| 1 | /* | 
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| 2 | * Project: MoleCuilder | 
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| 3 | * Description: creates and alters molecular systems | 
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| 4 | * Copyright (C)  2010-2012 University of Bonn. All rights reserved. | 
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| 5 | * | 
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| 6 | * | 
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| 7 | *   This file is part of MoleCuilder. | 
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| 8 | * | 
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| 9 | *    MoleCuilder is free software: you can redistribute it and/or modify | 
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| 10 | *    it under the terms of the GNU General Public License as published by | 
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| 11 | *    the Free Software Foundation, either version 2 of the License, or | 
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| 12 | *    (at your option) any later version. | 
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| 13 | * | 
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| 14 | *    MoleCuilder is distributed in the hope that it will be useful, | 
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| 15 | *    but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 16 | *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 17 | *    GNU General Public License for more details. | 
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| 18 | * | 
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| 19 | *    You should have received a copy of the GNU General Public License | 
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| 20 | *    along with MoleCuilder.  If not, see <http://www.gnu.org/licenses/>. | 
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| 21 | */ | 
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| 22 |  | 
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| 23 | /* | 
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| 24 | * Action.cpp | 
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| 25 | * | 
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| 26 | *  Created on: Dec 8, 2009 | 
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| 27 | *      Author: crueger | 
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| 28 | */ | 
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| 29 |  | 
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| 30 | // include config.h | 
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| 31 | #ifdef HAVE_CONFIG_H | 
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| 32 | #include <config.h> | 
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| 33 | #endif | 
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| 34 |  | 
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| 35 | #include "CodePatterns/MemDebug.hpp" | 
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| 36 |  | 
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| 37 | #include <iostream> | 
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| 38 | #include <sstream> | 
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| 39 | #include <string> | 
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| 40 |  | 
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| 41 | #include "Actions/Action.hpp" | 
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| 42 | #include "Actions/ActionExceptions.hpp" | 
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| 43 | #include "Actions/ActionQueue.hpp" | 
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| 44 | #include "Actions/ActionRegistry.hpp" | 
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| 45 | #include "UIElements/Dialog.hpp" | 
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| 46 | #include "CodePatterns/Assert.hpp" | 
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| 47 | #include "CodePatterns/MemDebug.hpp" | 
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| 48 | #include "UIElements/UIFactory.hpp" | 
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| 49 |  | 
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| 50 | #include "CodePatterns/Log.hpp" | 
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| 51 | #include "CodePatterns/Verbose.hpp" | 
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| 52 |  | 
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| 53 | using namespace MoleCuilder; | 
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| 54 |  | 
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| 55 | ActionState::ptr getEmptyState() { | 
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| 56 | return ActionState::ptr(Memory::ignore(new ActionState())); | 
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| 57 | } | 
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| 58 |  | 
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| 59 | void Action::removeStaticStateEntities() | 
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| 60 | { | 
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| 61 | Action::success.reset(); | 
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| 62 | Action::failure.reset(); | 
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| 63 | } | 
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| 64 |  | 
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| 65 | void Action::createStaticStateEntities() | 
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| 66 | { | 
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| 67 | Action::success = getEmptyState(); | 
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| 68 | Action::failure = getEmptyState(); | 
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| 69 | } | 
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| 70 |  | 
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| 71 | // An empty state to indicate success, these are (de)initialized by ActionHistory | 
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| 72 | ActionState::ptr Action::success; | 
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| 73 | ActionState::ptr Action::failure; | 
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| 74 |  | 
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| 75 | Action::Action(const ActionTrait &_Traits) : | 
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| 76 | Traits(_Traits) | 
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| 77 | {} | 
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| 78 |  | 
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| 79 | Action::~Action() | 
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| 80 | {} | 
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| 81 |  | 
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| 82 | const string Action::getName() const | 
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| 83 | { | 
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| 84 | return Traits.getName(); | 
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| 85 | } | 
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| 86 |  | 
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| 87 | const std::string Action::help() const | 
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| 88 | { | 
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| 89 | std::stringstream outputstream; | 
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| 90 | outputstream << "Description for Action '" << getName() << "': " << Traits.getDescription() | 
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| 91 | << std::endl; | 
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| 92 | if (!Traits.hasOption(getName())) { | 
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| 93 | outputstream << "\tNote that this Action does not take an argument." << std::endl; | 
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| 94 | } | 
