| 1 | //
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| 2 | // mstate.h
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| 3 | //
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| 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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| 5 | //
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| 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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| 7 | // Maintainer: LPS
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| 8 | //
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| 9 | // This file is part of the SC Toolkit.
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| 10 | //
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| 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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| 12 | // it under the terms of the GNU Library General Public License as published by
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| 13 | // the Free Software Foundation; either version 2, or (at your option)
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| 14 | // any later version.
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| 15 | //
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| 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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| 19 | // GNU Library General Public License for more details.
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| 20 | //
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| 21 | // You should have received a copy of the GNU Library General Public License
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| 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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| 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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| 24 | //
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| 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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| 26 | //
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| 27 | 
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| 28 | #ifdef __GNUC__
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| 29 | #pragma interface
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| 30 | #endif
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| 31 | 
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| 32 | #ifndef _util_group_mstate_h
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| 33 | #define _util_group_mstate_h
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| 34 | 
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| 35 | #include <util/state/state.h>
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| 36 | #include <util/state/statein.h>
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| 37 | #include <util/state/stateout.h>
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| 38 | #include <util/group/message.h>
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| 39 | 
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| 40 | namespace sc {
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| 41 | 
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| 42 | /** The MsgStateSend is an abstract base class that sends objects
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| 43 |     to nodes in a MessageGrp.
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| 44 | */
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| 45 | class MsgStateSend: public StateOut {
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| 46 |   private:
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| 47 |     // do not allow copy constructor or assignment
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| 48 |     MsgStateSend(const MsgStateSend&);
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| 49 |     void operator=(const MsgStateSend&);
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| 50 |   protected:
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| 51 |     Ref<MessageGrp> grp;
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| 52 |     int nbuf; // the number of bytes used in the buffer
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| 53 |     int bufsize; // the allocated size of the data buffer
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| 54 |     char* buffer; // the data buffer
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| 55 |     char* send_buffer; // the buffer used to send data (includes nbuf)
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| 56 |     int nheader; // nbuf + nheader = the number of bytes in send_buffer to send
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| 57 |     int* nbuf_buffer; // the pointer to the nbuf stored in the buffer
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| 58 | 
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| 59 |     int put_array_void(const void*, int);
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| 60 |   public:
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| 61 |     MsgStateSend(const Ref<MessageGrp>&);
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| 62 |     virtual ~MsgStateSend();
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| 63 | 
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| 64 |     /// Specializations must implement flush().
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| 65 |     virtual void flush() = 0;
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| 66 | 
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| 67 |     /** The buffer size of statein and stateout objects that communicate
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| 68 |         with each other must match. */
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| 69 |     void set_buffer_size(int);
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| 70 | 
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| 71 |     /** I only need to override put(const ClassDesc*) but C++ will
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| 72 |         hide all of the other put's so I must override everything. */
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| 73 |     int put(const ClassDesc*);
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| 74 |     int put(char r);
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| 75 |     int put(unsigned int r);
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| 76 |     int put(int r);
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| 77 |     int put(float r);
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| 78 |     int put(double r);
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| 79 |     int put(const char*,int);
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| 80 |     int put(const int*,int);
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| 81 |     int put(const unsigned int*,int);
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| 82 |     int put(const float*,int);
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| 83 |     int put(const double*,int);
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| 84 | };
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| 85 | 
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| 86 | /** The MsgStateBufRecv is an abstract base class that
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| 87 |     buffers objects sent through a MessageGrp.
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| 88 | */
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| 89 | class MsgStateBufRecv: public StateIn {
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| 90 |   private:
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| 91 |     // do not allow copy constructor or assignment
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| 92 |     MsgStateBufRecv(const MsgStateBufRecv&);
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| 93 |     void operator=(const MsgStateBufRecv&);
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| 94 |   protected:
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| 95 |     Ref<MessageGrp> grp;
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| 96 |     int nbuf; // the number of bytes used in the buffer
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| 97 |     int ibuf; // the current pointer withing the buffer
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| 98 |     int bufsize; // the allocated size of the buffer
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| 99 |     char* buffer; // the data buffer
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| 100 |     char* send_buffer; // the buffer used to send data (includes nbuf)
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| 101 |     int nheader; // nbuf + nheader = the number of bytes in send_buffer to send
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| 102 |     int* nbuf_buffer; // the pointer to the nbuf stored in the buffer
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| 103 | 
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| 104 |     int get_array_void(void*,int);
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| 105 | 
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| 106 |     /// Specializations must implement next_buffer().
