| [0b990d] | 1 | //
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 | 2 | // triangle.cc
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 | 3 | //
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 | 4 | // Copyright (C) 1996 Limit Point Systems, Inc.
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 | 5 | //
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 | 6 | // Author: Curtis Janssen <cljanss@limitpt.com>
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 | 7 | // Maintainer: LPS
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 | 8 | //
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 | 9 | // This file is part of the SC Toolkit.
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 | 10 | //
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 | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify
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 | 12 | // it under the terms of the GNU Library General Public License as published by
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 | 13 | // the Free Software Foundation; either version 2, or (at your option)
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 | 14 | // any later version.
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 | 15 | //
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 | 16 | // The SC Toolkit is distributed in the hope that it will be useful,
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 | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of
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 | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 | 19 | // GNU Library General Public License for more details.
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 | 20 | //
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 | 21 | // You should have received a copy of the GNU Library General Public License
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 | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to
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 | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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 | 24 | //
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 | 25 | // The U.S. Government is granted a limited license as per AL 91-7.
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 | 26 | //
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 | 27 | 
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 | 28 | #ifdef __GNUC__
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 | 29 | #pragma implementation
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 | 30 | #endif
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 | 31 | 
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 | 32 | #include <util/misc/formio.h>
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 | 33 | #include <util/keyval/keyval.h>
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 | 34 | #include <math/isosurf/triangle.h>
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 | 35 | #include <math/scmat/vector3.h>
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 | 36 | 
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 | 37 | using namespace std;
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 | 38 | using namespace sc;
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 | 39 | 
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 | 40 | /////////////////////////////////////////////////////////////////////////
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 | 41 | // Triangle
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 | 42 | ///////////////////////////////////////////////////////////////////////////
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 | 43 | // Here is the layout of the vertices and edges in the triangles:         |
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 | 44 | //                                                                        |
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 | 45 | //                       vertex(1) (r=0, s=1)                             |
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 | 46 | //                          +                                             |
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 | 47 | //                         / \  _edges[1].vertex(_orientation1)           |
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 | 48 | //                        /   \                                           |
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 | 49 | //                       /     \                                          |
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 | 50 | //                      /       \                                         |
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 | 51 | //                     /         \                                        |
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 | 52 | //                    /           \                                       |
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 | 53 | //         _edges[0] /             \  _edges[1]                           |
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 | 54 | //          (r = 0) /               \   (1-r-s = 0)                       |
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 | 55 | //                 /                 \                                    |
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 | 56 | //                /                   \                                   |
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 | 57 | //               /                     \                                  |
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 | 58 | //              /                       \ _edges[1].vertex(!_orientation1)|
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 | 59 | //             /                         \                                |
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 | 60 | //   vertex(0)+---------------------------+                               |
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 | 61 | // (r=0, s=0)        _edges[2] (s = 0)      vertex(2) (r=1, s=0)          |
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 | 62 | //                                                                        |
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 | 63 | //  Zienkiewicz and Taylor, "The Finite Element Method", 4th Ed, Vol 1,   |
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 | 64 | //  use                                                                   |
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 | 65 | //      L1 = 1 - r - s                                                    |
