| 1 | /* | 
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| 2 | * Project: MoleCuilder | 
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| 3 | * Description: creates and alters molecular systems | 
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| 4 | * Copyright (C)  2010 University of Bonn. All rights reserved. | 
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| 5 | * Please see the LICENSE file or "Copyright notice" in builder.cpp for details. | 
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| 6 | */ | 
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| 7 |  | 
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| 8 | /* | 
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| 9 | * LineUnittest.cpp | 
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| 10 | * | 
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| 11 | *  Created on: May 27, 2010 | 
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| 12 | *      Author: crueger | 
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| 13 | */ | 
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| 14 |  | 
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| 15 | // include config.h | 
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| 16 | #ifdef HAVE_CONFIG_H | 
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| 17 | #include <config.h> | 
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| 18 | #endif | 
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| 19 |  | 
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| 20 |  | 
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| 21 | #include "Exceptions.hpp" | 
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| 22 | #include "Vector.hpp" | 
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| 23 |  | 
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| 24 | #include <cppunit/CompilerOutputter.h> | 
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| 25 | #include <cppunit/extensions/TestFactoryRegistry.h> | 
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| 26 | #include <cppunit/ui/text/TestRunner.h> | 
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| 27 |  | 
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| 28 | #include <iostream> | 
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| 29 | #include <cmath> | 
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| 30 |  | 
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| 31 | #include "LineUnitTest.hpp" | 
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| 32 |  | 
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| 33 | #ifdef HAVE_TESTRUNNER | 
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| 34 | #include "UnitTestMain.hpp" | 
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| 35 | #endif /*HAVE_TESTRUNNER*/ | 
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| 36 |  | 
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| 37 | CPPUNIT_TEST_SUITE_REGISTRATION( LineUnittest ); | 
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| 38 |  | 
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| 39 | void LineUnittest::setUp(){ | 
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| 40 | // three lines along the axes | 
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| 41 | la1 = new Line(zeroVec,unitVec[0]); | 
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| 42 | la2 = new Line(zeroVec,unitVec[1]); | 
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| 43 | la3 = new Line(zeroVec,unitVec[2]); | 
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| 44 |  | 
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| 45 | // the lines along the planes defined by two coordinate axes | 
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| 46 | lp1 = new Line(unitVec[0],unitVec[0]-unitVec[1]); | 
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| 47 | lp2 = new Line(unitVec[1],unitVec[1]-unitVec[2]); | 
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| 48 | lp3 = new Line(unitVec[2],unitVec[2]-unitVec[0]); | 
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| 49 | } | 
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| 50 | void LineUnittest::tearDown(){ | 
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| 51 | delete la1; | 
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| 52 | delete la2; | 
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| 53 | delete la3; | 
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| 54 |  | 
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| 55 | delete lp1; | 
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| 56 | delete lp2; | 
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| 57 | delete lp3; | 
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| 58 | } | 
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| 59 |  | 
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| 60 | void LineUnittest::constructionErrorTest(){ | 
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| 61 | // test some constructions | 
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| 62 |  | 
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| 63 | // direction+origin should never fail | 
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| 64 | CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[0])); | 
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| 65 | CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[1])); | 
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| 66 | CPPUNIT_ASSERT_NO_THROW(Line(zeroVec,unitVec[2])); | 
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| 67 |  | 
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| 68 | // two points fails if both points are the same | 
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| 69 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],unitVec[1])); | 
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| 70 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],unitVec[2])); | 
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| 71 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],unitVec[0])); | 
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| 72 | // for zerovectors | 
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| 73 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[0],zeroVec)); | 
