| [0b990d] | 1 | // | 
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|  | 2 | // shape.h | 
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|  | 3 | // | 
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|  | 4 | // Copyright (C) 1996 Limit Point Systems, Inc. | 
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|  | 5 | // | 
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|  | 6 | // Author: Curtis Janssen <cljanss@limitpt.com> | 
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|  | 7 | // Maintainer: LPS | 
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|  | 8 | // | 
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|  | 9 | // This file is part of the SC Toolkit. | 
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|  | 10 | // | 
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|  | 11 | // The SC Toolkit is free software; you can redistribute it and/or modify | 
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|  | 12 | // it under the terms of the GNU Library General Public License as published by | 
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|  | 13 | // the Free Software Foundation; either version 2, or (at your option) | 
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|  | 14 | // any later version. | 
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|  | 15 | // | 
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|  | 16 | // The SC Toolkit is distributed in the hope that it will be useful, | 
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|  | 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 19 | // GNU Library General Public License for more details. | 
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|  | 20 | // | 
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|  | 21 | // You should have received a copy of the GNU Library General Public License | 
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|  | 22 | // along with the SC Toolkit; see the file COPYING.LIB.  If not, write to | 
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|  | 23 | // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. | 
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|  | 24 | // | 
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|  | 25 | // The U.S. Government is granted a limited license as per AL 91-7. | 
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|  | 26 | // | 
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|  | 27 |  | 
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|  | 28 | #ifndef _math_isosurf_shape_h | 
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|  | 29 | #define _math_isosurf_shape_h | 
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|  | 30 |  | 
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|  | 31 | #ifdef __GNUC__ | 
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|  | 32 | #pragma interface | 
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|  | 33 | #endif | 
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|  | 34 |  | 
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|  | 35 | #include <set> | 
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|  | 36 |  | 
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|  | 37 | #include <math/isosurf/volume.h> | 
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|  | 38 | #include <math/scmat/matrix.h> | 
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|  | 39 | #include <math/scmat/vector3.h> | 
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|  | 40 |  | 
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|  | 41 | namespace sc { | 
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|  | 42 |  | 
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|  | 43 | /** A Shape is a Volume represents an 3D solid.  The value of the Shape at | 
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|  | 44 | each point in space is the distance to the surface.  The distance is | 
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|  | 45 | negative if the point is inside the solid.  For Shape specializations that | 
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|  | 46 | cannot compute the distance to the surface, the value will be 1.0 outside | 
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|  | 47 | and -1.0 inside the solid. */ | 
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|  | 48 | class Shape: public Volume { | 
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|  | 49 | public: | 
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|  | 50 | Shape(); | 
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|  | 51 | Shape(const Ref<KeyVal>&keyval); | 
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|  | 52 | virtual double distance_to_surface(const SCVector3&r, | 
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|  | 53 | SCVector3*grad=0) const = 0; | 
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|  | 54 | virtual int is_outside(const SCVector3&r) const; | 
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|  | 55 | virtual ~Shape(); | 
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|  | 56 | void compute(); | 
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|  | 57 | void interpolate(const SCVector3& p1, | 
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|  | 58 | const SCVector3& p2, | 
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|  | 59 | double val, | 
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|  | 60 | SCVector3& result); | 
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|  | 61 |  | 
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|  | 62 | int value_implemented() const; | 
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|  | 63 | }; | 
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|  | 64 |  | 
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|  | 65 |  | 
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|  | 66 |  | 
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|  | 67 | class SphereShape: public Shape { | 
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|  | 68 | private: | 
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|  | 69 | SCVector3 _origin; | 
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|  | 70 | double _radius; | 
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|  | 71 | public: | 
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|  | 72 | SphereShape(const SCVector3&,double); | 
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|  | 73 | SphereShape(const Ref<KeyVal>&); | 
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|  | 74 | SphereShape(const SphereShape&); | 
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|  | 75 | ~SphereShape(); | 
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|  | 76 | void boundingbox(double minvalue, double maxvalue, | 
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|  | 77 | SCVector3& p1, SCVector3&p2); | 
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|  | 78 | double radius() const { return _radius; } | 
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|  | 79 | const SCVector3& origin() const { return _origin; } | 
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|  | 80 | double distance_to_surface(const SCVector3&r,SCVector3*grad=0) const; | 
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|  | 81 | void print(std::ostream&o=ExEnv::out0()) const; | 
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|  | 82 |  | 
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|  | 83 | // these are used to update the parameters describing the sphere | 
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|  | 84 | double radius(double r); | 
