| [69eb71] | 1 | #include "molecules.hpp" | 
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|  | 2 | #include "boundary.hpp" | 
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|  | 3 |  | 
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|  | 4 |  | 
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|  | 5 | void Find_next_suitable_point(atom a, atom b, atom Candidate, int n, Vector *d1, Vector *d2, double *Storage, const double RADIUS, molecule mol) | 
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|  | 6 | { | 
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|  | 7 | /* d2 ist der Normalenvektor auf dem Dreieck, | 
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|  | 8 | * d1 ist der Vektor, der normal auf der Kante und d2 steht. | 
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|  | 9 | */ | 
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|  | 10 | Vector dif_a; | 
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|  | 11 | Vector dif_b; | 
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|  | 12 | Vector Chord; | 
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|  | 13 | Vector AngleCheck; | 
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|  | 14 | atom *Walker; | 
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|  | 15 |  | 
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|  | 16 | dif_a.CopyVector(&a.x); | 
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|  | 17 | dif_a.SubtractVector(&Candidate.x); | 
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|  | 18 | dif_b.CopyVector(&b.x); | 
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|  | 19 | dif_b.SubtractVector(&Candidate.x); | 
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|  | 20 | Chord.CopyVector(&a.x); | 
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|  | 21 | Chord.SubtractVector(&b.x); | 
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|  | 22 | AngleCheck.CopyVector(&dif_a); | 
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|  | 23 | AngleCheck.ProjectOntoPlane(&Chord); | 
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|  | 24 |  | 
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|  | 25 | //Storage eintrag fuer aktuelles Atom | 
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|  | 26 | if (Chord.Norm()/(2*sin(dif_a.Angle(&dif_b)))<RADIUS) //Using Formula for relation of chord length with inner angle to find of Ball will touch atom | 
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|  | 27 | { | 
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|  | 28 |  | 
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|  | 29 | if (dif_a.ScalarProduct(d1)/fabs(dif_a.ScalarProduct(d1))>Storage[1]) //This will give absolute preference to those in "right-hand" quadrants | 
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|  | 30 | { | 
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|  | 31 | Storage[0]=(double)Candidate.nr; | 
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|  | 32 | Storage[1]=1; | 
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|  | 33 | Storage[2]=AngleCheck.Angle(d2); | 
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|  | 34 | } | 
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|  | 35 | else | 
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|  | 36 | { | 
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|  | 37 | if ((dif_a.ScalarProduct(d1)/fabs(dif_a.ScalarProduct(d1)) == Storage[1] && Storage[1]>0 &&  Storage[2]< AngleCheck.Angle(d2)) or \ | 
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|  | 38 | (dif_a.ScalarProduct(d1)/fabs(dif_a.ScalarProduct(d1)) == Storage[1] && Storage[1]<0 &&  Storage[2]> AngleCheck.Angle(d2))) | 
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|  | 39 | //Depending on quadrant we prefer higher or lower atom with respect to Triangle normal first. | 
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|  | 40 | { | 
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|  | 41 | Storage[0]=(double)Candidate.nr; | 
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|  | 42 | Storage[1]=dif_a.ScalarProduct(d1)/fabs(dif_a.ScalarProduct(d1)); | 
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|  | 43 | Storage[2]=AngleCheck.Angle(d2); | 
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|  | 44 | } | 
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|  | 45 | } | 
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|  | 46 | } | 
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|  | 47 |  | 
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|  | 48 | if (n<5) | 
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|  | 49 | { | 
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|  | 50 | for(int i=0; i<mol.NumberOfBondsPerAtom[Candidate.nr];i++) | 
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|  | 51 | { | 
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|  | 52 | while (Candidate.nr != (mol.ListOfBondsPerAtom[Candidate.nr][i]->leftatom->nr ==Candidate.nr ? mol.ListOfBondsPerAtom[Candidate.nr][i]->leftatom->nr : mol.ListOfBondsPerAtom[Candidate.nr][i]->rightatom->nr)) | 
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|  | 53 | { | 
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|  | 54 | Walker = Walker->next; | 
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|  | 55 | } | 
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|  | 56 |  | 
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|  | 57 | Find_next_suitable_point(a, b, *Walker, n+1, d1, d2, Storage, RADIUS, mol); | 
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|  | 58 | } | 
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|  | 59 | } | 
