via a Dialog or not
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 | 53 |    */
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 | 54 |   void queueAction(Action *_action, enum Action::QueryOptions state = Action::Interactive);
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| [05c989] | 55 | 
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| [1d3563] | 56 |   /** Returns the spawned action by token \a name.
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 | 57 |    *
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 | 58 |    * Action is checked into internal queue.
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 | 59 |    *
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 | 60 |    * \return pointer to newly spawned action
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 | 61 |    */
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| [a6ceab] | 62 |   Action* getActionByName(const std::string &name);
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| [1d3563] | 63 | 
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 | 64 |   /** Checks whether the Action is known by the given \a name.
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 | 65 |    *
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 | 66 |    * \param name token of action to check
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 | 67 |    * \return true - token is known, false - else
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 | 68 |    */
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| [a6ceab] | 69 |   bool isActionKnownByName(const std::string &name) const;
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| [1d3563] | 70 | 
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| [126867] | 71 |   /** Register an Action with the ActionRegistry.
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 | 72 |    *
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 | 73 |    * \param _action action to add
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 | 74 |    */
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 | 75 |   void registerAction(Action *_action);
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 | 76 | 
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| [690741] | 77 |   /** Returns the vector with the tokens of all currently known Actions.
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 | 78 |    *
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 | 79 |    * \return list of all tokens
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 | 80 |    */
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 | 81 |   const ActionTokens_t getListOfActions() const;
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 | 82 | 
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 | 83 |   /** Returns the trait to an Action.
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 | 84 |    *
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 | 85 |    * \param name name of Action
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 | 86 |    * \return const ref to its default Trait.
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 | 87 |    */
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| [a6ceab] | 88 |   const ActionTrait& getActionsTrait(const std::string &name) const;
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| [690741] | 89 | 
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| [46b181] | 90 |   /** Print the current contents of the queue as CLI instantiated list of Actions.
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 | 91 |    *
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 | 92 |    * This is useful for storing the current session.
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 | 93 |    *
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 | 94 |    * \param output output stream to print to
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 | 95 |    */
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 | 96 |   void outputAsCLI(std::ostream &output) const;
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 | 97 | 
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| [477012] | 98 |   /** Print the current contents of the queue as Python instantiated list of Actions.
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 | 99 |    *
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 | 100 |    * This is useful for storing the current session.
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 | 101 |    *
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 | 102 |    * \param output output stream to print to
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 | 103 |    */
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 | 104 |   void outputAsPython(std::ostream &output) const;
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 | 105 | 
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| [6367dd] | 106 |   /** Undoes last called Action.
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 | 107 |    *
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 | 108 |    */
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 | 109 |   void undoLast();
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 | 110 | 
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 | 111 |   /** Redoes last undone Action.
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 | 112 |    *
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 | 113 |    */
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 | 114 |   void redoLast();
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 | 115 | 
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 | 116 | private:
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 | 117 |   //!> grant Action access to internal history functions.
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 | 118 |   friend class Action;
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 | 119 | 
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 | 120 |   /** Wrapper function to add state to ActionHistory.
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 | 121 |    *
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 | 122 |    * \param _Action Action whose state to add
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 | 123 |    * \param _state state to add
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 | 124 |    */
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 | 125 |   void addElement(Action* _Action, ActionState::ptr _state);
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 | 126 | 
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 | 127 |   /** Wrapper function to clear ActionHistory.
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 | 128 |    *
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 | 129 |    */
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 | 130 |   void clear();
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 | 131 | 
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| [628577] | 132 | private:
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| [1d3563] | 133 |   /** Private cstor for ActionQueue.
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 | 134 |    *
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 | 135 |    * Must be private as is singleton.
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 | 136 |    *
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 | 137 |    */
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| [628577] | 138 |   ActionQueue();
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| [1d3563] | 139 | 
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 | 140 |   /** Dstor for ActionQueue.
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 | 141 |    *
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 | 142 |    */
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| [628577] | 143 |   ~ActionQueue();
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 | 144 | 
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 | 145 |   //!> ActionRegistry to spawn new actions
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| [ed3944] | 146 |   ActionRegistry *AR;
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| [1d3563] | 147 | 
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| [6367dd] | 148 |   //!> ActionHistory is for undoing and redoing actions, requires ActionRegistry fully initialized
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 | 149 |   ActionHistory *history;
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 | 150 | 
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| [1d3563] | 151 |   //!> internal queue of actions
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 | 152 |   ActionQueue_t queue;
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| [628577] | 153 | };
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 | 154 | 
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 | 155 | };
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 | 156 | 
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 | 157 | #endif /* ACTIONQUEUE_HPP_ */
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