| 1 | // | 
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| 2 | // object.h | 
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| 3 | // | 
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| 4 | // Copyright (C) 1996 Limit Point Systems, Inc. | 
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| 5 | // | 
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| 6 | // Author: Curtis Janssen <cljanss@limitpt.com> | 
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| 7 | // Maintainer: LPS | 
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| 8 | // | 
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| 9 | // This file is part of the SC Toolkit. | 
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| 10 | // | 
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| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify | 
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| 12 | // it under the terms of the GNU Library General Public License as published by | 
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| 13 | // the Free Software Foundation; either version 2, or (at your option) | 
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| 14 | // any later version. | 
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| 15 | // | 
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| 16 | // The SC Toolkit is distributed in the hope that it will be useful, | 
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 19 | // GNU Library General Public License for more details. | 
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| 20 | // | 
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| 21 | // You should have received a copy of the GNU Library General Public License | 
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| 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to | 
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| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | 
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| 24 | // | 
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| 25 | // The U.S. Government is granted a limited license as per AL 91-7. | 
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| 26 | // | 
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| 27 |  | 
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| 28 | #ifndef _util_render_object_h | 
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| 29 | #define _util_render_object_h | 
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| 30 |  | 
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| 31 | #ifdef __GNUC__ | 
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| 32 | #pragma interface | 
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| 33 | #endif | 
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| 34 |  | 
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| 35 | #include <iostream> | 
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| 36 |  | 
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| 37 | #include <util/keyval/keyval.h> | 
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| 38 | #include <util/render/material.h> | 
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| 39 | #include <util/render/appearance.h> | 
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| 40 | #include <util/render/transform.h> | 
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| 41 |  | 
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| 42 | namespace sc { | 
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| 43 |  | 
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| 44 | class Render; | 
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| 45 |  | 
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| 46 | class RenderedObject: public DescribedClass { | 
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| 47 | protected: | 
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| 48 | char* name_; | 
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| 49 | Ref<Material> material_; | 
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| 50 | Ref<Appearance> appearance_; | 
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| 51 | Ref<Transform> transform_; | 
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| 52 |  | 
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| 53 | friend class Render; | 
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| 54 | public: | 
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| 55 | RenderedObject(const Ref<Material>& = 0); | 
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| 56 | RenderedObject(const Ref<KeyVal>&); | 
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| 57 | ~RenderedObject(); | 
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| 58 | const char* name() const { return name_; } | 
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| 59 | void set_name(const char *); | 
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| 60 | Ref<Material> material() const { return material_; } | 
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| 61 | Ref<Appearance> appearance() const { return appearance_; } | 
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| 62 | Ref<Transform> transform() const { return transform_; } | 
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| 63 | void material(const Ref<Material>&m) { material_ = m; } | 
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| 64 | void appearance(const Ref<Appearance>&a) { appearance_ = a; } | 
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| 65 | void transform(const Ref<Transform>&t) { transform_ = t; } | 
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| 66 |  | 
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| 67 | virtual void print(std::ostream& = ExEnv::out0()) const; | 
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| 68 |  | 
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| 69 | // to be called only by derivatives of Render | 
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| 70 | virtual void render(const Ref<Render>&) = 0; | 
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| 71 | }; | 
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| 72 |  | 
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| 73 |  | 
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| 74 | class RenderedObjectSet: public RenderedObject { | 
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| 75 | private: | 
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| 76 | int capacity_; | 
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| 77 | int n_; | 
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| 78 | Ref<RenderedObject> *array_; | 
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| 79 | protected: | 
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| 80 | void render(const Ref<Render>&); | 
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| 81 | public: | 
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| 82 | RenderedObjectSet(int capacity = 10); | 
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| 83 | RenderedObjectSet(const Ref<KeyVal>&); | 
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| 84 | ~RenderedObjectSet(); | 
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| 85 | int n() const { return n_; } | 
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| 86 | const Ref<RenderedObject>& element(int i) const { return array_[i]; } | 
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| 87 | virtual void add(const Ref<RenderedObject>&); | 
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| 88 | }; | 
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| 89 |  | 
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| 90 | } | 
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| 91 |  | 
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| 92 | #endif | 
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| 93 |  | 
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| 94 | // Local Variables: | 
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| 95 | // mode: c++ | 
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| 96 | // c-file-style: "CLJ" | 
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| 97 | // End: | 
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