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|  | 60 | }; | 
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|  | 61 |  | 
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|  | 62 |  | 
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|  | 63 | void Tesselation::Find_next_suitable_triangle(molecule *mol, BoundaryLineSet Line, BoundaryTriangleSet T, const double& RADIUS) | 
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|  | 64 | { | 
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|  | 65 | Vector CenterOfLine = Line.endpoints[0]->node->x; | 
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|  | 66 | Vector direction1; | 
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|  | 67 | Vector direction2; | 
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|  | 68 | Vector helper; | 
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|  | 69 | atom* Walker; | 
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|  | 70 |  | 
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|  | 71 | double Storage[3]; | 
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|  | 72 | Storage[0]=-1.;   // Id must be positive, we see should nothing be done | 
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|  | 73 | Storage[1]=-1.;   // This direction is either +1 or -1 one, so any result will take precedence over initial values | 
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|  | 74 | Storage[2]=-10.;  // This is also lower then any value produced by an eligible atom, which are all positive | 
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|  | 75 |  | 
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|  | 76 |  | 
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|  | 77 | helper.CopyVector(&(Line.endpoints[0]->node->x)); | 
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|  | 78 | for (int i =0; i<3; i++) | 
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|  | 79 | { | 
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|  | 80 | if (T.endpoints[i]->node->nr != Line.endpoints[0]->node->nr && T.endpoints[i]->node->nr!=Line.endpoints[1]->node->nr) | 
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|  | 81 | { | 
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|  | 82 | helper.SubtractVector(&T.endpoints[i]->node->x); | 
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|  | 83 | break; | 
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|  | 84 | } | 
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|  | 85 | } | 
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|  | 86 |  | 
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|  | 87 |  | 
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|  | 88 | direction1.CopyVector(&Line.endpoints[0]->node->x); | 
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|  | 89 | direction1.SubtractVector(&Line.endpoints[1]->node->x); | 
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|  | 90 | direction1.VectorProduct(T.NormalVector); | 
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|  | 91 |  | 
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|  | 92 | if (direction1.ScalarProduct(&helper)>0) | 
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|  | 93 | { | 
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|  | 94 | direction1.Scale(-1); | 
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|  | 95 | } | 
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|  | 96 |  | 
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|  | 97 | Find_next_suitable_point(*Line.endpoints[0]->node, *Line.endpoints[1]->node, *Line.endpoints[0]->node, 0, &direction1, T.NormalVector, Storage, RADIUS, *mol); | 
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|  | 98 |  | 
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|  | 99 | // Konstruiere nun neues Dreieck am Ende der Liste der Dreiecke | 
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|  | 100 | // Next Triangle is Line, atom with number in Storage[0] | 
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|  | 101 |  | 
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|  | 102 | Walker= mol->start; | 
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|  | 103 | while (Walker->nr != (int)Storage[0]) | 
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|  | 104 | { | 
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|  | 105 | Walker = Walker->next; | 
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|  | 106 | } | 
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|  | 107 |  | 
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|  | 108 | AddPoint(Walker); | 
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|  | 109 |  | 
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|  | 110 | BPS[0] = new class BoundaryPointSet(Walker); | 
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|  | 111 | BPS[1] = new class BoundaryPointSet(Line.endpoints[0]->node); | 
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|  | 112 | BLS[0] = new class BoundaryLineSet(BPS , LinesOnBoundaryCount); | 
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|  | 113 | BPS[0] = new class BoundaryPointSet(Walker); | 
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|  | 114 | BPS[1] = new class BoundaryPointSet(Line.endpoints[1]->node); | 
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|  | 115 | BLS[1] = new class BoundaryLineSet(BPS , LinesOnBoundaryCount); | 
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|  | 116 | BLS[2] = new class BoundaryLineSet(Line); | 
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|  | 117 |  | 
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|  | 118 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount); | 
