| [0b990d] | 1 | //
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 | 2 | // mstate.h
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 | 3 | //
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 | 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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 | 5 | //
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 | 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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 | 7 | // Maintainer: LPS
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 | 8 | //
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 | 9 | // This file is part of the SC Toolkit.
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 | 10 | //
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 | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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 | 12 | // it under the terms of the GNU Library General Public License as published by
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 | 13 | // the Free Software Foundation; either version 2, or (at your option)
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 | 14 | // any later version.
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 | 15 | //
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 | 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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 | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 19 | // GNU Library General Public License for more details.
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 | 20 | //
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 | 21 | // You should have received a copy of the GNU Library General Public License
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 | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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 | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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 | 24 | //
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 | 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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 | 26 | //
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 | 27 | 
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 | 28 | #ifdef __GNUC__
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 | 29 | #pragma interface
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 | 30 | #endif
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 | 31 | 
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 | 32 | #ifndef _util_group_mstate_h
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 | 33 | #define _util_group_mstate_h
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 | 34 | 
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 | 35 | #include <util/state/state.h>
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 | 36 | #include <util/state/statein.h>
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 | 37 | #include <util/state/stateout.h>
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 | 38 | #include <util/group/message.h>
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 | 39 | 
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 | 40 | namespace sc {
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 | 41 | 
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 | 42 | /** The MsgStateSend is an abstract base class that sends objects
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 | 43 |     to nodes in a MessageGrp.
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 | 44 | */
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 | 45 | class MsgStateSend: public StateOut {
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 | 46 |   private:
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 | 47 |     // do not allow copy constructor or assignment
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 | 48 |     MsgStateSend(const MsgStateSend&);
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 | 49 |     void operator=(const MsgStateSend&);
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 | 50 |   protected:
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 | 51 |     Ref<MessageGrp> grp;
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 | 52 |     int nbuf; // the number of bytes used in the buffer
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 | 53 |     int bufsize; // the allocated size of the data buffer
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 | 54 |     char* buffer; // the data buffer
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 | 55 |     char* send_buffer; // the buffer used to send data (includes nbuf)
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 | 56 |     int nheader; // nbuf + nheader = the number of bytes in send_buffer to send
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 | 57 |     int* nbuf_buffer; // the pointer to the nbuf stored in the buffer
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 | 58 | 
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 | 59 |     int put_array_void(const void*, int);
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 | 60 |   public:
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 | 61 |     MsgStateSend(const Ref<MessageGrp>&);
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 | 62 |     virtual ~MsgStateSend();
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 | 63 | 
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 | 64 |     /// Specializations must implement flush().
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 | 65 |     virtual void flush() = 0;
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 | 66 | 
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 | 67 |     /** The buffer size of statein and stateout objects that communicate
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 | 68 |         with each other must match. */
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 | 69 |     void set_buffer_size(int);
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 | 70 | 
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 | 71 |     /** I only need to override put(const ClassDesc*) but C++ will
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 | 72 |         hide all of the other put's so I must override everything. */
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 | 73 |     int put(const ClassDesc*);
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 | 74 |     int put(char r);
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 | 75 |     int put(unsigned int r);
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 | 76 |     int put(int r);
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 | 77 |     int put(float r);
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 | 78 |     int put(double r);
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 | 79 |     int put(const char*,int);
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 | 80 |     int put(const int*,int);
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 | 81 |     int put(const unsigned int*,int);
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 | 82 |     int put(const float*,int);
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 | 83 |     int put(const double*,int);
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 | 84 | };
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 | 85 | 
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 | 86 | /** The MsgStateBufRecv is an abstract base class that
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 | 87 |     buffers objects sent through a MessageGrp.
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 | 88 | */
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 | 89 | class MsgStateBufRecv: public StateIn {
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 | 90 |   private:
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 | 91 |     // do not allow copy constructor or assignment
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 | 92 |     MsgStateBufRecv(const MsgStateBufRecv&);
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 | 93 |     void operator=(const MsgStateBufRecv&);
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 | 94 |   protected:
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 | 95 |     Ref<MessageGrp> grp;
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 | 96 |     int nbuf; // the number of bytes used in the buffer
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 | 97 |     int ibuf; // the current pointer withing the buffer
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 | 98 |     int bufsize; // the allocated size of the buffer
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 | 99 |     char* buffer; // the data buffer
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 | 100 |     char* send_buffer; // the buffer used to send data (includes nbuf)
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 | 101 |     int nheader; // nbuf + nheader = the number of bytes in send_buffer to send
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 | 102 |     int* nbuf_buffer; // the pointer to the nbuf stored in the buffer
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 | 103 | 
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 | 104 |     int get_array_void(void*,int);
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 | 105 | 
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 | 106 |     /// Specializations must implement next_buffer().