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 | 66 | //      L2 = r,                                                           |
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 | 67 | //      L3 = s.                                                           |
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 | 68 | //  I also use these below.                                               |
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 | 69 | ///////////////////////////////////////////////////////////////////////////
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 | 70 | 
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 | 71 | Triangle::Triangle(const Ref<Edge>& v1, const Ref<Edge>& v2, const Ref<Edge>& v3,
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 | 72 |                    unsigned int orientation0)
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 | 73 | {
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 | 74 |   _orientation0 = orientation0;
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 | 75 | 
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 | 76 |   _edges[0] = v1;
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 | 77 |   _edges[1] = v2;
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 | 78 |   _edges[2] = v3;
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 | 79 | 
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 | 80 |   // edge 0 corresponds to r = 0
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 | 81 |   // edge 1 corresponds to (1-r-s) = 0
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 | 82 |   // edge 2 corresponds to s = 0
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 | 83 |   // edge 0 vertex _orientation0 is (r=0,s=0)
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 | 84 |   // edge 1 vertex _orientation1 is (r=0,s=1)
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 | 85 |   // edge 2 vertex _orientation2 is (r=1,s=0)
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 | 86 |   // edge 0 vertex (1-_orientation0) is edge 1 vertex _orientation1
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 | 87 |   // edge 1 vertex (1-_orientation1) is edge 2 vertex _orientation2
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 | 88 |   // edge 2 vertex (1-_orientation2) is edge 0 vertex _orientation0
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 | 89 | 
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 | 90 |   Ref<Edge> *e = _edges;
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 | 91 | 
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 | 92 |   // swap edges 1 and 2 if necessary
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 | 93 |   if (e[0]->vertex(1-_orientation0) != e[1]->vertex(0)) {
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 | 94 |       if (e[0]->vertex(1-_orientation0) != e[1]->vertex(1)) {
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 | 95 |           e[1] = v3;
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 | 96 |           e[2] = v2;
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 | 97 |         }
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 | 98 |     }
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 | 99 | 
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 | 100 |   // compute the orientation of _edge[1]
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 | 101 |   if (e[0]->vertex(1-_orientation0) == e[1]->vertex(0)) {
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 | 102 |       _orientation1 = 0;
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 | 103 |     }
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 | 104 |   else {
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 | 105 |       _orientation1 = 1;
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 | 106 |     }
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 | 107 | 
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 | 108 |   // compute the orientation of _edge[2]
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 | 109 |   if (e[1]->vertex(1-_orientation1) == e[2]->vertex(0)) {
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 | 110 |       _orientation2 = 0;
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 | 111 |     }
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 | 112 |   else {
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 | 113 |       _orientation2 = 1;
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 | 114 |     }
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 | 115 | 
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 | 116 |   // make sure that the triangle is really a triangle
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 | 117 |   if ( e[0]->vertex(1-_orientation0) != e[1]->vertex(_orientation1)
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 | 118 |        || e[1]->vertex(1-_orientation1) != e[2]->vertex(_orientation2)
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 | 119 |        || e[2]->vertex(1-_orientation2) != e[0]->vertex(_orientation0))
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 | 120 |     {
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 | 121 |       ExEnv::errn() << "Triangle: given edges that don't form a triangle" << endl;
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 | 122 |       abort();
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 | 123 |     }
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 | 124 | 
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 | 125 |   _order = 1;
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 | 126 |   _vertices = new Ref<Vertex>[3];
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 | 127 | 
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 | 128 |   _vertices[TriInterpCoef::ijk_to_index(_order, 0, 0)] = vertex(0);
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 | 129 |   _vertices[TriInterpCoef::ijk_to_index(0, 0, _order)] = vertex(1);
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 | 130 |   _vertices[TriInterpCoef::ijk_to_index(0, _order, 0)] = vertex(2);
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 | 131 | }
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 | 132 | 
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 | 133 | Triangle::~Triangle()
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 | 134 | {
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 | 135 |   if (_vertices) delete[] _vertices;
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 | 136 | }
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 | 137 | 
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 | 138 | Ref<Vertex>
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 | 139 | Triangle::vertex(int i)
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 | 140 | {
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 | 141 |   return _edges[i]->vertex(orientation(i));
