| [0b990d] | 1 | // | 
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|  | 2 | // matrix3.h | 
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|  | 3 | // | 
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|  | 4 | // Copyright (C) 1996 Limit Point Systems, Inc. | 
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|  | 5 | // | 
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|  | 6 | // Author: Curtis Janssen <cljanss@limitpt.com> | 
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|  | 7 | // Maintainer: LPS | 
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|  | 8 | // | 
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|  | 9 | // This file is part of the SC Toolkit. | 
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|  | 10 | // | 
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|  | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify | 
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|  | 12 | // it under the terms of the GNU Library General Public License as published by | 
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|  | 13 | // the Free Software Foundation; either version 2, or (at your option) | 
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|  | 14 | // any later version. | 
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|  | 15 | // | 
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|  | 16 | // The SC Toolkit is distributed in the hope that it will be useful, | 
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|  | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 19 | // GNU Library General Public License for more details. | 
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|  | 20 | // | 
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|  | 21 | // You should have received a copy of the GNU Library General Public License | 
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|  | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to | 
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|  | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | 
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|  | 24 | // | 
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|  | 25 | // The U.S. Government is granted a limited license as per AL 91-7. | 
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|  | 26 | // | 
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|  | 27 |  | 
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|  | 28 | #ifndef _math_scmat_matrix3_h | 
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|  | 29 | #define _math_scmat_matrix3_h | 
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|  | 30 | #ifdef __GNUC__ | 
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|  | 31 | #pragma interface | 
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|  | 32 | #endif | 
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|  | 33 |  | 
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|  | 34 | #include <iostream> | 
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|  | 35 | #include <math.h> | 
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|  | 36 |  | 
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|  | 37 | #include <math/scmat/vector3.h> | 
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|  | 38 |  | 
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|  | 39 | namespace sc { | 
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|  | 40 |  | 
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|  | 41 | class RefSCmatrix; | 
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|  | 42 |  | 
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|  | 43 | class SCMatrix3 | 
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|  | 44 | { | 
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|  | 45 | private: | 
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|  | 46 | double _m[9]; | 
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|  | 47 | public: | 
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|  | 48 | SCMatrix3() {} | 
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|  | 49 | SCMatrix3(const SCMatrix3&); | 
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|  | 50 | #if 0 | 
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|  | 51 | SCMatrix3(const RefSCMatrix3&); | 
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|  | 52 | #endif | 
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|  | 53 | SCMatrix3(double x[9]); | 
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|  | 54 | SCMatrix3(const SCVector3&p1, const SCVector3&p2, const SCVector3&p3); | 
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|  | 55 | ~SCMatrix3() {} | 
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|  | 56 | SCMatrix3& operator=(const SCMatrix3&); | 
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|  | 57 | SCMatrix3 operator*(double) const; | 
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|  | 58 | SCMatrix3 operator*(const SCMatrix3&) const; | 
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|  | 59 | SCVector3 operator*(const SCVector3&v) const { | 
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|  | 60 | SCVector3 result; | 
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|  | 61 | result._v[0] = _m[0+3*0]*v._v[0]+_m[0+3*1]*v._v[1]+_m[0+3*2]*v._v[2]; | 
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|  | 62 | result._v[1] = _m[1+3*0]*v._v[0]+_m[1+3*1]*v._v[1]+_m[1+3*2]*v._v[2]; | 
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|  | 63 | result._v[2] = _m[2+3*0]*v._v[0]+_m[2+3*1]*v._v[1]+_m[2+3*2]*v._v[2]; | 
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|  | 64 | return result; | 
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|  | 65 | } | 
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|  | 66 | SCMatrix3 operator+(const SCMatrix3&) const; | 
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|  | 67 | SCMatrix3 operator-(const SCMatrix3&) const; | 
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|  | 68 | double& elem(int i, int j) { return _m[i+3*j]; } | 
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|  | 69 | const double& elem(int i, int j) const { return _m[i+3*j]; } | 
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|  | 70 | double& elem(int i) { return _m[i]; } | 
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|  | 71 | const double& elem(int i) const { return _m[i]; } | 
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|  | 72 | double& operator[] (int i) { return _m[i]; } | 
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|  | 73 | const double& operator[] (int i) const { return _m[i]; } | 
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|  | 74 | double& operator() (int i, int j) { return _m[i+3*j]; } | 
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|  | 75 | const double& operator() (int i, int j) const { return _m[i+3*j]; } | 
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|  | 76 | const double* data() const { return _m; } | 
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|  | 77 | void print(std::ostream& =ExEnv::out0()) const; | 
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|  | 78 | }; | 
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|  | 79 | SCMatrix3 operator*(double,const SCMatrix3&); | 
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|  | 80 | SCMatrix3 rotation_mat(const SCVector3&, const SCVector3&, double theta); | 
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|  | 81 | SCMatrix3 rotation_mat(const SCVector3&, const SCVector3&); | 
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|  | 82 | SCMatrix3 rotation_mat(const SCVector3&, double theta); | 
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|  | 83 | SCMatrix3 reflection_mat(const SCVector3&); | 
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|  | 84 | inline int delta(int i, int j) { return i==j; } | 
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|  | 85 |  | 
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|  | 86 | } | 
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|  | 87 |  | 
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|  | 88 | #endif | 
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|  | 89 |  | 
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|  | 90 | // Local Variables: | 
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|  | 91 | // mode: c++ | 
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|  | 92 | // c-file-style: "CLJ" | 
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|  | 93 | // End: | 
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