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| 95 | outputstream << "Options available for action '" << getName() << "':" << std::endl; | 
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| 96 | for (ActionTrait::options_const_iterator iter = Traits.getBeginIter(); | 
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| 97 | iter != Traits.getEndIter(); | 
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| 98 | ++iter) { | 
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| 99 | outputstream << "Option '" << iter->first << "':" << std::endl; | 
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| 100 | outputstream << "\tDescription: " << iter->second->getDescription() << "." << std::endl; | 
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| 101 | outputstream << "\tArgument's type: " << iter->second->getTypeName() << "." << std::endl; | 
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| 102 | outputstream << "\tDefault value: "; | 
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| 103 | if (iter->second->hasDefaultValue()) { | 
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| 104 | outputstream << "Yes, is '" << iter->second->getDefaultValue() << "'"; | 
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| 105 | } else { | 
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| 106 | outputstream << "None"; | 
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| 107 | } | 
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| 108 | outputstream << "." << std::endl; | 
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| 109 | } | 
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| 110 |  | 
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| 111 | return outputstream.str(); | 
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| 112 | } | 
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| 113 |  | 
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| 114 | void Action::prepare(enum QueryOptions flag) | 
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| 115 | { | 
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| 116 | // fill with | 
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| 117 | if (flag == Interactive) { | 
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| 118 | Dialog* dialog = createDialog(); | 
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| 119 | if (dialog->hasQueries()) { | 
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| 120 | if (!dialog->display()) | 
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| 121 | // dialog error or aborted -> throw exception | 
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| 122 | throw ActionFailureException() << ActionNameString(getName()); | 
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| 123 | } | 
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| 124 | delete(dialog); | 
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| 125 | } | 
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| 126 | } | 
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| 127 |  | 
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| 128 | Dialog * Action::createDialog(){ | 
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| 129 | Dialog *dialog = UIFactory::getInstance().makeDialog(Traits.getName()); | 
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| 130 | return fillDialog(dialog); | 
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| 131 | } | 
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| 132 |  | 
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| 133 | void Action::call(){ | 
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| 134 | if(!isActive()){ | 
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| 135 | return; | 
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| 136 | } | 
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| 137 | ActionState::ptr state = Action::failure; | 
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| 138 | startTimer(); | 
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| 139 | try { | 
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| 140 | state = performCall(); | 
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| 141 | } catch (ParameterException &e) { | 
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| 142 | if( const std::string *name=boost::get_error_info<ParameterName>(e) ) | 
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| 143 | ELOG(1, "The following parameter value is not valid: " << *name << "."); | 
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| 144 | state = Action::failure; | 
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| 145 | } | 
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| 146 | endTimer(); | 
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| 147 |  | 
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| 148 | if (shouldUndo() && state != Action::failure) { | 
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| 149 | if (canUndo()) { | 
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| 150 | ActionQueue::getInstance().addElement(this,state); | 
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| 151 | } | 
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| 152 | //    else{ | 
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| 153 | //      ActionQueue::getInstance().clear(); | 
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| 154 | //    } | 
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| 155 | } | 
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| 156 |  | 
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| 157 | // throw an exception that can be caught in case of failure | 
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| 158 | if (state == Action::failure) | 
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| 159 | throw ActionFailureException() << ActionNameString(getName()); | 
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| 160 | } | 
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| 161 | ActionState::ptr Action::undo(ActionState::ptr _state) { | 
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| 162 | // forward to private virtual | 
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| 163 | return performUndo(_state); | 
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| 164 | } | 
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| 165 | ActionState::ptr Action::redo(ActionState::ptr _state) { | 
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| 166 | // forward to private virtual | 
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| 167 | return performRedo(_state); | 
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| 168 | } | 
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| 169 |  | 
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| 170 | void Action::insertAction(Action *_action, enum Action::QueryOptions state) | 
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| 171 | { | 
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| 172 | ActionQueue::getInstance().insertAction(_action, state); | 
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| 173 | } | 
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| 174 |  | 
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| 175 | bool Action::isActive() const { | 
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| 176 | return true; | 
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| 177 | } | 
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| 178 |  | 
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| 179 | void Action::pushStatus(const std::string& _msg) | 
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| 180 | { | 
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| 181 | ActionQueue::getInstance().pushStatus(_msg); | 
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| 182 | } | 
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| 183 |  | 
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