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 | 107 |     virtual void next_buffer() = 0;
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 | 108 |   public:
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 | 109 |     /// MsgStateBufRecv can be initialized with a MessageGrp.
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 | 110 |     MsgStateBufRecv(const Ref<MessageGrp>&);
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 | 111 |     /// Use the default MessageGrp.
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 | 112 |     MsgStateBufRecv();
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 | 113 | 
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 | 114 |     virtual ~MsgStateBufRecv();
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 | 115 | 
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 | 116 |     /** The buffer size of statein and stateout objects that communicate
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 | 117 |         with each other must match. */
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 | 118 |     void set_buffer_size(int);
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 | 119 | };
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 | 120 | 
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 | 121 | /** The MsgStateRecv is an abstract base class that receives
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 | 122 |     objects from nodes in a MessageGrp. */
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 | 123 | class MsgStateRecv: public MsgStateBufRecv {
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 | 124 |   private:
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 | 125 |     // do not allow copy constructor or assignment
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 | 126 |     MsgStateRecv(const MsgStateRecv&);
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 | 127 |     void operator=(const MsgStateRecv&);
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 | 128 |   public:
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 | 129 |     /// MsgStateRecv must be initialized with a MessageGrp.
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 | 130 |     MsgStateRecv(const Ref<MessageGrp>&);
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 | 131 | 
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 | 132 |     virtual ~MsgStateRecv();
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 | 133 | 
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 | 134 |     /** Returns the version of the ClassDesc.  This assumes that
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 | 135 |         the version of the remote class is the same as that of
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 | 136 |         the local class. */
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 | 137 |     int version(const ClassDesc*);
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 | 138 | 
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 | 139 |     /** I only need to override get(ClassDesc**) but C++ will hide
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 | 140 |         all of the other get's so I must override everything. */
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 | 141 |     int get(const ClassDesc**);
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 | 142 |     int get(char&r, const char *key = 0);
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 | 143 |     int get(unsigned int&r, const char *key = 0);
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 | 144 |     int get(int&r, const char *key = 0);
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 | 145 |     int get(float&r, const char *key = 0);
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 | 146 |     int get(double&r, const char *key = 0);
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 | 147 |     int get(char*&);
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 | 148 |     int get(unsigned int*&);
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 | 149 |     int get(int*&);
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 | 150 |     int get(float*&);
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 | 151 |     int get(double*&);
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 | 152 | };
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 | 153 | 
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 | 154 | /** StateSend is a concrete specialization of
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 | 155 |     MsgStateSend that does the send part of point to
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 | 156 |     point communication in a MessageGrp. */
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 | 157 | class StateSend: public MsgStateSend {
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 | 158 |   private:
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 | 159 |     // do not allow copy constructor or assignment
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 | 160 |     StateSend(const StateSend&);
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 | 161 |     void operator=(const StateSend&);
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 | 162 |   private:
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 | 163 |     int target_;
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 | 164 |   public:
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 | 165 |     /// Create a StateSend given a MessageGrp.
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 | 166 |     StateSend(const Ref<MessageGrp>&);
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 | 167 | 
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 | 168 |     ~StateSend();
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 | 169 |     /// Specify the target node.
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 | 170 |     void target(int);
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 | 171 |     /// Flush the buffer.
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 | 172 |     void flush();
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 | 173 | };
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 | 174 | 
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 | 175 | /** StateRecv is a concrete specialization of
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 | 176 |     MsgStateRecv that does the receive part of point to
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 | 177 |     point communication in a MessageGrp. */
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 | 178 | class StateRecv: public MsgStateRecv {
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 | 179 |   private:
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 | 180 |     // do not allow copy constructor or assignment
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 | 181 |     StateRecv(const StateRecv&);
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 | 182 |     void operator=(const StateRecv&);
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 | 183 |   private:
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 | 184 |     int source_;
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 | 185 |   protected:
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 | 186 |     void next_buffer();
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 | 187 |   public:
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 | 188 |     /// Create a StateRecv given a MessageGrp.
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 | 189 |     StateRecv(const Ref<MessageGrp>&);
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 | 190 |     /// Specify the source node.
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 | 191 |     void source(int);
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 | 192 | };
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 | 193 | 
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 | 194 | /** BcastStateSend does the send part of a broadcast of an object
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 | 195 |     to all nodes.  Only one node uses a BcastStateSend and the rest
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 | 196 |     must use a BcastStateRecv. */
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 | 197 | class BcastStateSend: public MsgStateSend {
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 | 198 |   private:
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 | 199 |     // do not allow copy constructor or assignment
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 | 200 |     BcastStateSend(const BcastStateSend&);
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 | 201 |     void operator=(const BcastStateSend&);
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 | 202 |   public:
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 | 203 |     /// Create the BcastStateSend.
