| 1 |  | 
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| 2 | /** \page ref The Reference Library | 
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| 3 |  | 
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| 4 | The Reference Library provides a means to automatically free | 
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| 5 | memory that is no longer needed. | 
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| 6 |  | 
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| 7 | <ul> | 
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| 8 | <li> \ref refintro | 
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| 9 | <li> \ref refthread | 
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| 10 | <li> \ref refcust | 
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| 11 | <li> \ref refexample | 
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| 12 | </ul> | 
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| 13 |  | 
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| 14 | \section refintro Introduction to Reference Counting | 
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| 15 |  | 
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| 16 | It is fairly easy in C++ to create a pointer to an object that | 
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| 17 | actually references invalid memory.  One common way to do this | 
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| 18 | is to create an object with new and store that | 
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| 19 | object's pointer.  Then the pointer is given to another | 
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| 20 | object's member function as an argument which keeps a copy of | 
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| 21 | the pointer for future use.  After the member function | 
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| 22 | returns, the routine that originally created the object | 
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| 23 | delete's it, not knowing that another object has since | 
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| 24 | created a reference to the object.  The result of using the | 
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| 25 | delete'ed object is unpredictable and would likely be | 
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| 26 | a program crash.  It is up to the programmer to provide the | 
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| 27 | logic necessary to avoid this problem.  The programmer must | 
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| 28 | also deal with the problem of calling to delete | 
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| 29 | operator on any new'ed memory when it is no longer | 
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| 30 | referenced. | 
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| 31 |  | 
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| 32 | Reference counting is one technique that can be applied to | 
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| 33 | automate memory management.  In this approach, a count of how | 
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| 34 | many pointers point to an object is attached to that object. | 
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| 35 | This count is managed by a smart pointer class which mimics | 
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| 36 | the behavior of C++ pointers by providing | 
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| 37 | <tt>operator->()</tt>.  This class has a pointer to the | 
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| 38 | reference counted object and increments the reference count of | 
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| 39 | objects when they are assigned to it while decrementing the | 
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| 40 | counts of the objects that are displaced by these assigments. | 
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| 41 | The smart pointer class automatically delete's the | 
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| 42 | object when its reference count drops to zero. | 
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| 43 |  | 
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| 44 | A deficiency of this method is that unreferenced circular | 
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| 45 | lists are not automatically deleted.  Circular list | 
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| 46 | implementors must provide a mechanism to detect when the list | 
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| 47 | is dereferenced and then break the list's circularity to let | 
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| 48 | the automated reference mechanism finish the work. | 
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| 49 |  | 
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| 50 | The reference library provides smart pointers and a base class that | 
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| 51 | can be used to maintain reference counts to objects.  For an | 
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| 52 | object to be reference counted its class must inherit from | 
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| 53 | the RefCount class.  This adds <tt>sizeof(int)</tt> bytes | 
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| 54 | of overhead per object and makes the destructor virtual (so a vtable | 
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| 55 | will be added to objects of the class, if there wasn't already a virtual | 
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| 56 | member in the class). | 
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| 57 |  | 
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| 58 | The smart pointers that maintain the reference counts are | 
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| 59 | provided by the Ref class template.  A smart pointer to a | 
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| 60 | class A which inherits from RefCount would have the | 
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| 61 | type Ref<A>. | 
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| 62 |  | 
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| 63 | \section refthread Thread Safety of the Reference Counting Package | 
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| 64 |  | 
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| 65 | The referencing counting package is thread-safe if the CPP macro | 
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| 66 | REF_USE_LOCKS is defined to 1.  This means that Ref's to a particular | 
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| 67 | object can be created and reassigned and destroyed in different | 
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| 68 | threads.  However, the Ref's themselves are not thread-safe. | 
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| 69 | For example, a static Ref cannot be simultaneously modified from | 
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| 70 | multiple threads. | 
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| 71 |  | 
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| 72 | Because there is an overhead associated with locking access to an | 
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| 73 | object's reference count, locking is not turned on by default, | 
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| 74 | and, thus, making and deleting references to an object in | 
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| 75 | multiple threads is not thread-safe by default.  The | 
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| 76 | RefCount::use_locks member is passed a bool value to turn locking | 
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| 77 | on and off on a per object basis. | 