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|  | 85 | const SCVector3& origin(const SCVector3& o); | 
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|  | 86 |  | 
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|  | 87 | int gradient_implemented() const; | 
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|  | 88 | }; | 
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|  | 89 |  | 
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|  | 90 | inline double | 
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|  | 91 | SphereShape::radius(double r) | 
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|  | 92 | { | 
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|  | 93 | obsolete(); | 
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|  | 94 | return _radius = r; | 
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|  | 95 | } | 
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|  | 96 |  | 
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|  | 97 | inline const SCVector3& | 
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|  | 98 | SphereShape::origin(const SCVector3& o) | 
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|  | 99 | { | 
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|  | 100 | obsolete(); | 
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|  | 101 | _origin = o; | 
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|  | 102 | return _origin; | 
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|  | 103 | } | 
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|  | 104 |  | 
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|  | 105 | class UncappedTorusHoleShape: public Shape | 
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|  | 106 | { | 
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|  | 107 | private: | 
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|  | 108 | SphereShape _s1; | 
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|  | 109 | SphereShape _s2; | 
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|  | 110 | double _r; | 
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|  | 111 | protected: | 
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|  | 112 | void in_plane_sphere(const SCVector3& point, | 
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|  | 113 | SCVector3& origin) const; | 
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|  | 114 | UncappedTorusHoleShape(double r,const SphereShape&,const SphereShape&); | 
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|  | 115 | public: | 
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|  | 116 | static UncappedTorusHoleShape* | 
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|  | 117 | newUncappedTorusHoleShape(double r, | 
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|  | 118 | const SphereShape&, | 
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|  | 119 | const SphereShape&); | 
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|  | 120 | inline ~UncappedTorusHoleShape() {}; | 
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|  | 121 | inline const SphereShape& sphere(int i) const { return (i?_s2:_s1); }; | 
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|  | 122 | inline const SCVector3 A() const { SCVector3 v(_s1.origin()); return v; } | 
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|  | 123 | inline const SCVector3 B() const { SCVector3 v(_s2.origin()); return v; } | 
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|  | 124 | inline double radius() const { return _r; }; | 
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|  | 125 | void print(std::ostream&o=ExEnv::out0()) const; | 
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|  | 126 | void boundingbox(double valuemin, double valuemax, | 
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|  | 127 | SCVector3& p1, SCVector3&p2); | 
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|  | 128 |  | 
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|  | 129 | int gradient_implemented() const; | 
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|  | 130 | }; | 
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|  | 131 |  | 
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|  | 132 | class NonreentrantUncappedTorusHoleShape: public UncappedTorusHoleShape | 
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|  | 133 | { | 
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|  | 134 | private: | 
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|  | 135 | double rAP; | 
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|  | 136 | double rBP; | 
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|  | 137 | SCVector3 BA; | 
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|  | 138 | public: | 
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|  | 139 | NonreentrantUncappedTorusHoleShape(double r, | 
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|  | 140 | const SphereShape&, | 
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|  | 141 | const SphereShape&); | 
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|  | 142 | ~NonreentrantUncappedTorusHoleShape(); | 
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|  | 143 | double distance_to_surface(const SCVector3&r,SCVector3*grad=0) const; | 
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|  | 144 |  | 
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|  | 145 | int gradient_implemented() const; | 
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|  | 146 | }; | 
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|  | 147 |  | 
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|  | 148 | class ReentrantUncappedTorusHoleShape: public UncappedTorusHoleShape | 
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|  | 149 | { | 
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|  | 150 | private: | 
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|  | 151 | double rAP; | 
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|  | 152 | double rBP; | 
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|  | 153 | SCVector3 BA; | 
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|  | 154 | SCVector3 I[2]; // the intersect points | 
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|  | 155 | public: | 
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|  | 156 | ReentrantUncappedTorusHoleShape(double r, | 
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|  | 157 | const SphereShape&, | 
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|  | 158 | const SphereShape&); | 
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|  | 159 | ~ReentrantUncappedTorusHoleShape(); | 
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|  | 160 | int is_outside(const SCVector3&r) const; | 
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|  | 161 | double distance_to_surface(const SCVector3&r,SCVector3*grad=0) const; | 
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|  | 162 |  | 
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|  | 163 | int gradient_implemented() const; | 
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|  | 164 | }; | 
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|  | 165 |  | 
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|  | 166 | class Uncapped5SphereExclusionShape: public Shape | 
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|  | 167 | { | 
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|  | 168 | private: | 
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|  | 169 | int _solution_exists; | 
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|  | 170 | int _reentrant; | 