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|  | 119 | TrianglesOnBoundary.insert( TrianglePair(TrianglesOnBoundaryCount, BTS) ); | 
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|  | 120 | TrianglesOnBoundaryCount++; | 
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|  | 121 |  | 
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|  | 122 | for(int i=0;i<NDIM;i++) // sind Linien bereits vorhanden ??? | 
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|  | 123 | { | 
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|  | 124 | if (LinesOnBoundary.find(BTS->lines[i]) == LinesOnBoundary.end) | 
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|  | 125 | { | 
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|  | 126 | LinesOnBoundary.insert( LinePair(LinesOnBoundaryCount, BTS->lines[i]) ); | 
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|  | 127 | LinesOnBoundaryCount++; | 
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|  | 128 | } | 
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|  | 129 | } | 
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|  | 130 | BTS->GetNormalVector(*BTS->NormalVector); | 
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|  | 131 |  | 
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|  | 132 | if( (BTS->NormalVector->ScalarProduct(T.NormalVector)<0 && Storage[1]>0) || \ | 
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|  | 133 | (BTS->NormalVector->ScalarProduct(T.NormalVector)>0 && Storage[1]<0)) | 
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|  | 134 | { | 
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|  | 135 | BTS->NormalVector->Scale(-1); | 
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|  | 136 | } | 
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|  | 137 |  | 
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|  | 138 | }; | 
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|  | 139 |  | 
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|  | 140 |  | 
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|  | 141 | void Find_second_point_for_Tesselation(atom a, atom Candidate, int n, Vector Oben, double* Storage, molecule mol) | 
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|  | 142 | { | 
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|  | 143 | int i; | 
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|  | 144 | Vector *AngleCheck; | 
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|  | 145 | atom* Walker; | 
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|  | 146 |  | 
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|  | 147 | AngleCheck->CopyVector(&Candidate.x); | 
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|  | 148 | AngleCheck->SubtractVector(&a.x); | 
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|  | 149 | if (AngleCheck->ScalarProduct(&Oben) < Storage[1]) | 
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|  | 150 | { | 
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|  | 151 | Storage[0]=(double)(Candidate.nr); | 
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|  | 152 | Storage[1]=AngleCheck->ScalarProduct(&Oben); | 
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|  | 153 | }; | 
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|  | 154 |  | 
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|  | 155 | if (n<5) | 
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|  | 156 | { | 
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|  | 157 | for (i = 0; i< mol.NumberOfBondsPerAtom[Candidate.nr]; i++) | 
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|  | 158 | { | 
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|  | 159 | Walker = mol.start; | 
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|  | 160 | while (Candidate.nr != (mol.ListOfBondsPerAtom[Candidate.nr][i]->leftatom->nr ==Candidate.nr ? mol.ListOfBondsPerAtom[Candidate.nr][i]->leftatom->nr : mol.ListOfBondsPerAtom[Candidate.nr][i]->rightatom->nr)) | 
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|  | 161 | { | 
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|  | 162 | Walker = Walker->next; | 
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|  | 163 | }; | 
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|  | 164 |  | 
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|  | 165 | Find_second_point_for_Tesselation(a, *Walker, n+1, Oben, Storage, mol); | 
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|  | 166 | }; | 
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|  | 167 | }; | 
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|  | 168 |  | 
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|  | 169 |  | 
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|  | 170 | }; | 
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|  | 171 |  | 
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|  | 172 |  | 
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|  | 173 | void Tesselation::Find_starting_triangle(molecule mol, const double RADIUS) | 
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|  | 174 | { | 
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|  | 175 | int i=0; | 
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|  | 176 | atom Walker; | 
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|  | 177 | atom Walker2; | 
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|  | 178 | atom Walker3; | 
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|  | 179 | int max_index[3]; | 
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|  | 180 | double max_coordinate[3]; | 
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|  | 181 | Vector Oben; | 