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 | 142 | }
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 | 143 | 
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 | 144 | unsigned int
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 | 145 | Triangle::orientation(const Ref<Edge>& e) const
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 | 146 | {
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 | 147 |   if (e == _edges[0]) return orientation(0);
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 | 148 |   if (e == _edges[1]) return orientation(1);
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 | 149 |   return orientation(2);
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 | 150 | }
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 | 151 | 
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 | 152 | int
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 | 153 | Triangle::contains(const Ref<Edge>& e) const
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 | 154 | {
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 | 155 |   if (_edges[0] == e) return 1;
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 | 156 |   if (_edges[1] == e) return 1;
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 | 157 |   if (_edges[2] == e) return 1;
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 | 158 |   return 0;
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 | 159 | }
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 | 160 | 
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 | 161 | double Triangle::flat_area()
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 | 162 | {
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 | 163 |   double a = _edges[0]->straight_length();
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 | 164 |   double b = _edges[1]->straight_length();
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 | 165 |   double c = _edges[2]->straight_length();
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 | 166 |   double a2 = a*a;
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 | 167 |   double b2 = b*b;
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 | 168 |   double c2 = c*c;
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 | 169 |   return 0.25 * sqrt( 2.0 * (c2*b2 + c2*a2 + a2*b2)
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 | 170 |                       - c2*c2 - b2*b2 - a2*a2);
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 | 171 | }
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 | 172 | 
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 | 173 | void Triangle::add_vertices(std::set<Ref<Vertex> >&set)
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 | 174 | {
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 | 175 |   for (int i=0; i<3; i++) set.insert(_edges[i]->vertex(orientation(i)));
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 | 176 | }
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 | 177 | 
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 | 178 | void Triangle::add_edges(std::set<Ref<Edge> >&set)
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 | 179 | {
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 | 180 |   for (int i=0; i<3; i++) set.insert(_edges[i]);
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 | 181 | }
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 | 182 | 
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 | 183 | void
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 | 184 | Triangle::interpolate(double r,double s,const Ref<Vertex>&result,SCVector3&dA)
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 | 185 | {
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 | 186 |   TriInterpCoefKey key(_order, r, s);
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 | 187 |   Ref<TriInterpCoef> coef = new TriInterpCoef(key);
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 | 188 |   interpolate(coef, r, s, result, dA);
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 | 189 | }
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 | 190 | 
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 | 191 | void
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 | 192 | Triangle::interpolate(const Ref<TriInterpCoef>& coef,
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 | 193 |                       double r, double s,
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 | 194 |                       const Ref<Vertex>&result, SCVector3&dA)
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 | 195 | {
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 | 196 |   unsigned int i, j, k;
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 | 197 | 
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 | 198 |   //double L1 = 1 - r - s;
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 | 199 |   //double L2 = r;
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 | 200 |   //double L3 = s;
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 | 201 | 
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 | 202 |   SCVector3 tmp(0.0);
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 | 203 |   SCVector3 x_s(0.0);
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 | 204 |   SCVector3 x_r(0.0);
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 | 205 |   for (i=0; i<=_order; i++) {
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 | 206 |       for (j=0; j <= _order-i; j++) {
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 | 207 |           k = _order - i - j;
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 | 208 |           int index = TriInterpCoef::ijk_to_index(i,j,k);
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 | 209 |           tmp += coef->coef(i,j,k)*_vertices[index]->point();
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 | 210 |           x_s += coef->sderiv(i,j,k)*_vertices[index]->point();
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 | 211 |           x_r += coef->rderiv(i,j,k)*_vertices[index]->point();
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 | 212 |         }
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 | 213 |     }
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 | 214 |   result->set_point(tmp);
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 | 215 | 
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 | 216 |   if (result->has_normal()) {
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 | 217 |       for (i=0; i<_order; i++) {
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 | 218 |           for (j=0; j <= _order-i; j++) {
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 | 219 |               k = _order - i - j;
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 | 220 |               int index = TriInterpCoef::ijk_to_index(i,j,k);
