| [0b990d] | 1 | // | 
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|  | 2 | // block.h | 
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|  | 3 | // | 
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|  | 4 | // Copyright (C) 1996 Limit Point Systems, Inc. | 
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|  | 5 | // | 
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|  | 6 | // Author: Curtis Janssen <cljanss@limitpt.com> | 
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|  | 7 | // Maintainer: LPS | 
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|  | 8 | // | 
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|  | 9 | // This file is part of the SC Toolkit. | 
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|  | 10 | // | 
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|  | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify | 
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|  | 12 | // it under the terms of the GNU Library General Public License as published by | 
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|  | 13 | // the Free Software Foundation; either version 2, or (at your option) | 
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|  | 14 | // any later version. | 
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|  | 15 | // | 
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|  | 16 | // The SC Toolkit is distributed in the hope that it will be useful, | 
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|  | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 19 | // GNU Library General Public License for more details. | 
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|  | 20 | // | 
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|  | 21 | // You should have received a copy of the GNU Library General Public License | 
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|  | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to | 
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|  | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | 
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|  | 24 | // | 
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|  | 25 | // The U.S. Government is granted a limited license as per AL 91-7. | 
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|  | 26 | // | 
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|  | 27 |  | 
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|  | 28 | #ifndef _math_scmat_block_h | 
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|  | 29 | #define _math_scmat_block_h | 
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|  | 30 |  | 
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|  | 31 | #ifdef __GNUC__ | 
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|  | 32 | #pragma interface | 
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|  | 33 | #endif | 
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|  | 34 |  | 
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|  | 35 | #include <util/state/state.h> | 
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|  | 36 |  | 
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|  | 37 | namespace sc { | 
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|  | 38 |  | 
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|  | 39 | class SCElementOp; | 
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|  | 40 | class SCElementOp2; | 
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|  | 41 | class SCElementOp3; | 
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|  | 42 |  | 
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|  | 43 | /** SCMatrixBlock is the base clase for all types of blocks | 
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|  | 44 | that comprise matrices and vectors. */ | 
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|  | 45 | class SCMatrixBlock: public SavableState { | 
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|  | 46 | public: | 
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|  | 47 | int blocki, blockj; | 
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|  | 48 | public: | 
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|  | 49 | SCMatrixBlock(); | 
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|  | 50 | SCMatrixBlock(StateIn&s); | 
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|  | 51 | virtual ~SCMatrixBlock(); | 
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|  | 52 | void save_data_state(StateOut&s); | 
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|  | 53 |  | 
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|  | 54 | /** Return of copy of this.  A runtime error will be generated | 
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|  | 55 | for blocks that cannot do a deepcopy.  These routines are only used | 
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|  | 56 | internally in the matrix library. */ | 
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|  | 57 | virtual SCMatrixBlock *deepcopy() const; | 
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|  | 58 |  | 
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|  | 59 | /** Return a pointer to the block's data and the number of elements | 
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|  | 60 | in the block.  Some blocks cannot provide this information and | 
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|  | 61 | a runtime error will be generated if these members are called. | 
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|  | 62 | These routines are only used internally in the matrix library. */ | 
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|  | 63 | virtual double *dat(); | 
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|  | 64 | virtual int ndat() const; | 
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|  | 65 |  | 
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|  | 66 | // These routines are obsolete. | 
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|  | 67 | virtual void process(SCElementOp*) = 0; | 
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|  | 68 | virtual void process(SCElementOp2*, SCMatrixBlock*) = 0; | 
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|  | 69 | virtual void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*) = 0; | 
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|  | 70 | }; | 
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|  | 71 |  | 
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|  | 72 |  | 
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|  | 73 | class SCMatrixBlockListLink { | 
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|  | 74 | private: | 
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|  | 75 | void operator = (const SCMatrixBlockListLink&) {}  // disallowed | 
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|  | 76 | SCMatrixBlock* _block; | 
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|  | 77 | SCMatrixBlockListLink* _next; | 
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|  | 78 | public: | 
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|  | 79 | SCMatrixBlockListLink(SCMatrixBlock*, SCMatrixBlockListLink* = 0); | 
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|  | 80 | ~SCMatrixBlockListLink(); | 