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|  | 182 | Vector helper; | 
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|  | 183 |  | 
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|  | 184 | Oben.Zero(); | 
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|  | 185 |  | 
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|  | 186 |  | 
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|  | 187 | for(i =0; i<3; i++) | 
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|  | 188 | { | 
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|  | 189 | max_index[i] =-1; | 
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|  | 190 | max_coordinate[i] =-1; | 
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|  | 191 | } | 
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|  | 192 |  | 
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|  | 193 | Walker = *mol.start; | 
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|  | 194 | while (Walker.next != NULL) | 
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|  | 195 | { | 
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|  | 196 | for (i=0; i<3; i++) | 
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|  | 197 | { | 
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|  | 198 | if (Walker.x.x[i]>max_coordinate[i]) | 
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|  | 199 | { | 
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|  | 200 | max_coordinate[i]=Walker.x.x[i]; | 
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|  | 201 | max_index[i]=Walker.nr; | 
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|  | 202 | } | 
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|  | 203 | } | 
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|  | 204 | } | 
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|  | 205 |  | 
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|  | 206 | //Koennen dies fuer alle Richtungen, legen hier erstmal Richtung auf k=0 | 
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|  | 207 | const int k=0; | 
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|  | 208 |  | 
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|  | 209 | Oben.x[k]=1; | 
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|  | 210 | Walker = *mol.start; | 
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|  | 211 | while (Walker.nr != max_index[k]) | 
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|  | 212 | { | 
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|  | 213 | Walker = *Walker.next; | 
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|  | 214 | } | 
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|  | 215 |  | 
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|  | 216 | double Storage[3]; | 
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|  | 217 | Storage[0]=-1.;   // Id must be positive, we see should nothing be done | 
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|  | 218 | Storage[1]=-2.;   // This will contain the angle, which will be always positive (when looking for second point), when looking for third point this will be the quadrant. | 
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|  | 219 | Storage[2]=-10.;  // This will be an angle looking for the third point. | 
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|  | 220 |  | 
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|  | 221 |  | 
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|  | 222 | for (i=0; i< mol.NumberOfBondsPerAtom[Walker.nr]; i++) | 
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|  | 223 | { | 
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|  | 224 | Walker2 = *mol.start; | 
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|  | 225 | while (Walker2.nr != (mol.ListOfBondsPerAtom[Walker.nr][i]->leftatom->nr == Walker.nr ? mol.ListOfBondsPerAtom[Walker.nr][i]->rightatom->nr : mol.ListOfBondsPerAtom[Walker.nr][i]->leftatom->nr) ) | 
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|  | 226 | { | 
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|  | 227 | Walker2 = *Walker2.next; | 
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|  | 228 | } | 
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|  | 229 |  | 
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|  | 230 | Find_second_point_for_Tesselation(Walker, Walker2, 0, Oben, Storage, mol); | 
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|  | 231 | } | 
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|  | 232 |  | 
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|  | 233 | Walker2 = *mol.start; | 
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|  | 234 |  | 
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|  | 235 | while (Walker2.nr != int(Storage[0])) | 
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|  | 236 | { | 
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|  | 237 | Walker = *Walker.next; | 
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|  | 238 | } | 
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|  | 239 |  | 
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|  | 240 | helper.CopyVector(&Walker.x); | 
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|  | 241 | helper.SubtractVector(&Walker2.x); | 
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|  | 242 | Oben.ProjectOntoPlane(&helper); | 
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|  | 243 | helper.VectorProduct(&Oben); | 
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|  | 244 |  | 