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 | 221 |               tmp += coef->coef(i,j,k)*_vertices[index]->point();
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 | 222 |             }
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 | 223 |         }
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 | 224 |       result->set_normal(tmp);
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 | 225 |     }
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 | 226 | 
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 | 227 |   // Find the surface element
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 | 228 |   dA = x_r.cross(x_s);
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 | 229 | }
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 | 230 | 
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 | 231 | void
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 | 232 | Triangle::interpolate(double r, double s,
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 | 233 |                       const Ref<Vertex>&result, SCVector3&dA,
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 | 234 |                       const Ref<Volume> &vol, double isoval)
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 | 235 | {
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 | 236 |   // set up an initial dummy norm
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 | 237 |   SCVector3 norm(0.0);
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 | 238 |   result->set_normal(norm);
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 | 239 | 
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 | 240 |   // initial guess
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 | 241 |   interpolate(r,s,result,dA);
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 | 242 | 
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 | 243 |   // now refine that guess
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 | 244 |   SCVector3 trialpoint = result->point();
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 | 245 |   SCVector3 trialnorm = result->normal();
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 | 246 |   SCVector3 newpoint;
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 | 247 |   vol->solve(trialpoint,trialnorm,isoval,newpoint);
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 | 248 |   // compute the true normal
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 | 249 |   vol->set_x(newpoint);
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 | 250 |   if (vol->gradient_implemented()) {
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 | 251 |       vol->get_gradient(trialnorm);
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 | 252 |     }
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 | 253 |   trialnorm.normalize();
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 | 254 |   result->set_point(newpoint);
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 | 255 |   result->set_normal(trialnorm);
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 | 256 | }
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 | 257 | 
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 | 258 | void
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 | 259 | Triangle::flip()
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 | 260 | {
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 | 261 |   _orientation0 = _orientation0?0:1;
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 | 262 |   _orientation1 = _orientation1?0:1;
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 | 263 |   _orientation2 = _orientation2?0:1;
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 | 264 | }
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 | 265 | 
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 | 266 | void
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 | 267 | Triangle::set_order(int order, const Ref<Volume>&vol, double isovalue)
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 | 268 | {
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 | 269 |   if (order > max_order) {
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 | 270 |       ExEnv::errn() << scprintf("Triangle::set_order: max_order = %d but order = %d\n",
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 | 271 |                        max_order, order);
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 | 272 |       abort();
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 | 273 |     }
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 | 274 | 
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 | 275 |   unsigned int i, j, k;
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 | 276 | 
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 | 277 |   if (edge(0)->order() != order
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 | 278 |       ||edge(1)->order() != order
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 | 279 |       ||edge(2)->order() != order) {
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 | 280 |       ExEnv::errn() << "Triangle::set_order: edge order doesn't match" << endl;
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 | 281 |       abort();
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 | 282 |     }
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 | 283 | 
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 | 284 |   _order = order;
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 | 285 |   delete[] _vertices;
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 | 286 | 
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 | 287 |   _vertices = new Ref<Vertex>[TriInterpCoef::order_to_nvertex(_order)];
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 | 288 | 
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 | 289 |   // fill in the corner vertices
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 | 290 |   _vertices[TriInterpCoef::ijk_to_index(_order, 0, 0)] = vertex(0);
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 | 291 |   _vertices[TriInterpCoef::ijk_to_index(0, 0, _order)] = vertex(1);
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 | 292 |   _vertices[TriInterpCoef::ijk_to_index(0, _order, 0)] = vertex(2);
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 | 293 | 
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 | 294 |   // fill in the interior edge vertices
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 | 295 |   for (i = 1; i < _order; i++) {
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 | 296 |       j = _order - i;
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 | 297 |       _vertices[TriInterpCoef::ijk_to_index(0, i, j)]
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 | 298 |           = _edges[1]->interior_vertex(_orientation1?i:j);