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|  | 81 | void block(SCMatrixBlock*); | 
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|  | 82 | void next(SCMatrixBlockListLink* link) { _next = link; } | 
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|  | 83 | SCMatrixBlock* block() { return _block; } | 
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|  | 84 | SCMatrixBlockListLink* next() { return _next; } | 
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|  | 85 | }; | 
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|  | 86 |  | 
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|  | 87 | class SCMatrixBlockListIter { | 
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|  | 88 | private: | 
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|  | 89 | SCMatrixBlockListLink* link; | 
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|  | 90 | public: | 
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|  | 91 | SCMatrixBlockListIter(): link(0) {} | 
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|  | 92 | SCMatrixBlockListIter(SCMatrixBlockListLink*l): link(l) {} | 
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|  | 93 | int operator !=(const SCMatrixBlockListIter p) const { | 
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|  | 94 | return link != p.link; | 
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|  | 95 | } | 
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|  | 96 | void operator ++() { link = link->next(); } | 
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|  | 97 | void operator ++(int) { link = link->next(); } | 
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|  | 98 | SCMatrixBlock* block() const { return link->block(); } | 
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|  | 99 | }; | 
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|  | 100 |  | 
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|  | 101 | class SCMatrixBlockList: public SavableState { | 
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|  | 102 | private: | 
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|  | 103 | SCMatrixBlockListLink* _begin; | 
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|  | 104 | public: | 
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|  | 105 | SCMatrixBlockList(); | 
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|  | 106 | SCMatrixBlockList(StateIn&); | 
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|  | 107 | ~SCMatrixBlockList(); | 
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|  | 108 | void save_data_state(StateOut&); | 
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|  | 109 | void insert(SCMatrixBlock*); | 
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|  | 110 | void append(SCMatrixBlock*); | 
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|  | 111 | SCMatrixBlockListIter begin() { return _begin; } | 
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|  | 112 | SCMatrixBlockListIter end() { return 0; } | 
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|  | 113 | SCMatrixBlockList *deepcopy(); | 
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|  | 114 | }; | 
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|  | 115 |  | 
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|  | 116 |  | 
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|  | 117 | /** The SCVectorSimpleBlock describes a piece of a | 
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|  | 118 | vector.  The following bit of code illustrates the data layout: | 
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|  | 119 | fill(double *vector, SCVectorSimpleBlock &b) | 
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|  | 120 | { | 
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|  | 121 | int i,offset=0; | 
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|  | 122 | for (i=b.istart; i<b.iend; i++,offset++) { | 
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|  | 123 | vector[i] = b.data[offset]; | 
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|  | 124 | } | 
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|  | 125 | } | 
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|  | 126 | */ | 
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|  | 127 | class SCVectorSimpleBlock: public SCMatrixBlock { | 
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|  | 128 | public: | 
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|  | 129 | SCVectorSimpleBlock(int istart,int iend); | 
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|  | 130 | SCVectorSimpleBlock(StateIn&); | 
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|  | 131 | virtual ~SCVectorSimpleBlock(); | 
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|  | 132 | void save_data_state(StateOut&); | 
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|  | 133 | int istart; | 
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|  | 134 | int iend; | 
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|  | 135 | double* data; | 
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|  | 136 |  | 
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|  | 137 | SCMatrixBlock *deepcopy() const; | 
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|  | 138 |  | 
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|  | 139 | void process(SCElementOp*); | 
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|  | 140 | void process(SCElementOp2*, SCMatrixBlock*); | 
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|  | 141 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*); | 
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|  | 142 |  | 
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|  | 143 | double *dat(); | 
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|  | 144 | int ndat() const; | 
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|  | 145 | }; | 
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|  | 146 |  | 
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|  | 147 |  | 
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|  | 148 | /** The SCVectorSimpleSubBlock describes a subblock of a | 
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|  | 149 | vector.  The following bit of code illustrates the data layout: | 
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|  | 150 | fill(double *vector, SCVectorSimpleSubBlock &b) | 
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|  | 151 | { | 
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|  | 152 | int i,offset=b.offset; | 
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|  | 153 | for (i=b.istart; i<b.iend; i++,offset++) { | 
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|  | 154 | vector[i] = b.data[offset]; | 
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|  | 155 | } | 
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|  | 156 | } | 
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|  | 157 | */ | 
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|  | 158 | class SCVectorSimpleSubBlock: public SCMatrixBlock { | 
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|  | 159 | public: | 
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|  | 160 | SCVectorSimpleSubBlock(int istart,int iend, int offset, double* data); | 
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|  | 161 | SCVectorSimpleSubBlock(StateIn&); | 