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|  | 245 | Find_next_suitable_point(Walker, Walker2, *(mol.ListOfBondsPerAtom[Walker.nr][i]->leftatom->nr == Walker.nr ? mol.ListOfBondsPerAtom[Walker.nr][i]->rightatom : mol.ListOfBondsPerAtom[Walker.nr][i]->leftatom), 0, &helper, &Oben, Storage, RADIUS, mol); | 
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|  | 246 | Walker3 = *mol.start; | 
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|  | 247 | while (Walker3.nr != int(Storage[0])) | 
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|  | 248 | { | 
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|  | 249 | Walker3 = *Walker3.next; | 
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|  | 250 | } | 
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|  | 251 |  | 
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|  | 252 | //Starting Triangle is Walker, Walker2, index Storage[0] | 
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|  | 253 |  | 
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|  | 254 | AddPoint(&Walker); | 
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|  | 255 | AddPoint(&Walker2); | 
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|  | 256 | AddPoint(&Walker3); | 
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|  | 257 |  | 
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|  | 258 | BPS[0] = new class BoundaryPointSet(&Walker); | 
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|  | 259 | BPS[1] = new class BoundaryPointSet(&Walker2); | 
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|  | 260 | BLS[0] = new class BoundaryLineSet(BPS , LinesOnBoundaryCount); | 
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|  | 261 | BPS[0] = new class BoundaryPointSet(&Walker); | 
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|  | 262 | BPS[1] = new class BoundaryPointSet(&Walker3); | 
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|  | 263 | BLS[1] = new class BoundaryLineSet(BPS , LinesOnBoundaryCount); | 
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|  | 264 | BPS[0] = new class BoundaryPointSet(&Walker); | 
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|  | 265 | BPS[1] = new class BoundaryPointSet(&Walker2); | 
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|  | 266 | BLS[2] = new class BoundaryLineSet(BPS , LinesOnBoundaryCount); | 
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|  | 267 |  | 
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|  | 268 | BTS = new class BoundaryTriangleSet(BLS, TrianglesOnBoundaryCount); | 
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|  | 269 | TrianglesOnBoundary.insert( TrianglePair(TrianglesOnBoundaryCount, BTS) ); | 
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|  | 270 | TrianglesOnBoundaryCount++; | 
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|  | 271 |  | 
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|  | 272 | for(int i=0;i<NDIM;i++) | 
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|  | 273 | { | 
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|  | 274 | LinesOnBoundary.insert( LinePair(LinesOnBoundaryCount, BTS->lines[i]) ); | 
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|  | 275 | LinesOnBoundaryCount++; | 
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|  | 276 | }; | 
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|  | 277 |  | 
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|  | 278 | BTS->GetNormalVector(*BTS->NormalVector); | 
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|  | 279 |  | 
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|  | 280 | if( BTS->NormalVector->ScalarProduct(&Oben)<0) | 
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|  | 281 | { | 
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|  | 282 | BTS->NormalVector->Scale(-1); | 
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|  | 283 | } | 
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|  | 284 | }; | 
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|  | 285 |  | 
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|  | 286 |  | 
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|  | 287 | void Find_non_convex_border(Tesselation* Tess, molecule mol) | 
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|  | 288 | { | 
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|  | 289 | const double RADIUS =6; | 
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|  | 290 | Tess->Find_starting_triangle(mol, RADIUS); | 
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|  | 291 |  | 
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|  | 292 | for (LineMap::iterator baseline = Tess->LinesOnBoundary.begin(); baseline != Tess->LinesOnBoundary.end(); baseline++) | 
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|  | 293 | if (baseline->second->TrianglesCount == 1) | 
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|  | 294 | { | 
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|  | 295 | Tess->Find_next_suitable_triangle(&mol, *(baseline->second), baseline->second->triangles.begin()->second, RADIUS); //the line is there, so there is a triangle, but only one. | 
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|  | 296 |  | 
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|  | 297 | } | 
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|  | 298 | else | 
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|  | 299 | { | 
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|  | 300 | printf("There is a line with %d triangles adjacent", baseline->second->TrianglesCount); | 
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|  | 301 | } | 
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|  | 302 | }; | 
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