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 | 299 |       _vertices[TriInterpCoef::ijk_to_index(j, 0, i)]
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 | 300 |           = _edges[0]->interior_vertex(_orientation0?i:j);
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 | 301 |       _vertices[TriInterpCoef::ijk_to_index(i, j, 0)]
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 | 302 |           = _edges[2]->interior_vertex(_orientation2?i:j);
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 | 303 |     }
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 | 304 | 
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 | 305 |   const SCVector3& p0 = vertex(0)->point();
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 | 306 |   const SCVector3& p1 = vertex(1)->point();
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 | 307 |   const SCVector3& p2 = vertex(2)->point();
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 | 308 |   const SCVector3& norm0 = vertex(0)->normal();
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 | 309 |   const SCVector3& norm1 = vertex(1)->normal();
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 | 310 |   const SCVector3& norm2 = vertex(2)->normal();
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 | 311 | 
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 | 312 |   for (i=0; i<=_order; i++) {
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 | 313 |       double I = (1.0*i)/_order;
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 | 314 |       for (j=0; j<=_order-i; j++) {
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 | 315 |           SCVector3 trialpoint;
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 | 316 |           SCVector3 trialnorm;
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 | 317 |           SCVector3 newpoint;
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 | 318 |           double J = (1.0*j)/_order;
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 | 319 |           k = _order - i - j;
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 | 320 |           if (!i || !j || !k) continue; // interior point check
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 | 321 |           double K = (1.0*k)/_order;
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 | 322 |           int index = TriInterpCoef::ijk_to_index(i,j,k);
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 | 323 |           // this get approximate vertices and normals
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 | 324 |           trialpoint = I*p0 + J*p1 + K*p2;
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 | 325 |           trialnorm = I*norm0 + J*norm1 + K*norm2;
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 | 326 |           // now refine that guess
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 | 327 |           vol->solve(trialpoint,trialnorm,isovalue,newpoint);
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 | 328 |           // compute the true normal
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 | 329 |           vol->set_x(newpoint);
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 | 330 |           if (vol->gradient_implemented()) {
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 | 331 |               vol->get_gradient(trialnorm);
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 | 332 |             }
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 | 333 |           trialnorm.normalize();
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 | 334 |           _vertices[index] = new Vertex(newpoint,trialnorm);
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 | 335 |         }
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 | 336 |     }
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 | 337 | }
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 | 338 | 
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 | 339 | /////////////////////////////////////////////////////////////////////////
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 | 340 | // TriangleIntegrator
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 | 341 | 
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 | 342 | static ClassDesc TriangleIntegrator_cd(
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 | 343 |   typeid(TriangleIntegrator),"TriangleIntegrator",1,"public DescribedClass",
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 | 344 |   0, create<TriangleIntegrator>, 0);
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 | 345 | 
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 | 346 | TriangleIntegrator::TriangleIntegrator(int order):
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 | 347 |   _n(order)
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 | 348 | {
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 | 349 |   _r = new double [_n];
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 | 350 |   _s = new double [_n];
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 | 351 |   _w = new double [_n];
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 | 352 |   coef_ = 0;
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 | 353 | }
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 | 354 | 
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 | 355 | TriangleIntegrator::TriangleIntegrator(const Ref<KeyVal>& keyval)
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 | 356 | {
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 | 357 |   _n = keyval->intvalue("n");
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 | 358 |   if (keyval->error() != KeyVal::OK) {
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 | 359 |       _n = 7;
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 | 360 |     }
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 | 361 |   _r = new double [_n];
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 | 362 |   _s = new double [_n];
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 | 363 |   _w = new double [_n];
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 | 364 |   coef_ = 0;
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 | 365 | }
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 | 366 | 
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 | 367 | TriangleIntegrator::~TriangleIntegrator()
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 | 368 | {
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 | 369 |   delete[] _r;
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 | 370 |   delete[] _s;
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 | 371 |   delete[] _w;
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 | 372 |   clear_coef();
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 | 373 | }
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 | 374 | 
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 | 375 | void