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|  | 162 | virtual ~SCVectorSimpleSubBlock(); | 
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|  | 163 | void save_data_state(StateOut&); | 
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|  | 164 | int istart; | 
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|  | 165 | int iend; | 
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|  | 166 | int offset; | 
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|  | 167 | double* data; | 
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|  | 168 |  | 
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|  | 169 | void process(SCElementOp*); | 
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|  | 170 | void process(SCElementOp2*, SCMatrixBlock*); | 
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|  | 171 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*); | 
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|  | 172 | }; | 
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|  | 173 |  | 
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|  | 174 |  | 
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|  | 175 | /** The SCMatrixRectBlock describes a rectangular piece of a | 
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|  | 176 | matrix.  The following bit of code illustrates the data layout: | 
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|  | 177 | fill(double **matrix, SCMatrixRectBlock &b) | 
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|  | 178 | { | 
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|  | 179 | int offset=0; | 
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|  | 180 | for (int i=b.istart; i<b.iend; i++) { | 
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|  | 181 | for (int j=b.jstart; j<b.jend; j++,offset++) { | 
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|  | 182 | matrix[i][j] = b.data[offset]; | 
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|  | 183 | } | 
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|  | 184 | } | 
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|  | 185 | } | 
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|  | 186 | */ | 
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|  | 187 | class SCMatrixRectBlock: public SCMatrixBlock { | 
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|  | 188 | public: | 
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|  | 189 | SCMatrixRectBlock(int is, int ie, int js, int je); | 
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|  | 190 | SCMatrixRectBlock(StateIn&); | 
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|  | 191 | virtual ~SCMatrixRectBlock(); | 
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|  | 192 | void save_data_state(StateOut&); | 
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|  | 193 | int istart; | 
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|  | 194 | int jstart; | 
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|  | 195 | int iend; | 
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|  | 196 | int jend; | 
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|  | 197 | double* data; | 
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|  | 198 |  | 
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|  | 199 | SCMatrixBlock *deepcopy() const; | 
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|  | 200 |  | 
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|  | 201 | void process(SCElementOp*); | 
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|  | 202 | void process(SCElementOp2*, SCMatrixBlock*); | 
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|  | 203 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*); | 
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|  | 204 |  | 
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|  | 205 | double *dat(); | 
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|  | 206 | int ndat() const; | 
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|  | 207 | }; | 
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|  | 208 |  | 
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|  | 209 |  | 
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|  | 210 | /** The SCMatrixRectSubBlock describes a rectangular piece of a | 
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|  | 211 | matrix.  The following bit of code illustrates the data layout: | 
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|  | 212 | fill(double **matrix, SCMatrixRectSubBlock &b) | 
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|  | 213 | { | 
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|  | 214 | int offset=b.istart * b.istride + b.jstart; | 
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|  | 215 | for (int i=b.istart; i<b.iend; i++) { | 
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|  | 216 | for (int j=b.jstart; j<b.jend; j++,offset++) { | 
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|  | 217 | matrix[i][j] = b.data[offset]; | 
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|  | 218 | } | 
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|  | 219 | offset += b.istride - (b.jend - b.jstart); | 
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|  | 220 | } | 
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|  | 221 | } | 
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|  | 222 | */ | 
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|  | 223 | class SCMatrixRectSubBlock: public SCMatrixBlock { | 
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|  | 224 | public: | 
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|  | 225 | SCMatrixRectSubBlock(int is, int ie, int istride, int js, int je, | 
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|  | 226 | double* data); | 
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|  | 227 | SCMatrixRectSubBlock(StateIn&); | 
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|  | 228 | // does not delete the data member | 
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|  | 229 | virtual ~SCMatrixRectSubBlock(); | 
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|  | 230 | // does not save the data member | 
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|  | 231 | void save_data_state(StateOut&); | 
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|  | 232 | int istart; | 
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|  | 233 | int jstart; | 
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|  | 234 | int iend; | 
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|  | 235 | int jend; | 
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|  | 236 | int istride; | 
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|  | 237 | double* data; | 
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|  | 238 |  | 
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|  | 239 | void process(SCElementOp*); | 
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|  | 240 | void process(SCElementOp2*, SCMatrixBlock*); | 
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|  | 241 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*); | 
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|  | 242 | }; | 
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|  | 243 |  | 