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| 107 |     virtual void next_buffer() = 0;
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| 108 |   public:
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| 109 |     /// MsgStateBufRecv can be initialized with a MessageGrp.
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| 110 |     MsgStateBufRecv(const Ref<MessageGrp>&);
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| 111 |     /// Use the default MessageGrp.
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| 112 |     MsgStateBufRecv();
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| 113 | 
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| 114 |     virtual ~MsgStateBufRecv();
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| 115 | 
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| 116 |     /** The buffer size of statein and stateout objects that communicate
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| 117 |         with each other must match. */
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| 118 |     void set_buffer_size(int);
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| 119 | };
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| 120 | 
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| 121 | /** The MsgStateRecv is an abstract base class that receives
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| 122 |     objects from nodes in a MessageGrp. */
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| 123 | class MsgStateRecv: public MsgStateBufRecv {
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| 124 |   private:
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| 125 |     // do not allow copy constructor or assignment
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| 126 |     MsgStateRecv(const MsgStateRecv&);
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| 127 |     void operator=(const MsgStateRecv&);
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| 128 |   public:
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| 129 |     /// MsgStateRecv must be initialized with a MessageGrp.
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| 130 |     MsgStateRecv(const Ref<MessageGrp>&);
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| 131 | 
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| 132 |     virtual ~MsgStateRecv();
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| 133 | 
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| 134 |     /** Returns the version of the ClassDesc.  This assumes that
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| 135 |         the version of the remote class is the same as that of
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| 136 |         the local class. */
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| 137 |     int version(const ClassDesc*);
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| 138 | 
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| 139 |     /** I only need to override get(ClassDesc**) but C++ will hide
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| 140 |         all of the other get's so I must override everything. */
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| 141 |     int get(const ClassDesc**);
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| 142 |     int get(char&r, const char *key = 0);
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| 143 |     int get(unsigned int&r, const char *key = 0);
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| 144 |     int get(int&r, const char *key = 0);
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| 145 |     int get(float&r, const char *key = 0);
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| 146 |     int get(double&r, const char *key = 0);
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| 147 |     int get(char*&);
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| 148 |     int get(unsigned int*&);
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| 149 |     int get(int*&);
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| 150 |     int get(float*&);
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| 151 |     int get(double*&);
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| 152 | };
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| 153 | 
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| 154 | /** StateSend is a concrete specialization of
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| 155 |     MsgStateSend that does the send part of point to
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| 156 |     point communication in a MessageGrp. */
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| 157 | class StateSend: public MsgStateSend {
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| 158 |   private:
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| 159 |     // do not allow copy constructor or assignment
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| 160 |     StateSend(const StateSend&);
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| 161 |     void operator=(const StateSend&);
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| 162 |   private:
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| 163 |     int target_;
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| 164 |   public:
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| 165 |     /// Create a StateSend given a MessageGrp.
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| 166 |     StateSend(const Ref<MessageGrp>&);
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| 167 | 
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| 168 |     ~StateSend();
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| 169 |     /// Specify the target node.
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| 170 |     void target(int);
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| 171 |     /// Flush the buffer.
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| 172 |     void flush();
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| 173 | };
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| 174 | 
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| 175 | /** StateRecv is a concrete specialization of
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| 176 |     MsgStateRecv that does the receive part of point to
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| 177 |     point communication in a MessageGrp. */
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| 178 | class StateRecv: public MsgStateRecv {
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| 179 |   private:
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| 180 |     // do not allow copy constructor or assignment
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| 181 |     StateRecv(const StateRecv&);
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| 182 |     void operator=(const StateRecv&);
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| 183 |   private:
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| 184 |     int source_;
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| 185 |   protected:
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| 186 |     void next_buffer();
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| 187 |   public:
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| 188 |     /// Create a StateRecv given a MessageGrp.
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| 189 |     StateRecv(const Ref<MessageGrp>&);
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| 190 |     /// Specify the source node.
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| 191 |     void source(int);
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| 192 | };
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| 193 | 
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| 194 | /** BcastStateSend does the send part of a broadcast of an object
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| 195 |     to all nodes.  Only one node uses a BcastStateSend and the rest
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| 196 |     must use a BcastStateRecv. */
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| 197 | class BcastStateSend: public MsgStateSend {
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| 198 |   private:
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| 199 |     // do not allow copy constructor or assignment
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| 200 |     BcastStateSend(const BcastStateSend&);
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| 201 |     void operator=(const BcastStateSend&);
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| 202 |   public:
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| 203 |     /// Create the BcastStateSend.