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|  | 171 | int _folded; | 
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|  | 172 | SphereShape _s1; | 
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|  | 173 | SphereShape _s2; | 
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|  | 174 | SphereShape _s3; | 
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|  | 175 | SCVector3 D[2]; | 
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|  | 176 | double BDxCDdotAD[2]; | 
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|  | 177 | SCVector3 BDxCD[2]; | 
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|  | 178 | double CDxADdotBD[2]; | 
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|  | 179 | SCVector3 CDxAD[2]; | 
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|  | 180 | double ADxBDdotCD[2]; | 
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|  | 181 | SCVector3 ADxBD[2]; | 
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|  | 182 | double _r; | 
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|  | 183 |  | 
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|  | 184 | // these are needed for folded shapes | 
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|  | 185 | // F1 and F2 are the two points of A, B, and C that are closed to M | 
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|  | 186 | SCVector3 F1; | 
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|  | 187 | SCVector3 F2; | 
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|  | 188 |  | 
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|  | 189 | // these are needed for reentrant surfaces to compute distances | 
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|  | 190 | SCVector3 M;   // projection of D onto ABC plane | 
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|  | 191 | SCVector3 MD[2];  // M - D | 
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|  | 192 | double theta_intersect; // angle M - D - intersect_point | 
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|  | 193 | double r_intersect; // the radius of the intersect circle | 
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|  | 194 | int _intersects_AB; | 
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|  | 195 | SCVector3 IABD[2][2]; | 
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|  | 196 | int _intersects_BC; | 
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|  | 197 | SCVector3 IBCD[2][2]; | 
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|  | 198 | int _intersects_CA; | 
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|  | 199 | SCVector3 ICAD[2][2]; | 
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|  | 200 |  | 
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|  | 201 | protected: | 
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|  | 202 | Uncapped5SphereExclusionShape(double r, | 
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|  | 203 | const SphereShape&, | 
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|  | 204 | const SphereShape&, | 
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|  | 205 | const SphereShape&); | 
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|  | 206 | public: | 
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|  | 207 | static Uncapped5SphereExclusionShape* | 
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|  | 208 | newUncapped5SphereExclusionShape(double r, | 
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|  | 209 | const SphereShape&, | 
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|  | 210 | const SphereShape&, | 
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|  | 211 | const SphereShape&); | 
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|  | 212 | inline ~Uncapped5SphereExclusionShape() {}; | 
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|  | 213 | inline const SCVector3 A() const { SCVector3 v(_s1.origin()); return v; } | 
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|  | 214 | inline const SCVector3 B() const { SCVector3 v(_s2.origin()); return v; } | 
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|  | 215 | inline const SCVector3 C() const { SCVector3 v(_s3.origin()); return v; } | 
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|  | 216 | inline double rA() const { return _s1.radius(); }; | 
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|  | 217 | inline double rB() const { return _s2.radius(); }; | 
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|  | 218 | inline double rC() const { return _s3.radius(); }; | 
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|  | 219 | inline double r() const { return _r; }; | 
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|  | 220 | inline int solution_exists() const { return _solution_exists; }; | 
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|  | 221 | double distance_to_surface(const SCVector3&r,SCVector3*grad=0) const; | 
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|  | 222 | int is_outside(const SCVector3&) const; | 
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|  | 223 | void boundingbox(double valuemin, double valuemax, | 
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|  | 224 | SCVector3& p1, SCVector3&p2); | 
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|  | 225 |  | 
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|  | 226 | int gradient_implemented() const; | 
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|  | 227 | }; | 
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|  | 228 |  | 
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|  | 229 | /** A UnionShape is volume enclosed by a set of Shape's. */ | 
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|  | 230 | class UnionShape: public Shape { | 
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|  | 231 | protected: | 
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|  | 232 | std::set<Ref<Shape> > _shapes; | 
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|  | 233 | public: | 
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|  | 234 | void add_shape(Ref<Shape>); | 
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|  | 235 | UnionShape(); | 
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|  | 236 | ~UnionShape(); | 
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|  | 237 | double distance_to_surface(const SCVector3&r,SCVector3*grad=0) const; | 
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|  | 238 | int is_outside(const SCVector3&r) const; | 
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|  | 239 | void boundingbox(double valuemin, double valuemax, | 
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|  | 240 | SCVector3& p1, SCVector3& p2); | 
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|  | 241 |  | 
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|  | 242 | int gradient_implemented() const; | 
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|  | 243 | }; | 
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|  | 244 |  | 
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|  | 245 | } | 
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|  | 246 |  | 
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|  | 247 | #endif | 
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|  | 248 |  | 
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|  | 249 | // Local Variables: | 
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|  | 250 | // mode: c++ | 
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|  | 251 | // c-file-style: "CLJ" | 
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|  | 252 | // End: | 
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