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|  | 244 |  | 
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|  | 245 | /** The SCMatrixLTriBlock describes a triangular piece of a | 
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|  | 246 | matrix.  The following bit of code illustrates the data layout: | 
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|  | 247 | fill(double **matrix, SCMatrixLTriBlock &b) | 
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|  | 248 | { | 
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|  | 249 | int offset=0; | 
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|  | 250 | for (int i=b.start; i<b.end; i++) { | 
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|  | 251 | for (int j=b.start; j<=i; j++,offset++) { | 
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|  | 252 | matrix[i][j] = b.data[offset]; | 
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|  | 253 | } | 
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|  | 254 | } | 
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|  | 255 | } | 
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|  | 256 | */ | 
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|  | 257 | class SCMatrixLTriBlock: public SCMatrixBlock { | 
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|  | 258 | public: | 
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|  | 259 | SCMatrixLTriBlock(int s,int e); | 
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|  | 260 | SCMatrixLTriBlock(StateIn&); | 
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|  | 261 | virtual ~SCMatrixLTriBlock(); | 
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|  | 262 | void save_data_state(StateOut&); | 
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|  | 263 | int start; | 
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|  | 264 | int end; | 
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|  | 265 | double* data; | 
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|  | 266 |  | 
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|  | 267 | SCMatrixBlock *deepcopy() const; | 
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|  | 268 |  | 
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|  | 269 | void process(SCElementOp*); | 
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|  | 270 | void process(SCElementOp2*, SCMatrixBlock*); | 
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|  | 271 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*); | 
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|  | 272 |  | 
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|  | 273 | double *dat(); | 
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|  | 274 | int ndat() const; | 
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|  | 275 | }; | 
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|  | 276 |  | 
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|  | 277 |  | 
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|  | 278 | /** The SCMatrixLTriSubBlock describes a triangular subblock of a | 
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|  | 279 | matrix.  The following bit of code illustrates the data layout: | 
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|  | 280 | fill(double **matrix, SCMatrixLTriSubBlock &b) | 
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|  | 281 | { | 
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|  | 282 | int offset=(b.istart*(b.istart+1)>>1) + b.jstart; | 
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|  | 283 | for (int i=b.start; i<b.end; i++) { | 
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|  | 284 | for (int j=b.start; j<=i && j<b.jend; j++,offset++) { | 
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|  | 285 | matrix[i][j] = b.data[offset]; | 
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|  | 286 | } | 
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|  | 287 | if (j>i) offset += b.istart; | 
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|  | 288 | else offset += i + b.jstart - b.jend; | 
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|  | 289 | } | 
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|  | 290 | } | 
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|  | 291 | */ | 
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|  | 292 | class SCMatrixLTriSubBlock: public SCMatrixBlock { | 
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|  | 293 | public: | 
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|  | 294 | SCMatrixLTriSubBlock(int is,int ie,int js,int je,double*data); | 
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|  | 295 | SCMatrixLTriSubBlock(StateIn&); | 
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|  | 296 | // does not delete the data member | 
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|  | 297 | virtual ~SCMatrixLTriSubBlock(); | 
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|  | 298 | // does not save the data member | 
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|  | 299 | void save_data_state(StateOut&); | 
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|  | 300 | int istart; | 
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|  | 301 | int iend; | 
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|  | 302 | int jstart; | 
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|  | 303 | int jend; | 
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|  | 304 | double* data; | 
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|  | 305 |  | 
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|  | 306 | void process(SCElementOp*); | 
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|  | 307 | void process(SCElementOp2*, SCMatrixBlock*); | 
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|  | 308 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*); | 
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|  | 309 | }; | 
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|  | 310 |  | 
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|  | 311 |  | 
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|  | 312 | /** The SCMatrixDiagBlock describes a diagonal piece of a | 
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|  | 313 | matrix.  The following bit of code illustrates the data layout: | 
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|  | 314 | fill(double **matrix, SCMatrixDiagBlock &b) | 
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|  | 315 | { | 
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|  | 316 | int i,j,offset=0; | 
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|  | 317 | for (i=b.istart,j=b.jstart; i<b.iend; i++,j++,offset++) { | 
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|  | 318 | matrix[i][j] = b.data[offset]; | 
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|  | 319 | } | 
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|  | 320 | } | 
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|  | 321 | */ | 
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|  | 322 | class SCMatrixDiagBlock: public SCMatrixBlock { | 
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|  | 323 | public: | 
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|  | 324 | SCMatrixDiagBlock(int istart,int iend,int jstart); | 