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| 204 |     BcastStateSend(const Ref<MessageGrp>&);
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| 205 | 
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| 206 |     ~BcastStateSend();
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| 207 |     /// Flush the data remaining in the buffer.
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| 208 |     void flush();
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| 209 | };
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| 210 | 
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| 211 | /** BcastStateRecv does the receive part of a broadcast of an
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| 212 |     object to all nodes.  Only one node uses a BcastStateSend and
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| 213 |     the rest must use a BcastStateRecv. */
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| 214 | class BcastStateRecv: public MsgStateRecv {
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| 215 |   private:
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| 216 |     // do not allow copy constructor or assignment
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| 217 |     BcastStateRecv(const BcastStateRecv&);
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| 218 |     void operator=(const BcastStateRecv&);
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| 219 |   protected:
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| 220 |     int source_;
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| 221 |     void next_buffer();
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| 222 |   public:
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| 223 |     /// Create the BcastStateRecv.
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| 224 |     BcastStateRecv(const Ref<MessageGrp>&, int source = 0);
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| 225 |     /// Set the source node.
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| 226 |     void source(int s);
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| 227 | };
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| 228 | 
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| 229 | /** This creates and forwards/retrieves data from either a BcastStateRecv
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| 230 |     or a BcastStateSend depending on the value of the argument to
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| 231 |     constructor. */
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| 232 | class BcastState {
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| 233 |   private:
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| 234 |     BcastStateRecv *recv_;
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| 235 |     BcastStateSend *send_;
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| 236 |   public:
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| 237 |     /// Create a BcastState object.  The default source is node 0.
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| 238 |     BcastState(const Ref<MessageGrp> &, int source = 0);
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| 239 | 
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| 240 |     ~BcastState();
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| 241 | 
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| 242 |     /** Broadcast data to all nodes.  After these are called
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| 243 |         for a group of data the flush member must be called
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| 244 |         to force the source node to actually write the data. */
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| 245 |     void bcast(int &);
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| 246 |     void bcast(double &);
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| 247 |     void bcast(int *&, int);
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| 248 |     void bcast(double *&, int);
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| 249 |     template <class T> void bcast(Ref<T>&a)
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| 250 |         {
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| 251 |           if (recv_) {
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| 252 |               a << SavableState::restore_state(*recv_);
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| 253 |             }
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| 254 |           else if (send_) {
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| 255 |               SavableState::save_state(a.pointer(),*send_);
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| 256 |             }
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| 257 |         }
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| 258 | 
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| 259 |     /** Force data to be written.  Data is not otherwise written
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| 260 |         until the buffer is full. */
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| 261 |     void flush();
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| 262 | 
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| 263 |     /** Call the StateOut or StateIn
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| 264 |         forget_references member. */
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| 265 |     void forget_references();
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| 266 | 
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| 267 |     /// Controls the amount of data that is buffered before it is sent.
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| 268 |     void set_buffer_size(int);
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| 269 | };
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| 270 | 
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| 271 | /** BcastStateBin reads a file in written by
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| 272 |     StateInBin on node 0 and broadcasts it to all nodes
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| 273 |     so state can be simultaneously restored on all nodes. */
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| 274 | class BcastStateInBin: public MsgStateBufRecv {
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| 275 |   private:
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| 276 |     // do not allow copy constructor or assignment
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| 277 |     BcastStateInBin(const BcastStateRecv&);
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| 278 |     void operator=(const BcastStateRecv&);
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| 279 |   protected:
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| 280 |     int opened_;
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| 281 |     int file_position_;
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| 282 |     std::streambuf *buf_;
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| 283 | 
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| 284 |     void next_buffer();
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| 285 |     int get_array_void(void*, int);
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| 286 |   public:
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| 287 |     /// Create the BcastStateRecv using the default MessageGrp.
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| 288 |     BcastStateInBin(const Ref<KeyVal> &);
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| 289 |     /// Create the BcastStateRecv.
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| 290 |     BcastStateInBin(const Ref<MessageGrp>&, const char *filename);
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| 291 | 
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| 292 |     ~BcastStateInBin();
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| 293 | 
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| 294 |     virtual int open(const char *name);
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| 295 |     virtual void close();
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| 296 | 
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| 297 |     void seek(int loc);
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| 298 |     int seekable();
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| 299 |     int tell();
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| 300 |     int use_directory();
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| 301 | };
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| 302 | 
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| 303 | }
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| 304 | 
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| 305 | #endif
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| 306 | 
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| 307 | // Local Variables:
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| 308 | // mode: c++
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| 309 | // c-file-style: "CLJ"
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| 310 | // End:
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