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| 74 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[1],zeroVec)); | 
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| 75 | CPPUNIT_ASSERT_NO_THROW(makeLineThrough(unitVec[2],zeroVec)); | 
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| 76 | // now we pass two times the same point | 
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| 77 | CPPUNIT_ASSERT_THROW(makeLineThrough(zeroVec,zeroVec),LinearDependenceException); | 
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| 78 | CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[0],unitVec[0]),LinearDependenceException); | 
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| 79 | CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[1],unitVec[1]),LinearDependenceException); | 
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| 80 | CPPUNIT_ASSERT_THROW(makeLineThrough(unitVec[2],unitVec[2]),LinearDependenceException); | 
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| 81 |  | 
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| 82 | } | 
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| 83 |  | 
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| 84 | bool testDirection(const Vector &dir1,const Vector &dir2){ | 
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| 85 | return (dir1==dir2) || (dir1==-1*dir2); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | void LineUnittest::constructionResultTest(){ | 
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| 89 | // test all directions | 
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| 90 | CPPUNIT_ASSERT(testDirection(la1->getDirection(),unitVec[0])); | 
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| 91 | CPPUNIT_ASSERT(testDirection(la2->getDirection(),unitVec[1])); | 
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| 92 | CPPUNIT_ASSERT(testDirection(la3->getDirection(),unitVec[2])); | 
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| 93 |  | 
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| 94 | // test origins | 
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| 95 | CPPUNIT_ASSERT_EQUAL(la1->getOrigin(),zeroVec); | 
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| 96 | CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec); | 
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| 97 | CPPUNIT_ASSERT_EQUAL(la2->getOrigin(),zeroVec); | 
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| 98 |  | 
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| 99 | // test if desired points are on the lines | 
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| 100 | CPPUNIT_ASSERT(la1->isContained(zeroVec)); | 
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| 101 | CPPUNIT_ASSERT(la2->isContained(zeroVec)); | 
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| 102 | CPPUNIT_ASSERT(la3->isContained(zeroVec)); | 
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| 103 |  | 
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| 104 | CPPUNIT_ASSERT(la1->isContained(unitVec[0])); | 
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| 105 | CPPUNIT_ASSERT(la2->isContained(unitVec[1])); | 
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| 106 | CPPUNIT_ASSERT(la3->isContained(unitVec[2])); | 
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| 107 |  | 
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| 108 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0])); | 
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| 109 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1])); | 
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| 110 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2])); | 
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| 111 |  | 
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| 112 | CPPUNIT_ASSERT(lp1->isContained(unitVec[1])); | 
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| 113 | CPPUNIT_ASSERT(lp2->isContained(unitVec[2])); | 
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| 114 | CPPUNIT_ASSERT(lp3->isContained(unitVec[0])); | 
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| 115 | } | 
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| 116 |  | 
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| 117 | void LineUnittest::isContainedTest(){ | 
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| 118 | // Zerovector on the axes lines | 
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| 119 | CPPUNIT_ASSERT(la1->isContained(zeroVec)); | 
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| 120 | CPPUNIT_ASSERT(la2->isContained(zeroVec)); | 
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| 121 | CPPUNIT_ASSERT(la3->isContained(zeroVec)); | 
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| 122 |  | 
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| 123 | // multiples of the second support vector | 
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| 124 | CPPUNIT_ASSERT(la1->isContained(unitVec[0])); | 
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| 125 | CPPUNIT_ASSERT(la2->isContained(unitVec[1])); | 
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| 126 | CPPUNIT_ASSERT(la3->isContained(unitVec[2])); | 
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| 127 |  | 
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| 128 | CPPUNIT_ASSERT(la1->isContained(2*unitVec[0])); | 
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| 129 | CPPUNIT_ASSERT(la2->isContained(2*unitVec[1])); | 
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| 130 | CPPUNIT_ASSERT(la3->isContained(2*unitVec[2])); | 
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| 131 |  | 
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| 132 | CPPUNIT_ASSERT(la1->isContained(3*unitVec[0])); | 
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| 133 | CPPUNIT_ASSERT(la2->isContained(3*unitVec[1])); | 
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| 134 | CPPUNIT_ASSERT(la3->isContained(3*unitVec[2])); | 
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| 135 |  | 
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| 136 | // negative multiples | 
