[de061d] | 1 | /*
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| 2 | * vmg - a versatile multigrid solver
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| 3 | * Copyright (C) 2012 Institute for Numerical Simulation, University of Bonn
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| 4 | *
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| 5 | * vmg is free software: you can redistribute it and/or modify
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| 6 | * it under the terms of the GNU General Public License as published by
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| 7 | * the Free Software Foundation, either version 3 of the License, or
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| 8 | * (at your option) any later version.
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| 9 | *
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| 10 | * vmg is distributed in the hope that it will be useful,
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| 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 13 | * GNU General Public License for more details.
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| 14 | *
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| 15 | * You should have received a copy of the GNU General Public License
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| 16 | * along with this program. If not, see <http://www.gnu.org/licenses/>.
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| 17 | */
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| 18 |
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| 19 | /**
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| 20 | * @file multigrid.hpp
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| 21 | * @author Julian Iseringhausen <isering@ins.uni-bonn.de>
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| 22 | * @date Mon Apr 18 12:54:51 2011
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| 23 | *
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| 24 | * @brief VMG::Multigrid
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| 25 | *
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| 26 | */
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| 27 |
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| 28 | #ifndef MULTIGRID_HPP_
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| 29 | #define MULTIGRID_HPP_
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| 30 |
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| 31 | #include <vector>
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| 32 |
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| 33 | #include "base/object.hpp"
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| 34 | #include "grid/grid_properties.hpp"
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| 35 |
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| 36 | namespace VMG
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| 37 | {
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| 38 |
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| 39 | class Comm;
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| 40 | class Grid;
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| 41 | class Index;
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| 42 | class Interface;
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| 43 |
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| 44 | class Multigrid : public Object
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| 45 | {
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| 46 | public:
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| 47 | Multigrid(const Comm& comm, const Interface& interface);
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| 48 | virtual ~Multigrid();
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| 49 |
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| 50 | Grid& operator()() {return *grids[levelIndex];}
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| 51 | Grid& operator()(const int& level) {return *grids[levelMax-level];}
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| 52 |
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| 53 | const Grid& operator()() const {return *grids[levelIndex];}
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| 54 | const Grid& operator()(const int& level) const {return *grids[levelMax-level];}
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| 55 |
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| 56 | const int& Level() const {return levelCurrent;} ///< Current level
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| 57 | int LevelIndex() const {return levelMax-levelCurrent;} ///< Index of current level
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| 58 |
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| 59 | const int& GlobalMaxLevel() const {return levelGlobalMax;}
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| 60 | const int& MaxLevel() const {return levelMax;} ///< Maximum level
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| 61 | const int& MinLevel() const {return levelMin;} ///< Minimum level
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| 62 | const int& NumLevels() const {return numLevels;} ///< Number of levels
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| 63 |
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| 64 | void SetLevel(int level);
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| 65 |
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| 66 | void ToCoarserLevel(); ///< Switch to next coarser level if possible
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| 67 | void ToFinerLevel(); ///< Switch to next finer level if possible
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| 68 |
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| 69 | void ClearAll(); ///< Overwrites all grid points with zeros
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| 70 | void ClearAllCoarseLevels(); ///< Overwrites all grid points on all levels except the finest one with zeros
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| 71 |
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| 72 | void SetCoarserDirichletValues();
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| 73 |
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| 74 | protected:
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| 75 |
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| 76 | std::vector<Grid*> grids;
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| 77 |
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| 78 | int levelGlobalMax, levelMin, levelMax;
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| 79 | int levelIndex, levelCurrent;
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| 80 | int numLevels;
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| 81 | };
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| 82 |
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| 83 | }
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| 84 |
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| 85 | #endif /* MULTIGRID_HPP_ */
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