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| 78 |  | 
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| 79 | \section refcust Customizing the Reference Counting Package | 
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| 80 |  | 
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| 81 | The behaviour of the package can be modified at compile time | 
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| 82 | with the following five macros, each of which should be undefined, 0, or 1: | 
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| 83 |  | 
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| 84 | <dl> | 
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| 85 | <dt><tt>REF_CHECK_STACK</tt><dd> | 
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| 86 | If this is 1, referenced objects are checked to see if they | 
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| 87 | reside on the stack, in which case storage for the object is not managed, | 
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| 88 | if management is enabled. | 
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| 89 | <dt><tt>REF_MANAGE</tt><dd> | 
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| 90 | If this is 1, the unmanage member is enabled. | 
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| 91 | <dt><tt>REF_CHECK_MAX_NREF</tt><dd> | 
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| 92 | If this is 1, the reference count is checked before | 
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| 93 | it is incremented to make sure it isn't too big. | 
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| 94 | <dt><tt>REF_CHECK_MIN_NREF</tt><dd> | 
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| 95 | If this is 1, the reference count is checked before | 
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| 96 | it is decremented to make sure it isn't already zero. | 
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| 97 | <dt><tt>REF_USE_LOCKS</tt><dd> | 
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| 98 | If this is 1, modification of the reference count | 
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| 99 | is locked to allow thread-safe execution. | 
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| 100 | </dl> | 
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| 101 |  | 
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| 102 | If a macro is undefined, then the behaviour is architecture | 
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| 103 | dependent---usually, the macro will be set to 1 in this case. | 
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| 104 | For maximum efficiency and for normal operation after the program is | 
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| 105 | debugged, compile with all of the above macros defined to zero. | 
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| 106 | This can also be done by defining REF_OPTIMIZE. | 
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| 107 |  | 
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| 108 | An include file can be used to set these options as well.  This has | 
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| 109 | the advantage that dependency checking will force an automatic | 
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| 110 | recompile of all affected files if the options change.  This is done | 
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| 111 | in the file scconfig.h, which is produced by the automated configuration | 
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| 112 | procedure. | 
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| 113 |  | 
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| 114 | Note that all source code that uses references must be compiled with | 
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| 115 | the same value for REF_MANAGE. | 
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| 116 | Changing this can change the storage layout and the interpretation of | 
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| 117 | the reference count data. | 
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| 118 |  | 
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| 119 | \section refexample A Reference Example | 
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| 120 |  | 
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| 121 | Following is a simple example of how to manage memory with reference | 
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| 122 | counts. | 
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| 123 |  | 
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| 124 | <pre> | 
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| 125 | \#include <util/container/ref.h> | 
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| 126 |  | 
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| 127 | class A: virtual public RefCount {}; | 
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| 128 |  | 
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| 129 | class B: public A {}; | 
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| 130 |  | 
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| 131 | int | 
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| 132 | main() | 
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| 133 | { | 
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| 134 | Ref\<A\> a1(new A); | 
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| 135 | Ref\<A\> a2; | 
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| 136 |  | 
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| 137 | // Create another reference to the A object pointed to by a1. | 
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| 138 | a2 = a1; | 
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| 139 |  | 
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| 140 | // Make a2 refer to a new A object. | 
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| 141 | a2 = new A; | 
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| 142 |  | 
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| 143 | // a2 was the only reference to the second A object, so setting | 
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| 144 | // a2 to the null object will cause the second A object to be | 
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| 145 | // deleted. | 
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| 146 | a2 = 0; | 
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| 147 |  | 
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| 148 | Ref\<B\> b(new B); | 
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| 149 |  | 
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| 150 | // An object of type Ref\<X\> can be assigned to an object of type | 
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| 151 | // Ref\<Y\> as long as X* can be assigned to Y*. | 
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| 152 | a1 = b; | 
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| 153 |  | 
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| 154 | // An automatic dynamic cast can be done by using the left shift | 
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| 155 | // operator. | 
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| 156 | b << a1; | 
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| 157 |  | 
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| 158 | // The B object will be deleted here because all of the references | 
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| 159 | // to it go out of scope and destroyed. | 
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| 160 | return 0; | 
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| 161 | } | 
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| 162 | </pre> | 
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| 163 |  | 
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| 164 | */ | 
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