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| 137 | CPPUNIT_ASSERT(la1->isContained(-1*unitVec[0])); | 
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| 138 | CPPUNIT_ASSERT(la2->isContained(-1*unitVec[1])); | 
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| 139 | CPPUNIT_ASSERT(la3->isContained(-1*unitVec[2])); | 
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| 140 |  | 
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| 141 | CPPUNIT_ASSERT(la1->isContained(-2*unitVec[0])); | 
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| 142 | CPPUNIT_ASSERT(la2->isContained(-2*unitVec[1])); | 
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| 143 | CPPUNIT_ASSERT(la3->isContained(-2*unitVec[2])); | 
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| 144 |  | 
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| 145 | // points that should not be on the lines | 
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| 146 | CPPUNIT_ASSERT(!la1->isContained(unitVec[1])); | 
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| 147 | CPPUNIT_ASSERT(!la2->isContained(unitVec[2])); | 
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| 148 | CPPUNIT_ASSERT(!la3->isContained(unitVec[0])); | 
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| 149 |  | 
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| 150 | CPPUNIT_ASSERT(!la1->isContained(2*unitVec[1])); | 
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| 151 | CPPUNIT_ASSERT(!la2->isContained(2*unitVec[2])); | 
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| 152 | CPPUNIT_ASSERT(!la3->isContained(2*unitVec[0])); | 
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| 153 |  | 
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| 154 | CPPUNIT_ASSERT(!la1->isContained(-1*unitVec[1])); | 
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| 155 | CPPUNIT_ASSERT(!la2->isContained(-1*unitVec[2])); | 
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| 156 | CPPUNIT_ASSERT(!la3->isContained(-1*unitVec[0])); | 
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| 157 |  | 
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| 158 | // For the plane lines | 
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| 159 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0])); | 
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| 160 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1])); | 
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| 161 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2])); | 
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| 162 |  | 
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| 163 | CPPUNIT_ASSERT(lp1->isContained(unitVec[1])); | 
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| 164 | CPPUNIT_ASSERT(lp2->isContained(unitVec[2])); | 
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| 165 | CPPUNIT_ASSERT(lp3->isContained(unitVec[0])); | 
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| 166 |  | 
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| 167 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0]+2*(unitVec[0]-unitVec[1]))); | 
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| 168 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1]+2*(unitVec[1]-unitVec[2]))); | 
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| 169 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2]+2*(unitVec[2]-unitVec[0]))); | 
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| 170 |  | 
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| 171 | CPPUNIT_ASSERT(lp1->isContained(unitVec[0]-2*(unitVec[0]-unitVec[1]))); | 
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| 172 | CPPUNIT_ASSERT(lp2->isContained(unitVec[1]-2*(unitVec[1]-unitVec[2]))); | 
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| 173 | CPPUNIT_ASSERT(lp3->isContained(unitVec[2]-2*(unitVec[2]-unitVec[0]))); | 
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| 174 | } | 
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| 175 |  | 
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| 176 | void LineUnittest::intersectionTest(){ | 
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| 177 | Vector fixture; | 
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| 178 |  | 
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| 179 | // intersection of the axis lines | 
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| 180 | fixture = la1->getIntersection(*la2); | 
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| 181 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 182 | fixture = la2->getIntersection(*la3); | 
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| 183 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 184 | fixture = la3->getIntersection(*la1); | 
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| 185 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 186 |  | 
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| 187 | // axes and plane lines | 
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| 188 | fixture = la1->getIntersection(*lp1); | 
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| 189 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 190 | fixture = la2->getIntersection(*lp2); | 
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| 191 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 192 | fixture = la3->getIntersection(*lp3); | 
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| 193 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 194 |  | 
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| 195 | fixture = la1->getIntersection(*lp3); | 
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| 196 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 197 | fixture = la2->getIntersection(*lp1); | 
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| 198 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 199 | fixture = la3->getIntersection(*lp2); | 
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| 200 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 201 |  | 
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| 202 | // two plane lines | 
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| 203 | fixture = lp1->getIntersection(*lp2); | 