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|  | 325 | SCMatrixDiagBlock(int istart,int iend); | 
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|  | 326 | SCMatrixDiagBlock(StateIn&); | 
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|  | 327 | virtual ~SCMatrixDiagBlock(); | 
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|  | 328 | void save_data_state(StateOut&); | 
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|  | 329 | int istart; | 
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|  | 330 | int jstart; | 
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|  | 331 | int iend; | 
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|  | 332 | double* data; | 
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|  | 333 |  | 
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|  | 334 | SCMatrixBlock *deepcopy() const; | 
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|  | 335 |  | 
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|  | 336 | void process(SCElementOp*); | 
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|  | 337 | void process(SCElementOp2*, SCMatrixBlock*); | 
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|  | 338 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*); | 
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|  | 339 |  | 
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|  | 340 | double *dat(); | 
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|  | 341 | int ndat() const; | 
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|  | 342 | }; | 
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|  | 343 |  | 
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|  | 344 |  | 
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|  | 345 | /** The SCMatrixDiagSubBlock describes a diagonal subblock of a | 
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|  | 346 | matrix.  The following bit of code illustrates the data layout: | 
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|  | 347 | fill(double **matrix, SCMatrixDiagSubBlock &b) | 
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|  | 348 | { | 
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|  | 349 | int i,j,offset=b.offset; | 
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|  | 350 | for (i=b.istart,j=b.jstart; i<b.iend; i++,j++,offset++) { | 
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|  | 351 | matrix[i][j] = b.data[offset]; | 
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|  | 352 | } | 
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|  | 353 | } | 
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|  | 354 | */ | 
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|  | 355 | class SCMatrixDiagSubBlock: public SCMatrixBlock { | 
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|  | 356 | public: | 
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|  | 357 | SCMatrixDiagSubBlock(int istart,int iend,int jstart, int offset, | 
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|  | 358 | double*data); | 
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|  | 359 | SCMatrixDiagSubBlock(int istart,int iend, int offset, double*data); | 
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|  | 360 | SCMatrixDiagSubBlock(StateIn&); | 
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|  | 361 | // does not delete the data member | 
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|  | 362 | virtual ~SCMatrixDiagSubBlock(); | 
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|  | 363 | // does not save the data member | 
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|  | 364 | void save_data_state(StateOut&); | 
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|  | 365 | int istart; | 
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|  | 366 | int jstart; | 
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|  | 367 | int iend; | 
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|  | 368 | int offset; | 
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|  | 369 | double* data; | 
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|  | 370 |  | 
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|  | 371 | void process(SCElementOp*); | 
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|  | 372 | void process(SCElementOp2*, SCMatrixBlock*); | 
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|  | 373 | void process(SCElementOp3*, SCMatrixBlock*, SCMatrixBlock*); | 
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|  | 374 | }; | 
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|  | 375 |  | 
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|  | 376 |  | 
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|  | 377 | // ////////////////////////////////////////////////////////////////// | 
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|  | 378 | // Classes that iterate through the blocks of a matrix. | 
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|  | 379 |  | 
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|  | 380 | /** Objects of class SCMatrixSubblockIter are used to iterate through the | 
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|  | 381 | blocks of a matrix.  The object must be deleted before using the matrix | 
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|  | 382 | that owns the blocks that SCMatrixSubblockIter is iterating through. */ | 
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|  | 383 | class SCMatrixSubblockIter: public RefCount { | 
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|  | 384 | public: | 
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|  | 385 | enum Access { Read, Write, Accum, None }; | 
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|  | 386 | protected: | 
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|  | 387 | Access access_; | 
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|  | 388 | public: | 
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|  | 389 | /** The access variable should be one of Read, Write, Accum, and None, | 
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|  | 390 | with the SCMatrixSubblockIter:: scope operator applied. */ | 
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|  | 391 | SCMatrixSubblockIter(Access access): access_(access) {} | 
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|  | 392 | ~SCMatrixSubblockIter(); | 
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|  | 393 | /// Start at the beginning. | 
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|  | 394 | virtual void begin() = 0; | 
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|  | 395 | /// Returns nonzero if there is another block. | 
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|  | 396 | virtual int ready() = 0; | 
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|  | 397 | /// Proceed to the next block. | 
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|  | 398 | virtual void next() = 0; | 
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|  | 399 | /// Return the current block. | 
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|  | 400 | virtual SCMatrixBlock *block() = 0; | 
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|  | 401 | /// Return the type of Access allowed for these blocks. | 
