[0b990d] | 1 | //
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| 2 | // thread.h
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| 3 | //
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| 4 | // Copyright (C) 1997 Limit Point Systems, Inc.
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| 5 | //
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| 6 | // Author: Edward Seidl <seidl@janed.com>
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| 7 | // Maintainer: LPS
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| 8 | //
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| 9 | // This file is part of the SC Toolkit.
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| 10 | //
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| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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| 12 | // it under the terms of the GNU Library General Public License as published by
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| 13 | // the Free Software Foundation; either version 2, or (at your option)
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| 14 | // any later version.
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| 15 | //
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| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 19 | // GNU Library General Public License for more details.
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| 20 | //
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| 21 | // You should have received a copy of the GNU Library General Public License
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| 22 | // along with the SC Toolkit; see the file COPYING.LIB. If not, write to
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| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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| 24 | //
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| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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| 26 | //
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| 27 |
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| 28 | #ifndef _util_group_thread_h
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| 29 | #define _util_group_thread_h
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| 30 |
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| 31 | #ifdef __GNUC__
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| 32 | #pragma interface
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| 33 | #endif
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| 34 |
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| 35 | #include <util/class/class.h>
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| 36 |
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| 37 | namespace sc {
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| 38 |
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| 39 | /** The ThreadLock abstract class provides mutex locks to be used in
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| 40 | conjunction with ThreadGrp's. ThreadLock objects should be
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| 41 | locked and unlocked with ThreadLockHolder objects to provide
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| 42 | exception safety.
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| 43 | */
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| 44 | class ThreadLock : public RefCount {
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| 45 | public:
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| 46 | ThreadLock();
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| 47 | virtual ~ThreadLock();
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| 48 |
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| 49 | /// Obtain the lock.
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| 50 | virtual void lock() =0;
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| 51 | /// Release the lock.
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| 52 | virtual void unlock() =0;
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| 53 | };
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| 54 |
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| 55 |
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| 56 | /** Acquire a lock on creation and release it on destruction.
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| 57 | This should be used to lock and unlock ThreadLock objects
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| 58 | to provide exception safety.
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| 59 | */
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| 60 | class ThreadLockHolder {
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| 61 | Ref<ThreadLock> lock_;
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| 62 | bool locked_;
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| 63 | public:
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| 64 | /// Acquires the lock.
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| 65 | ThreadLockHolder(const Ref<ThreadLock> &l): lock_(l) {
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| 66 | lock_->lock();
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| 67 | locked_ = true;
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| 68 | }
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| 69 | /// Release the lock before the DTOR is called, if it is still held.
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| 70 | void unlock() { if (locked_) { lock_->unlock(); locked_ = false; } }
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| 71 | /// Acquire the lock once more.
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| 72 | void lock() { if (!locked_) { lock_->lock(); locked_ = true; } }
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| 73 | /// Releases the lock if it is still held.
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| 74 | ~ThreadLockHolder() { unlock(); }
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| 75 | };
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| 76 |
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| 77 | /** The Thread abstract class defines an interface which must be
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| 78 | implemented by classes wishing to be run as threads. */
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| 79 | class Thread {
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| 80 | public:
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| 81 | Thread();
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| 82 | virtual ~Thread();
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| 83 |
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| 84 | static void *run_Thread_run(void*thread);
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| 85 |
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| 86 | /// This is called with the Thread is run from a ThreadGrp.
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| 87 | virtual void run() =0;
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| 88 | };
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| 89 |
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| 90 | /** The ThreadGrp abstract class provides a means to manage separate
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| 91 | threads of control. */
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| 92 | class ThreadGrp: public DescribedClass {
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| 93 | protected:
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| 94 | Thread** threads_;
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| 95 | int nthread_;
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| 96 |
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| 97 | public:
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| 98 | ThreadGrp();
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| 99 | ThreadGrp(const Ref<KeyVal>&);
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| 100 | ThreadGrp(const ThreadGrp&, int nthread = -1);
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| 101 | virtual ~ThreadGrp();
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| 102 |
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| 103 | /** Assigns a Thread object to each thread. If 0 is assigned to
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| 104 | a thread, then that thread will be skipped. */
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| 105 | virtual void add_thread(int threadnum, Thread* thread);
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| 106 | /** Like add_thread(threadnum, thread), but assign a priority that the
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| 107 | thread is to use. The member is primarily for experimentation, the
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| 108 | priority argument is currently not well defined and ignored. */
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| 109 | virtual void add_thread(int threadnum, Thread* thread, int priority);
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| 110 | /// The number of threads that will be run by start_thread.
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| 111 | int nthread() const { return nthread_; }
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| 112 |
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| 113 | void delete_threads();
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| 114 |
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| 115 | /** Starts the threads running. Thread 0 will be run by the
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| 116 | thread that calls start_threads. */
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| 117 | virtual int start_threads() =0;
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| 118 | /** Wait for all the threads to complete. This must be called
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| 119 | before start_threads is called again or the object is destroyed. */
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| 120 | virtual int wait_threads() =0;
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| 121 | /// Return a local object.
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| 122 | virtual Ref<ThreadLock> new_lock() =0;
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| 123 |
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| 124 | /** Create a ThreadGrp like the current one. If nthread is given, the
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| 125 | new ThreadGrp will attempt to support that number of threads, but
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| 126 | the actual number supported may be less. If nthread is -1, the
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| 127 | number of threads in the current group will be used. */
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| 128 | virtual ThreadGrp* clone(int nthread = -1);
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| 129 |
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| 130 | static void set_default_threadgrp(const Ref<ThreadGrp>&);
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| 131 | static ThreadGrp * get_default_threadgrp();
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| 132 | static ThreadGrp * initial_threadgrp(int &argc, char ** argv);
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| 133 | };
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| 134 |
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| 135 |
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| 136 | /** The ProcThreadGrp class privides a concrete thread group
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| 137 | appropriate for an environment where there is only one thread.
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| 138 | */
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| 139 | class ProcThreadGrp: public ThreadGrp {
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| 140 | public:
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| 141 | ProcThreadGrp();
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| 142 | ProcThreadGrp(const Ref<KeyVal>&);
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| 143 | ~ProcThreadGrp();
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| 144 |
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| 145 | int start_threads();
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| 146 | int wait_threads();
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| 147 |
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| 148 | Ref<ThreadLock> new_lock();
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| 149 |
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| 150 | ThreadGrp* clone(int nthread = -1);
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| 151 | };
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| 152 |
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| 153 | }
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| 154 |
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| 155 | extern "C" {
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| 156 | // a C linkage interface to run_Thread_run
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| 157 | void *Thread__run_Thread_run(void*thread);
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| 158 | }
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| 159 |
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| 160 | #endif
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| 161 |
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| 162 | // Local Variables:
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| 163 | // mode: c++
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| 164 | // c-file-style: "ETS"
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| 165 | // End:
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