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| 204 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 205 | fixture = lp2->getIntersection(*lp3); | 
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| 206 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 207 | fixture = lp3->getIntersection(*lp1); | 
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| 208 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 209 |  | 
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| 210 | // When we have two times the same line, we check if the point is on the line | 
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| 211 | fixture = la1->getIntersection(*la1); | 
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| 212 | CPPUNIT_ASSERT(la1->isContained(fixture)); | 
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| 213 | fixture = la2->getIntersection(*la2); | 
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| 214 | CPPUNIT_ASSERT(la2->isContained(fixture)); | 
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| 215 | fixture = la3->getIntersection(*la3); | 
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| 216 | CPPUNIT_ASSERT(la3->isContained(fixture)); | 
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| 217 |  | 
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| 218 | fixture = lp1->getIntersection(*lp1); | 
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| 219 | CPPUNIT_ASSERT(lp1->isContained(fixture)); | 
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| 220 | fixture = lp2->getIntersection(*lp2); | 
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| 221 | CPPUNIT_ASSERT(lp2->isContained(fixture)); | 
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| 222 | fixture = lp3->getIntersection(*lp3); | 
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| 223 | CPPUNIT_ASSERT(lp3->isContained(fixture)); | 
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| 224 |  | 
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| 225 | // lines that are askew should produce an Error | 
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| 226 | CPPUNIT_ASSERT_THROW(lp1->getIntersection(*la3),SkewException); | 
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| 227 | CPPUNIT_ASSERT_THROW(lp2->getIntersection(*la1),SkewException); | 
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| 228 | CPPUNIT_ASSERT_THROW(lp3->getIntersection(*la2),SkewException); | 
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| 229 |  | 
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| 230 | CPPUNIT_ASSERT_THROW(la1->getIntersection(*lp2),SkewException); | 
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| 231 | CPPUNIT_ASSERT_THROW(la2->getIntersection(*lp3),SkewException); | 
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| 232 | CPPUNIT_ASSERT_THROW(la3->getIntersection(*lp1),SkewException); | 
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| 233 | } | 
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| 234 |  | 
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| 235 | void LineUnittest::rotationTest(){ | 
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| 236 | Vector fixture; | 
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| 237 |  | 
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| 238 | // rotate zero Vector along the axes lines by various degrees | 
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| 239 | fixture = la1->rotateVector(zeroVec,1.); | 
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| 240 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 241 | fixture = la2->rotateVector(zeroVec,1.); | 
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| 242 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 243 | fixture = la3->rotateVector(zeroVec,1.); | 
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| 244 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 245 |  | 
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| 246 | fixture = la1->rotateVector(zeroVec,2.); | 
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| 247 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 248 | fixture = la2->rotateVector(zeroVec,2.); | 
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| 249 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 250 | fixture = la3->rotateVector(zeroVec,2.); | 
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| 251 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 252 |  | 
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| 253 | // rotate vectors on the axis around their lines | 
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| 254 | fixture = la1->rotateVector(unitVec[0],1.); | 
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| 255 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 256 | fixture = la2->rotateVector(unitVec[1],1.); | 
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| 257 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 258 | fixture = la3->rotateVector(unitVec[2],1.); | 
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| 259 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 260 |  | 
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| 261 | fixture = la1->rotateVector(unitVec[0],2.); | 
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| 262 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 263 | fixture = la2->rotateVector(unitVec[1],2.); | 
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| 264 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 265 | fixture = la3->rotateVector(unitVec[2],2.); | 
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| 266 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 267 |  | 
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| 268 | // more vectors on the axis | 
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| 269 | fixture = la1->rotateVector(2*unitVec[0],1.); | 
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| 270 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]); | 
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| 271 | fixture = la2->rotateVector(2*unitVec[1],1.); | 
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| 272 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]); | 
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| 273 | fixture = la3->rotateVector(2*unitVec[2],1.); | 