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 | 204 |     BcastStateSend(const Ref<MessageGrp>&);
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 | 205 | 
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 | 206 |     ~BcastStateSend();
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 | 207 |     /// Flush the data remaining in the buffer.
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 | 208 |     void flush();
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 | 209 | };
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 | 210 | 
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 | 211 | /** BcastStateRecv does the receive part of a broadcast of an
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 | 212 |     object to all nodes.  Only one node uses a BcastStateSend and
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 | 213 |     the rest must use a BcastStateRecv. */
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 | 214 | class BcastStateRecv: public MsgStateRecv {
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 | 215 |   private:
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 | 216 |     // do not allow copy constructor or assignment
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 | 217 |     BcastStateRecv(const BcastStateRecv&);
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 | 218 |     void operator=(const BcastStateRecv&);
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 | 219 |   protected:
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 | 220 |     int source_;
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 | 221 |     void next_buffer();
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 | 222 |   public:
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 | 223 |     /// Create the BcastStateRecv.
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 | 224 |     BcastStateRecv(const Ref<MessageGrp>&, int source = 0);
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 | 225 |     /// Set the source node.
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 | 226 |     void source(int s);
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 | 227 | };
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 | 228 | 
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 | 229 | /** This creates and forwards/retrieves data from either a BcastStateRecv
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 | 230 |     or a BcastStateSend depending on the value of the argument to
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 | 231 |     constructor. */
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 | 232 | class BcastState {
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 | 233 |   private:
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 | 234 |     BcastStateRecv *recv_;
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 | 235 |     BcastStateSend *send_;
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 | 236 |   public:
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 | 237 |     /// Create a BcastState object.  The default source is node 0.
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 | 238 |     BcastState(const Ref<MessageGrp> &, int source = 0);
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 | 239 | 
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 | 240 |     ~BcastState();
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 | 241 | 
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 | 242 |     /** Broadcast data to all nodes.  After these are called
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 | 243 |         for a group of data the flush member must be called
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 | 244 |         to force the source node to actually write the data. */
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 | 245 |     void bcast(int &);
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 | 246 |     void bcast(double &);
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 | 247 |     void bcast(int *&, int);
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 | 248 |     void bcast(double *&, int);
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 | 249 |     template <class T> void bcast(Ref<T>&a)
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 | 250 |         {
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 | 251 |           if (recv_) {
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 | 252 |               a << SavableState::restore_state(*recv_);
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 | 253 |             }
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 | 254 |           else if (send_) {
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 | 255 |               SavableState::save_state(a.pointer(),*send_);
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 | 256 |             }
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 | 257 |         }
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 | 258 | 
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 | 259 |     /** Force data to be written.  Data is not otherwise written
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 | 260 |         until the buffer is full. */
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 | 261 |     void flush();
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 | 262 | 
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 | 263 |     /** Call the StateOut or StateIn
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 | 264 |         forget_references member. */
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 | 265 |     void forget_references();
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 | 266 | 
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 | 267 |     /// Controls the amount of data that is buffered before it is sent.
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 | 268 |     void set_buffer_size(int);
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 | 269 | };
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 | 270 | 
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 | 271 | /** BcastStateBin reads a file in written by
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 | 272 |     StateInBin on node 0 and broadcasts it to all nodes
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 | 273 |     so state can be simultaneously restored on all nodes. */
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 | 274 | class BcastStateInBin: public MsgStateBufRecv {
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 | 275 |   private:
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 | 276 |     // do not allow copy constructor or assignment
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 | 277 |     BcastStateInBin(const BcastStateRecv&);
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 | 278 |     void operator=(const BcastStateRecv&);
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 | 279 |   protected:
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 | 280 |     int opened_;
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 | 281 |     int file_position_;
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 | 282 |     std::streambuf *buf_;
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 | 283 | 
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 | 284 |     void next_buffer();
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 | 285 |     int get_array_void(void*, int);
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 | 286 |   public:
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 | 287 |     /// Create the BcastStateRecv using the default MessageGrp.
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 | 288 |     BcastStateInBin(const Ref<KeyVal> &);
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 | 289 |     /// Create the BcastStateRecv.
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 | 290 |     BcastStateInBin(const Ref<MessageGrp>&, const char *filename);
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 | 291 | 
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 | 292 |     ~BcastStateInBin();
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 | 293 | 
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 | 294 |     virtual int open(const char *name);
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 | 295 |     virtual void close();
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 | 296 | 
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 | 297 |     void seek(int loc);
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 | 298 |     int seekable();
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 | 299 |     int tell();
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 | 300 |     int use_directory();
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 | 301 | };
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 | 302 | 
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 | 303 | }
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 | 304 | 
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 | 305 | #endif
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 | 306 | 
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 | 307 | // Local Variables:
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 | 308 | // mode: c++
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 | 309 | // c-file-style: "CLJ"
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 | 310 | // End:
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