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 | 376 | TriangleIntegrator::set_n(int n)
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 | 377 | {
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 | 378 |   delete[] _r;
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 | 379 |   delete[] _s;
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 | 380 |   delete[] _w;
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 | 381 |   _n = n;
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 | 382 |   _r = new double [_n];
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 | 383 |   _s = new double [_n];
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 | 384 |   _w = new double [_n];
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 | 385 |   clear_coef();
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 | 386 | }
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 | 387 | 
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 | 388 | void
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 | 389 | TriangleIntegrator::set_w(int i,double w)
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 | 390 | {
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 | 391 |   _w[i] = w;
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 | 392 | }
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 | 393 | 
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 | 394 | void
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 | 395 | TriangleIntegrator::set_r(int i,double r)
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 | 396 | {
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 | 397 |   _r[i] = r;
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 | 398 | }
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 | 399 | 
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 | 400 | void
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 | 401 | TriangleIntegrator::set_s(int i,double s)
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 | 402 | {
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 | 403 |   _s[i] = s;
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 | 404 | }
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 | 405 | 
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 | 406 | void
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 | 407 | TriangleIntegrator::init_coef()
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 | 408 | {
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 | 409 |   int i, j;
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 | 410 | 
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 | 411 |   clear_coef();
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 | 412 | 
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 | 413 |   coef_ = new Ref<TriInterpCoef>*[Triangle::max_order];
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 | 414 |   for (i=0; i<Triangle::max_order; i++) {
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 | 415 |       coef_[i] = new Ref<TriInterpCoef>[_n];
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 | 416 |       for (j=0; j<_n; j++) {
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 | 417 |           TriInterpCoefKey key(i+1,_r[j],_s[j]);
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 | 418 |           coef_[i][j] = new TriInterpCoef(key);
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 | 419 |         }
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 | 420 |     }
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 | 421 | }
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 | 422 | 
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 | 423 | void
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 | 424 | TriangleIntegrator::clear_coef()
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 | 425 | {
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 | 426 |   int i, j;
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 | 427 | 
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 | 428 |   if (coef_) {
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 | 429 |       for (i=0; i<Triangle::max_order; i++) {
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 | 430 |           for (j=0; j<_n; j++) {
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 | 431 |               coef_[i][j] = 0;
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 | 432 |             }
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 | 433 |           delete[] coef_[i];
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 | 434 |         }
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 | 435 |     }
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 | 436 |   delete[] coef_;
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 | 437 |   coef_ = 0;
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 | 438 | }
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 | 439 | 
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 | 440 | /////////////////////////////////////////////////////////////////////////
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 | 441 | // GaussTriangleIntegrator
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 | 442 | 
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 | 443 | static ClassDesc GaussTriangleIntegrator_cd(
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 | 444 |   typeid(GaussTriangleIntegrator),"GaussTriangleIntegrator",1,"public TriangleIntegrator",
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 | 445 |   0, create<GaussTriangleIntegrator>, 0);
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 | 446 | 
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 | 447 | GaussTriangleIntegrator::GaussTriangleIntegrator(const Ref<KeyVal>& keyval):
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 | 448 |   TriangleIntegrator(keyval)
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 | 449 | {
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 | 450 |   ExEnv::out0() << "Created a GaussTriangleIntegrator with n = " << n() << endl;
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 | 451 |   init_rw(n());
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 | 452 |   init_coef();
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 | 453 | }
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 | 454 | 
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 | 455 | GaussTriangleIntegrator::GaussTriangleIntegrator(int order):
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 | 456 |   TriangleIntegrator(order)
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 | 457 | {
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 | 458 |   init_rw(n());
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 | 459 |   init_coef();
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 | 460 | }