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| 274 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]); | 
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| 275 |  | 
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| 276 | fixture = la1->rotateVector(2*unitVec[0],2.); | 
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| 277 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[0]); | 
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| 278 | fixture = la2->rotateVector(2*unitVec[1],2.); | 
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| 279 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[1]); | 
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| 280 | fixture = la3->rotateVector(2*unitVec[2],2.); | 
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| 281 | CPPUNIT_ASSERT_EQUAL(fixture,2*unitVec[2]); | 
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| 282 |  | 
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| 283 | // negative factors | 
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| 284 | fixture = la1->rotateVector(-1*unitVec[0],1.); | 
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| 285 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| 286 | fixture = la2->rotateVector(-1*unitVec[1],1.); | 
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| 287 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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| 288 | fixture = la3->rotateVector(-1*unitVec[2],1.); | 
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| 289 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| 290 |  | 
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| 291 | fixture = la1->rotateVector(-1*unitVec[0],2.); | 
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| 292 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| 293 | fixture = la2->rotateVector(-1*unitVec[1],2.); | 
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| 294 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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| 295 | fixture = la3->rotateVector(-1*unitVec[2],2.); | 
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| 296 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| 297 |  | 
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| 298 |  | 
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| 299 |  | 
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| 300 | // now the real rotations | 
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| 301 | // unitVec[1] around unitVec[0] | 
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| 302 | fixture = la1->rotateVector(unitVec[1],0); | 
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| 303 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 304 | fixture = la1->rotateVector(unitVec[1],1./2.*M_PI); | 
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| 305 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| 306 | fixture = la1->rotateVector(unitVec[1],M_PI); | 
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| 307 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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| 308 | fixture = la1->rotateVector(unitVec[1],2*M_PI); | 
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| 309 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 310 |  | 
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| 311 | // unitVec[2] around unitVec[1] | 
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| 312 | fixture = la2->rotateVector(unitVec[2],0); | 
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| 313 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 314 | fixture = la2->rotateVector(unitVec[2],1./2.*M_PI); | 
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| 315 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| 316 | fixture = la2->rotateVector(unitVec[2],M_PI); | 
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| 317 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[2]); | 
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| 318 | fixture = la2->rotateVector(unitVec[2],2*M_PI); | 
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| 319 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 320 |  | 
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| 321 | // unitVec[0] around unitVec[2] | 
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| 322 | fixture = la3->rotateVector(unitVec[0],0); | 
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| 323 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 324 | fixture = la3->rotateVector(unitVec[0],1./2.*M_PI); | 
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| 325 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[1]); | 
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| 326 | fixture = la3->rotateVector(unitVec[0],M_PI); | 
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| 327 | CPPUNIT_ASSERT_EQUAL(fixture,-1*unitVec[0]); | 
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| 328 | fixture = la3->rotateVector(unitVec[0],2*M_PI); | 
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| 329 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 330 |  | 
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| 331 |  | 
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| 332 | // and some rotation around the plane lines | 
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| 333 |  | 
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| 334 | // Vectors on the line | 
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| 335 | fixture = lp1->rotateVector(unitVec[0],1.); | 
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| 336 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 337 | fixture = lp1->rotateVector(unitVec[1],1.); | 
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| 338 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 339 |  | 
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| 340 | fixture = lp2->rotateVector(unitVec[1],1.); | 
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| 341 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[1]); | 
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| 342 | fixture = lp2->rotateVector(unitVec[2],1.); | 
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| 343 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 344 |  | 