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|  | 402 | Access access() const { return access_; } | 
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|  | 403 | }; | 
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|  | 404 |  | 
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|  | 405 |  | 
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|  | 406 | class SCMatrixSimpleSubblockIter: public SCMatrixSubblockIter { | 
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|  | 407 | protected: | 
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|  | 408 | Ref<SCMatrixBlock> block_; | 
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|  | 409 | int ready_; | 
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|  | 410 | public: | 
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|  | 411 | SCMatrixSimpleSubblockIter(Access, const Ref<SCMatrixBlock> &b); | 
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|  | 412 | void begin(); | 
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|  | 413 | int ready(); | 
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|  | 414 | void next(); | 
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|  | 415 | SCMatrixBlock *block(); | 
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|  | 416 | }; | 
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|  | 417 |  | 
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|  | 418 | class SCMatrixListSubblockIter: public SCMatrixSubblockIter { | 
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|  | 419 | protected: | 
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|  | 420 | Ref<SCMatrixBlockList> list_; | 
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|  | 421 | SCMatrixBlockListIter iter_; | 
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|  | 422 | public: | 
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|  | 423 | SCMatrixListSubblockIter(Access, const Ref<SCMatrixBlockList> &list); | 
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|  | 424 | void begin(); | 
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|  | 425 | int ready(); | 
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|  | 426 | void next(); | 
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|  | 427 | SCMatrixBlock *block(); | 
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|  | 428 | }; | 
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|  | 429 |  | 
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|  | 430 | class SCMatrixNullSubblockIter: public SCMatrixSubblockIter { | 
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|  | 431 | public: | 
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|  | 432 | SCMatrixNullSubblockIter(); | 
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|  | 433 | SCMatrixNullSubblockIter(Access); | 
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|  | 434 | void begin(); | 
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|  | 435 | int ready(); | 
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|  | 436 | void next(); | 
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|  | 437 | SCMatrixBlock *block(); | 
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|  | 438 | }; | 
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|  | 439 |  | 
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|  | 440 | class SCMatrixCompositeSubblockIter: public SCMatrixSubblockIter { | 
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|  | 441 | protected: | 
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|  | 442 | int niters_; | 
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|  | 443 | Ref<SCMatrixSubblockIter> *iters_; | 
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|  | 444 | int iiter_; | 
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|  | 445 | public: | 
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|  | 446 | SCMatrixCompositeSubblockIter(Access, int niter); | 
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|  | 447 | SCMatrixCompositeSubblockIter(Ref<SCMatrixSubblockIter>&, | 
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|  | 448 | Ref<SCMatrixSubblockIter>&); | 
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|  | 449 | ~SCMatrixCompositeSubblockIter(); | 
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|  | 450 | void set_iter(int i, const Ref<SCMatrixSubblockIter> &); | 
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|  | 451 | void begin(); | 
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|  | 452 | int ready(); | 
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|  | 453 | void next(); | 
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|  | 454 | SCMatrixBlock *block(); | 
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|  | 455 | int current_block() const { return iiter_; } | 
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|  | 456 | }; | 
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|  | 457 |  | 
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|  | 458 |  | 
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|  | 459 | class SCMatrixJointSubblockIter: public SCMatrixSubblockIter { | 
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|  | 460 | protected: | 
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|  | 461 | int niters_; | 
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|  | 462 | Ref<SCMatrixSubblockIter> *iters_; | 
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|  | 463 | public: | 
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|  | 464 | SCMatrixJointSubblockIter(const Ref<SCMatrixSubblockIter>&, | 
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|  | 465 | const Ref<SCMatrixSubblockIter>&, | 
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|  | 466 | const Ref<SCMatrixSubblockIter>& = 0, | 
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|  | 467 | const Ref<SCMatrixSubblockIter>& = 0, | 
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|  | 468 | const Ref<SCMatrixSubblockIter>& = 0); | 
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|  | 469 | ~SCMatrixJointSubblockIter(); | 
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|  | 470 | void begin(); | 
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|  | 471 | int ready(); | 
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|  | 472 | void next(); | 
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|  | 473 | SCMatrixBlock *block(); | 
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|  | 474 | SCMatrixBlock *block(int i); | 
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|  | 475 | }; | 
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|  | 476 |  | 
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|  | 477 | } | 
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|  | 478 |  | 
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|  | 479 | #endif | 
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|  | 480 |  | 
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|  | 481 | // Local Variables: | 
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|  | 482 | // mode: c++ | 
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|  | 483 | // c-file-style: "CLJ" | 
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|  | 484 | // End: | 
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