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 | 461 | 
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 | 462 | void
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 | 463 | GaussTriangleIntegrator::set_n(int n)
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 | 464 | {
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 | 465 |   TriangleIntegrator::set_n(n);
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 | 466 |   init_rw(n);
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 | 467 |   init_coef();
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 | 468 | }
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 | 469 | 
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 | 470 | void
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 | 471 | GaussTriangleIntegrator::init_rw(int order)
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 | 472 | {
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 | 473 |   if (order == 1) {
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 | 474 |       set_r(0, 1.0/3.0);
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 | 475 |       set_s(0, 1.0/3.0);
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 | 476 |       set_w(0, 1.0);
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 | 477 |     }
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 | 478 |   else if (order == 3) {
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 | 479 |       set_r(0, 1.0/6.0);
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 | 480 |       set_r(1, 2.0/3.0);
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 | 481 |       set_r(2, 1.0/6.0);
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 | 482 |       set_s(0, 1.0/6.0);
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 | 483 |       set_s(1, 1.0/6.0);
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 | 484 |       set_s(2, 2.0/3.0);
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 | 485 |       set_w(0, 1.0/3.0);
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 | 486 |       set_w(1, 1.0/3.0);
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 | 487 |       set_w(2, 1.0/3.0);
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 | 488 |     }
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 | 489 |   else if (order == 4) {
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 | 490 |       set_r(0, 1.0/3.0);
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 | 491 |       set_r(1, 1.0/5.0);
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 | 492 |       set_r(2, 3.0/5.0);
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 | 493 |       set_r(3, 1.0/5.0);
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 | 494 |       set_s(0, 1.0/3.0);
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 | 495 |       set_s(1, 1.0/5.0);
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 | 496 |       set_s(2, 1.0/5.0);
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 | 497 |       set_s(3, 3.0/5.0);
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 | 498 |       set_w(0, -27.0/48.0);
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 | 499 |       set_w(1, 25.0/48.0);
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 | 500 |       set_w(2, 25.0/48.0);
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 | 501 |       set_w(3, 25.0/48.0);
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 | 502 |     }
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 | 503 |   else if (order == 6) {
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 | 504 |       set_r(0, 0.091576213509771);
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 | 505 |       set_r(1, 0.816847572980459);
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 | 506 |       set_r(2, r(0));
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 | 507 |       set_r(3, 0.445948490915965);
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 | 508 |       set_r(4, 0.108103018168070);
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 | 509 |       set_r(5, r(3));
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 | 510 |       set_s(0, r(0));
 | 
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 | 511 |       set_s(1, r(0));
 | 
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 | 512 |       set_s(2, r(1));
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|---|
 | 513 |       set_s(3, r(3));
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 | 514 |       set_s(4, r(3));
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 | 515 |       set_s(5, r(4));
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|---|
 | 516 |       set_w(0, 0.109951743655322);
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 | 517 |       set_w(1, w(0));
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|---|
 | 518 |       set_w(2, w(0));
 | 
|---|
 | 519 |       set_w(3, 0.223381589678011);
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|---|
 | 520 |       set_w(4, w(3));
 | 
|---|
 | 521 |       set_w(5, w(3));
 | 
|---|
 | 522 |     }
 | 
|---|
 | 523 |   else if (order == 7) {
 | 
|---|
 | 524 |       set_r(0, 1.0/3.0);
 | 
|---|
 | 525 |       set_r(1, 0.101286507323456);
 | 
|---|
 | 526 |       set_r(2, 0.797426985353087);
 | 
|---|
 | 527 |       set_r(3, r(1));
 | 
|---|
 | 528 |       set_r(4, 0.470142064105115);
 | 
|---|
 | 529 |       set_r(5, 0.059715871789770);
 | 
|---|
 | 530 |       set_r(6, r(4));
 | 
|---|
 | 531 |       set_s(0, r(0));
 | 
|---|
 | 532 |       set_s(1, r(1));
 | 
|---|
 | 533 |       set_s(2, r(1));
 | 
|---|
 | 534 |       set_s(3, r(2));
 | 
|---|
 | 535 |       set_s(4, r(4));
 | 
|---|
 | 536 |       set_s(5, r(4));
 | 
|---|
 | 537 |       set_s(6, r(5));
 | 
|---|
 | 538 |       set_w(0, 0.225);
 | 
|---|
 | 539 |       set_w(1, 0.125939180544827);
 | 
|---|
 | 540 |       set_w(2, w(1));
 | 
|---|
 | 541 |       set_w(3, w(1));
 | 
|---|
 | 542 |       set_w(4, 0.132394152788506);
 | 
|---|
 | 543 |       set_w(5, w(4));
 | 
|---|
 | 544 |       set_w(6, w(4));
 | 
|---|
 | 545 |     }
 | 
|---|
 | 546 |   else {
 | 
|---|
 | 547 |       ExEnv::errn() << "GaussTriangleIntegrator: invalid order " << order << endl;
 | 
|---|
 | 548 |       abort();
 | 
|---|
 | 549 |     }
 | 
|---|
 | 550 | 
 | 
|---|
 | 551 |   // scale the weights by the area of the unit triangle
 | 
|---|
 | 552 |   for (int i=0; i<order; i++) {
 | 
|---|
 | 553 |       set_w(i, w(i)*0.5);
 | 
|---|
 | 554 |     }
 | 
|---|
 | 555 | }
 | 
|---|
 | 556 | 
 | 
|---|
 | 557 | GaussTriangleIntegrator::~GaussTriangleIntegrator()
 | 
|---|
 | 558 | {
 | 
|---|
 | 559 | }
 | 
|---|
 | 560 | 
 | 
|---|
 | 561 | /////////////////////////////////////////////////////////////////////////////
 | 
|---|
 | 562 | 
 | 
|---|
 | 563 | // Local Variables:
 | 
|---|
 | 564 | // mode: c++
 | 
|---|
 | 565 | // c-file-style: "CLJ"
 | 
|---|
 | 566 | // End:
 | 
|---|