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| 345 | fixture = lp3->rotateVector(unitVec[2],1.); | 
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| 346 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[2]); | 
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| 347 | fixture = lp3->rotateVector(unitVec[0],1.); | 
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| 348 | CPPUNIT_ASSERT_EQUAL(fixture,unitVec[0]); | 
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| 349 |  | 
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| 350 | // the real stuff | 
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| 351 | fixture = lp1->rotateVector(zeroVec,M_PI); | 
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| 352 | CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,1,0)); | 
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| 353 | fixture = lp2->rotateVector(zeroVec,M_PI); | 
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| 354 | CPPUNIT_ASSERT_EQUAL(fixture,Vector(0,1,1)); | 
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| 355 | fixture = lp3->rotateVector(zeroVec,M_PI); | 
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| 356 | CPPUNIT_ASSERT_EQUAL(fixture,Vector(1,0,1)); | 
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| 357 |  | 
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| 358 | fixture = lp1->rotateVector(zeroVec,2*M_PI); | 
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| 359 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 360 | fixture = lp2->rotateVector(zeroVec,2*M_PI); | 
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| 361 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 362 | fixture = lp3->rotateVector(zeroVec,2*M_PI); | 
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| 363 | CPPUNIT_ASSERT_EQUAL(fixture,zeroVec); | 
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| 364 | } | 
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| 365 |  | 
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| 366 | void LineUnittest::sphereIntersectionTest(){ | 
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| 367 | { | 
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| 368 | std::vector<Vector> res = la1->getSphereIntersections(); | 
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| 369 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 370 | CPPUNIT_ASSERT(testDirection(res[0],unitVec[0])); | 
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| 371 | CPPUNIT_ASSERT(testDirection(res[1],unitVec[0])); | 
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| 372 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 373 | } | 
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| 374 |  | 
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| 375 | { | 
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| 376 | std::vector<Vector> res = la2->getSphereIntersections(); | 
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| 377 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 378 | CPPUNIT_ASSERT(testDirection(res[0],unitVec[1])); | 
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| 379 | CPPUNIT_ASSERT(testDirection(res[1],unitVec[1])); | 
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| 380 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 381 | } | 
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| 382 |  | 
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| 383 | { | 
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| 384 | std::vector<Vector> res = la3->getSphereIntersections(); | 
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| 385 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 386 | CPPUNIT_ASSERT(testDirection(res[0],unitVec[2])); | 
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| 387 | CPPUNIT_ASSERT(testDirection(res[1],unitVec[2])); | 
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| 388 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 389 | } | 
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| 390 |  | 
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| 391 | { | 
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| 392 | std::vector<Vector> res = lp1->getSphereIntersections(); | 
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| 393 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 394 | CPPUNIT_ASSERT((res[0]==unitVec[0]) || (res[0]==unitVec[1])); | 
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| 395 | CPPUNIT_ASSERT((res[1]==unitVec[0]) || (res[1]==unitVec[1])); | 
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| 396 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 397 | } | 
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| 398 |  | 
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| 399 | { | 
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| 400 | std::vector<Vector> res = lp2->getSphereIntersections(); | 
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| 401 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 402 | CPPUNIT_ASSERT((res[0]==unitVec[1]) || (res[0]==unitVec[2])); | 
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| 403 | CPPUNIT_ASSERT((res[1]==unitVec[1]) || (res[1]==unitVec[2])); | 
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| 404 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 405 | } | 
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| 406 |  | 
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| 407 | { | 
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| 408 | std::vector<Vector> res = lp3->getSphereIntersections(); | 
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| 409 | CPPUNIT_ASSERT_EQUAL(res.size(),(size_t)2); | 
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| 410 | CPPUNIT_ASSERT((res[0]==unitVec[2]) || (res[0]==unitVec[0])); | 
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| 411 | CPPUNIT_ASSERT((res[1]==unitVec[2]) || (res[1]==unitVec[0])); | 
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| 412 | CPPUNIT_ASSERT(res[0]!=res[1]); | 
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| 413 | } | 
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| 414 | } | 
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